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Utils.h
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#ifndef _UTILS_H
#define _UTILS_H
///////////////////////////////////////////////////////////////////////////////////////////
// MultiNEAT - Python/C++ NeuroEvolution of Augmenting Topologies Library
//
// Copyright (C) 2012 Peter Chervenski
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see < http://www.gnu.org/licenses/ >.
//
// Contact info:
//
// Peter Chervenski < spookey@abv.bg >
// Shane Ryan < shane.mcdonald.ryan@gmail.com >
///////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// File: Utils.h
// Description: some handy little functions
///////////////////////////////////////////////////////////////////////////////
#include <stdlib.h>
#include <math.h>
#include <sstream>
#include <string>
#include <iostream>
#include <vector>
#include <limits>
#include "Assert.h"
#include "Random.h"
using namespace std;
inline void GetMaxMin(const vector<double>& a_Vals, double& a_Min, double& a_Max)
{
a_Max = std::numeric_limits<double>::min();
a_Min = std::numeric_limits<double>::max();
for(vector<double>::const_iterator t_It = a_Vals.begin(); t_It != a_Vals.end(); ++t_It)
{
const double t_CurrentVal = (*t_It);
if (t_CurrentVal > a_Max) a_Max = t_CurrentVal;
if (t_CurrentVal < a_Min) a_Min = t_CurrentVal;
}
}
//converts an integer to a string
inline std::string itos(const int a_Arg)
{
std::ostringstream t_Buffer;
//send the int to the ostringstream
t_Buffer << a_Arg;
//capture the string
return t_Buffer.str();
}
//converts a double to a string
inline std::string ftos(const double a_Arg)
{
std::ostringstream t_Buffer;
//send the int to the ostringstream
t_Buffer << a_Arg;
//capture the string
return t_Buffer.str();
}
//clamps the first argument between the second two
inline void Clamp(double &a_Arg, const double a_Min, const double a_Max)
{
ASSERT(a_Min <= a_Max);
if (a_Arg < a_Min)
{
a_Arg = a_Min;
return;
}
if (a_Arg > a_Max)
{
a_Arg = a_Max;
return;
}
}
//clamps the first argument between the second two
inline void Clamp(float &a_Arg, const double a_Min, const double a_Max)
{
ASSERT(a_Min <= a_Max);
if (a_Arg < a_Min)
{
a_Arg = a_Min;
return;
}
if (a_Arg > a_Max)
{
a_Arg = a_Max;
return;
}
}
//clamps the first argument between the second two
inline void Clamp(int &a_Arg, const int a_Min, const int a_Max)
{
ASSERT(a_Min <= a_Max);
if (a_Arg < a_Min)
{
a_Arg = a_Min;
return;
}
if (a_Arg > a_Max)
{
a_Arg = a_Max;
return;
}
}
//rounds a double up or down depending on its value
inline int Rounded(const double a_Val)
{
const int t_Integral = static_cast<int>(a_Val);
const double t_Mantissa = a_Val - t_Integral;
if (t_Mantissa < 0.5)
{
return t_Integral;
}
else
{
return t_Integral + 1;
}
}
//rounds a double up or down depending on whether its
//mantissa is higher or lower than offset
inline int RoundUnderOffset(const double a_Val, const double a_Offset)
{
//ASSERT(a_Offset < 1 && a_Offset > -1); ???!? Should this be a test for the offset
const int t_Integral = static_cast<int>(a_Val);
const double t_Mantissa = a_Val - t_Integral;
if (t_Mantissa < a_Offset)
{
return t_Integral;
}
else
{
return t_Integral + 1;
}
}
// Scales the value "a", that is in range [a_min .. a_max] into its relative value in the range [tr_min .. tr_max]
// Example: A=2, in the range [0 .. 4] .. we want to scale it to the range [-12 .. 12] .. we get 0..
inline void Scale( double& a,
const double a_min,
const double a_max,
const double a_tr_min,
const double a_tr_max)
{
// ASSERT((a >= a_min) && (a <= a_max));
// ASSERT(a_min <= a_max);
// ASSERT(a_tr_min <= a_tr_max);
const double t_a_r = a_max - a_min;
const double t_r = a_tr_max - a_tr_min;
const double rel_a = (a - a_min) / t_a_r;
a = a_tr_min + t_r * rel_a;
}
// Scales the value "a", that is in range [a_min .. a_max] into its relative value in the range [tr_min .. tr_max]
// Example: A=2, in the range [0 .. 4] .. we want to scale it to the range [-12 .. 12] .. we get 0..
inline void Scale( float& a,
const double a_min,
const double a_max,
const double a_tr_min,
const double a_tr_max)
{
// ASSERT((a >= a_min) && (a <= a_max));
// ASSERT(a_min <= a_max);
// ASSERT(a_tr_min <= a_tr_max);
const double t_a_r = a_max - a_min;
const double t_r = a_tr_max - a_tr_min;
const double rel_a = (a - a_min) / t_a_r;
a = a_tr_min + t_r * rel_a;
}
inline double Abs(double x)
{
if (x<0)
{
return -x;
}
else
{
return x;
}
}
#endif