From ebe9a8eb3daa10cda2e0ed777482994b8eb4b5e4 Mon Sep 17 00:00:00 2001 From: Peter Covington Date: Fri, 24 Feb 2023 18:33:49 -0500 Subject: [PATCH] Fixed HL1 style lipsync --- sp/src/game/server/baseentity.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sp/src/game/server/baseentity.h b/sp/src/game/server/baseentity.h index 1f2f75e15b1..1453d859433 100644 --- a/sp/src/game/server/baseentity.h +++ b/sp/src/game/server/baseentity.h @@ -1575,7 +1575,7 @@ class CBaseEntity : public IServerEntity float flVolume, soundlevel_t iSoundlevel, int iFlags = 0, int iPitch = PITCH_NORM, const Vector *pOrigin = NULL, const Vector *pDirection = NULL, bool bUpdatePositions = true, float soundtime = 0.0f #ifdef MAPBASE - , int iSpecialDSP = 0, int iSpeakerIndex = 0 // Needed for env_microphone + , int iSpecialDSP = 0, int iSpeakerIndex = -1 // Needed for env_microphone #endif );