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Fix #485: Allow avalon to initialize correctly with Maya 2020#486

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BigRoy merged 2 commits into
getavalon:masterfrom
BigRoy:fix485
Dec 16, 2019
Merged

Fix #485: Allow avalon to initialize correctly with Maya 2020#486
BigRoy merged 2 commits into
getavalon:masterfrom
BigRoy:fix485

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@BigRoy BigRoy commented Dec 14, 2019

What's changed?

This fixes #485 so that Avalon launches without errors in Maya 2020. Without this change the Avalon menu would not initialize with Avalon's userSetup.py for Maya and would give errors in the Output Window.

I've tested this change in Maya 2019 and 2020.

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@davidlatwe davidlatwe left a comment

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Can confirm this PR fixed the issue in Maya 2020.
Nice work !

@BigRoy BigRoy requested a review from mkolar December 14, 2019 10:50
@BigRoy BigRoy merged commit 8369285 into getavalon:master Dec 16, 2019
@BigRoy BigRoy deleted the fix485 branch January 25, 2021 14:43
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Maya 2020 doesn't initialize correctly through userSetup

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