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Copy file name to clipboardExpand all lines: src/controllers/game/grid/controller.ts
+2-1Lines changed: 2 additions & 1 deletion
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@@ -112,6 +112,8 @@ export class GridController extends BaseController {
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this._activeCell=null;
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}
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//TODO: maybe we should just dispatch gridCellActivated and let unit controller handle dispatching UnitAttack or UnitMove. We need to check that it is a valid unit to attack etc...
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// if we tapped a destination cell for MOVE action
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