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@gladiuscode gladiuscode commented Jun 28, 2025

Summary by CodeRabbit

  • Bug Fixes

    • Improved accuracy of device orientation detection, especially for face-up and face-down positions.
  • Refactor

    • Enhanced orientation classification logic to use range-based checks for pitch and roll angles instead of exact value comparisons.

@gladiuscode gladiuscode self-assigned this Jun 28, 2025
@gladiuscode gladiuscode added the Android Android only label Jun 28, 2025
@gladiuscode gladiuscode linked an issue Jun 28, 2025 that may be closed by this pull request
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coderabbitai bot commented Jun 28, 2025

Walkthrough

The orientation detection logic was updated by refining pitch and roll tolerance values and introducing new helper methods for more granular face-up and face-down detection. The previous pitch landscape check was replaced with a generic tolerance-based method, and orientation checks now use range-based comparisons instead of exact equality.

Changes

File(s) Change Summary
android/src/main/java/com/orientationdirector/implementation/Utils.kt Refined pitch/roll tolerance values, replaced pitch landscape check with generic tolerance method, added helper methods for face-up/down detection, and updated orientation checks to use range-based logic.

Sequence Diagram(s)

sequenceDiagram
    participant Sensor
    participant Utils
    participant OrientationClassifier

    Sensor->>Utils: Provide pitch and roll values
    Utils->>Utils: Check if value is within tolerance (generic method)
    Utils->>Utils: Check if roll is close to face-up (new helper)
    Utils->>Utils: Check if roll is close to face-down (new helper)
    Utils->>OrientationClassifier: Return orientation result
    OrientationClassifier->>Sensor: Notify orientation state
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Suggested labels

bug

Poem

A hop and a roll, a tilt of the ear,
With new tolerances, orientation’s clear!
No longer exact, but close enough found—
Face up, face down, with logic profound.
Now bunnies can twirl, with sensors precise,
Detecting their pose, oh isn’t that nice?
🐰📱

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Actionable comments posted: 0

🧹 Nitpick comments (2)
android/src/main/java/com/orientationdirector/implementation/Utils.kt (2)

29-31: Consider non-zero roll tolerance for better real-world performance.

The tighter pitch tolerance and separate face-up/down tolerance are good improvements. However, setting rollTolerance = 0f might be too strict for real-world device usage where slight hand movements could cause orientation detection to fail.

Consider using a small roll tolerance (e.g., 2f-5f) to account for minor device movements:

-    val rollTolerance = 0f
+    val rollTolerance = 2f

117-123: Improve variable naming for clarity.

The detection logic is correct, but the variable name landscapeLimit = 0f is misleading since this method handles face-up detection, not landscape orientation.

Consider renaming for better clarity:

-    val landscapeLimit = 0f
+    val faceUpCenter = 0f

Or use the same naming pattern as the face-down method:

-    val landscapeLimit = 0f
-    val faceUpLimit = 10f
-
-    return value in landscapeLimit..faceUpLimit ||
-      value in -faceUpLimit..-landscapeLimit
+    val faceUpCenter = 0f
+    val faceUpTolerance = 10f
+
+    return value in faceUpCenter..faceUpTolerance ||
+      value in -faceUpTolerance..faceUpCenter
📜 Review details

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📥 Commits

Reviewing files that changed from the base of the PR and between 11df8e6 and 822819c.

📒 Files selected for processing (1)
  • android/src/main/java/com/orientationdirector/implementation/Utils.kt (3 hunks)
🔇 Additional comments (5)
android/src/main/java/com/orientationdirector/implementation/Utils.kt (5)

43-46: LGTM! Good separation of concerns.

The refactoring to use separate pitch checks for landscape vs face-up/down detection with appropriate tolerance values improves code clarity and maintainability.


49-50: Excellent improvement over exact equality checks.

The new range-based detection combining roll position with pitch tolerance is much more robust and practical than the previous exact equality checks.


53-53: Good use of constants for consistency.

Using pitchToleranceDefault instead of a hardcoded value improves maintainability and consistency across the orientation detection logic.


105-107: Excellent refactoring to a generic utility method.

The refactored method is more reusable and follows the DRY principle. The logic correctly checks if a value falls within ±tolerance range.


109-115: Solid implementation of face-down detection.

The method correctly identifies face-down orientation by checking for roll values near ±180 degrees with appropriate tolerance. The logic covers both positive and negative ranges properly.

@gladiuscode gladiuscode merged commit 9bc1d9c into main Jun 28, 2025
1 check passed
@gladiuscode gladiuscode deleted the fix/android-face-up-and-down-not-computed branch June 28, 2025 15:58
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[BUG] Android Face Up and Face Down aren't computed at all

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