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README.md
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# FBX2GLTF
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+ A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
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**REQUIRES MVSC redistributable on Windows**
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https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads
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Change skinning-weights to 4 if your engine does not support that feature.
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Change the default import of the engine to be different from 30 fps if needed.
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