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Commit 0561bcb

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Fix original campfire sound playback bug
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src/xrGame/CustomZone.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -666,7 +666,7 @@ float CCustomZone::Power(float dist, float nearest_shape_radius)
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void CCustomZone::PlayIdleParticles(bool bIdleLight)
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{
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m_idle_sound.play_at_pos(0, Position(), true);
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m_idle_sound.play_at_pos(0, Position(), sm_Looped);
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if(*m_sIdleParticles)
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{

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