From 2870af89fef613f8837cf164fda6727f0eeb19d4 Mon Sep 17 00:00:00 2001 From: Greg Roth Date: Wed, 10 Mar 2021 15:52:37 -0800 Subject: [PATCH] Rename 64-bit atomic heap resource support bit Technically, the test matched the spec, but the D3D header didn't. I'm more interested in making this work than who was right though ;) --- tools/clang/unittests/HLSL/ExecutionTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/clang/unittests/HLSL/ExecutionTest.cpp b/tools/clang/unittests/HLSL/ExecutionTest.cpp index e461584fc9..a4a87f5c89 100644 --- a/tools/clang/unittests/HLSL/ExecutionTest.cpp +++ b/tools/clang/unittests/HLSL/ExecutionTest.cpp @@ -1232,7 +1232,7 @@ class ExecutionTest { D3D12_FEATURE_DATA_D3D12_OPTIONS11 O11; if (FAILED(pDevice->CheckFeatureSupport((D3D12_FEATURE)D3D12_FEATURE_D3D12_OPTIONS11, &O11, sizeof(O11)))) return false; - return O11.AtomicInt64OnDescriptorHeapResourcesSupported != FALSE; + return O11.AtomicInt64OnDescriptorHeapResourceSupported != FALSE; #else UNREFERENCED_PARAMETER(pDevice); return false;