diff --git a/pythonforandroid/bootstraps/pygame/build/build.properties b/pythonforandroid/bootstraps/pygame/build/build.properties new file mode 100644 index 0000000000..f12e258691 --- /dev/null +++ b/pythonforandroid/bootstraps/pygame/build/build.properties @@ -0,0 +1,21 @@ +# This file is used to override default values used by the Ant build system. +# +# This file must be checked in Version Control Systems, as it is +# integral to the build system of your project. + +# This file is only used by the Ant script. + +# You can use this to override default values such as +# 'source.dir' for the location of your java source folder and +# 'out.dir' for the location of your output folder. + +# You can also use it define how the release builds are signed by declaring +# the following properties: +# 'key.store' for the location of your keystore and +# 'key.alias' for the name of the key to use. +# The password will be asked during the build when you use the 'release' target. + +key.store=${env.P4A_RELEASE_KEYSTORE} +key.alias=${env.P4A_RELEASE_KEYALIAS} +key.store.password=${env.P4A_RELEASE_KEYSTORE_PASSWD} +key.alias.password=${env.P4A_RELEASE_KEYALIAS_PASSWD} diff --git a/pythonforandroid/bootstraps/pygame/build/build.py b/pythonforandroid/bootstraps/pygame/build/build.py index e453a54086..3a3fabb3cb 100755 --- a/pythonforandroid/bootstraps/pygame/build/build.py +++ b/pythonforandroid/bootstraps/pygame/build/build.py @@ -510,5 +510,8 @@ def parse_args(args=None): make_package(args) + return args + + if __name__ == '__main__': parse_args() diff --git a/pythonforandroid/bootstraps/pygame/build/templates/build.xml b/pythonforandroid/bootstraps/pygame/build/templates/build.xml index 8dd0bc3f10..8f6b846491 100644 --- a/pythonforandroid/bootstraps/pygame/build/templates/build.xml +++ b/pythonforandroid/bootstraps/pygame/build/templates/build.xml @@ -5,6 +5,9 @@ + + + + +