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Fix safemode
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src/xrGame/WeaponMagazined.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2018,7 +2018,7 @@ void CWeaponMagazined::switch2_Safemode()
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const bool status = pActor->IsSafemode();
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pActor->SetSafemodeStatus(!status);
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PlayHUDMotion(status ? "anm_safemode_out" : "anm_safemode_in", EHudMixType::eMixAll, eSafemodeSwitch);
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PlayHUDMotion(SetCurrentStateAnimation(status ? "anm_safemode_out" : "anm_safemode_in"), EHudMixType::eMixAll, eSafemodeSwitch);
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if (m_eSoundsFlags2.test(ESoundsFlags2::sf_safemode_in_out))
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{

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