diff --git a/.release-please-manifest.json b/.release-please-manifest.json index a6347a6e8..12973fcf2 100644 --- a/.release-please-manifest.json +++ b/.release-please-manifest.json @@ -1,4 +1,4 @@ { - ".": "3.0.0-beta.9", - "Packages/src/Cli~": "3.0.0-beta.8" + ".": "3.0.0-beta.10", + "Packages/src/Cli~": "3.0.0-beta.9" } diff --git a/Packages/src/CHANGELOG.md b/Packages/src/CHANGELOG.md index a39c0734e..520f6e788 100644 --- a/Packages/src/CHANGELOG.md +++ b/Packages/src/CHANGELOG.md @@ -1,5 +1,20 @@ # Changelog +## [3.0.0-beta.10](https://github.com/hatayama/unity-cli-loop/compare/v3.0.0-beta.9...v3.0.0-beta.10) (2026-05-17) + + +### Features + +* Code execution waits for reload recovery by default ([#1142](https://github.com/hatayama/unity-cli-loop/issues/1142)) ([15d3ad0](https://github.com/hatayama/unity-cli-loop/commit/15d3ad0b2048e95d2fee876a21ba4fac54444d4e)) + + +### Bug Fixes + +* CLI commands recover reliably after Unity reloads ([#1136](https://github.com/hatayama/unity-cli-loop/issues/1136)) ([7e45f1e](https://github.com/hatayama/unity-cli-loop/commit/7e45f1e7ba7f9c96d6503faaf3153ddbfd33b9fd)) +* CLI recovery stays reliable during Unity readiness updates ([#1139](https://github.com/hatayama/unity-cli-loop/issues/1139)) ([6dbe57b](https://github.com/hatayama/unity-cli-loop/commit/6dbe57ba3397c5e63f7aab90520ebcac8210b74a)) +* Make CLI help consistent for native and Unity commands ([#1146](https://github.com/hatayama/unity-cli-loop/issues/1146)) ([802afa3](https://github.com/hatayama/unity-cli-loop/commit/802afa3e23ea405c3cf4ff944e14afaae82bb55e)) +* Unity busy detection no longer relies on obsolete lock files ([#1144](https://github.com/hatayama/unity-cli-loop/issues/1144)) ([ba5746f](https://github.com/hatayama/unity-cli-loop/commit/ba5746f1fbfb602ed10dc99f108e4bc761491ceb)) + ## [3.0.0-beta.9](https://github.com/hatayama/unity-cli-loop/compare/v3.0.0-beta.8...v3.0.0-beta.9) (2026-05-16) diff --git a/Packages/src/Cli~/CHANGELOG.md b/Packages/src/Cli~/CHANGELOG.md index 7e8f463b2..ab3384eda 100644 --- a/Packages/src/Cli~/CHANGELOG.md +++ b/Packages/src/Cli~/CHANGELOG.md @@ -1,5 +1,20 @@ # Changelog +## [3.0.0-beta.9](https://github.com/hatayama/unity-cli-loop/compare/cli-v3.0.0-beta.8...cli-v3.0.0-beta.9) (2026-05-17) + + +### Features + +* Code execution waits for reload recovery by default ([#1142](https://github.com/hatayama/unity-cli-loop/issues/1142)) ([15d3ad0](https://github.com/hatayama/unity-cli-loop/commit/15d3ad0b2048e95d2fee876a21ba4fac54444d4e)) + + +### Bug Fixes + +* CLI commands recover reliably after Unity reloads ([#1136](https://github.com/hatayama/unity-cli-loop/issues/1136)) ([7e45f1e](https://github.com/hatayama/unity-cli-loop/commit/7e45f1e7ba7f9c96d6503faaf3153ddbfd33b9fd)) +* CLI recovery stays reliable during Unity readiness updates ([#1139](https://github.com/hatayama/unity-cli-loop/issues/1139)) ([6dbe57b](https://github.com/hatayama/unity-cli-loop/commit/6dbe57ba3397c5e63f7aab90520ebcac8210b74a)) +* Make CLI help consistent for native and Unity commands ([#1146](https://github.com/hatayama/unity-cli-loop/issues/1146)) ([802afa3](https://github.com/hatayama/unity-cli-loop/commit/802afa3e23ea405c3cf4ff944e14afaae82bb55e)) +* Unity busy detection no longer relies on obsolete lock files ([#1144](https://github.com/hatayama/unity-cli-loop/issues/1144)) ([ba5746f](https://github.com/hatayama/unity-cli-loop/commit/ba5746f1fbfb602ed10dc99f108e4bc761491ceb)) + ## [3.0.0-beta.8](https://github.com/hatayama/unity-cli-loop/compare/cli-v3.0.0-beta.7...cli-v3.0.0-beta.8) (2026-05-16) diff --git a/Packages/src/package.json b/Packages/src/package.json index 7fd194478..067017847 100644 --- a/Packages/src/package.json +++ b/Packages/src/package.json @@ -1,6 +1,6 @@ { "name": "io.github.hatayama.uloopmcp", - "version": "3.0.0-beta.9", + "version": "3.0.0-beta.10", "displayName": "Unity CLI Loop", "description": "AI-driven development loop for Unity via CLI.", "unity": "2022.3",