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Add the builtin sleep function: sleep 1 sleeps for one second, sleep 0.001 sleeps for one milli second. Now that we have wasm hoisted on the main() go function we can just map to Go's sleep function which panic'ed before. Move the JS go wasm runtime environment to be a global, otherwise animations from previous runs would interleave with current execution.
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Add the builtin
sleepfunction:sleep 1sleeps for one second,sleep 0.001sleeps for one milli second. Now that we have wasmhoisted on the main() go function we can just map to Go's sleep
function which panic'ed before.