From de79005e66e29a9e69cf76caf1b9312a7d088319 Mon Sep 17 00:00:00 2001 From: Furuta Yusuke Date: Sat, 31 Oct 2020 14:20:23 +0900 Subject: [PATCH 1/2] Fix typo in README_BoundsControl.md --- Documentation/README_BoundsControl.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Documentation/README_BoundsControl.md b/Documentation/README_BoundsControl.md index 2cfcee6874b..824c3a95e9d 100644 --- a/Documentation/README_BoundsControl.md +++ b/Documentation/README_BoundsControl.md @@ -139,7 +139,7 @@ Show and hide the handles with animation based on the distance to the hands. It ## Constraint System Bounds control supports using the [constraint manager](README_ConstraintManager.md) to limit or modify translation, rotation or scaling behavior while using bounds control handles. -The property inspector will show all available constraint managers attached to the same game object in a dropwdown with an option to scroll and highlight the selected constraint manager. +The property inspector will show all available constraint managers attached to the same game object in a dropdown with an option to scroll and highlight the selected constraint manager. @@ -257,7 +257,7 @@ rotationHandleConfiguration.ColliderPadding = 0.016f; ### Example: Set minimum, maximum bounds control scale using MinMaxScaleConstraint -To set the minimum and maximum scale, attach a [`MinMaxScaleConstraint`](xref:Microsoft.MixedReality.Toolkit.UI.MinMaxScaleConstraint) to your constrol. As bounds control automatically attaches and activates constraint manager the MinMaxScaleConstraint will be automatically applied to the transformation changes once it's attached and configured. +To set the minimum and maximum scale, attach a [`MinMaxScaleConstraint`](xref:Microsoft.MixedReality.Toolkit.UI.MinMaxScaleConstraint) to your control. As bounds control automatically attaches and activates constraint manager the MinMaxScaleConstraint will be automatically applied to the transformation changes once it's attached and configured. You can also use MinMaxScaleConstraint to set minimum and maximum scale for [`ObjectManipulator`](xref:Microsoft.MixedReality.Toolkit.UI.ObjectManipulator). From c154c5f079e0ff705d0f0ca0c04192ba90dd1c69 Mon Sep 17 00:00:00 2001 From: Furuta Yusuke Date: Sat, 31 Oct 2020 16:07:44 +0900 Subject: [PATCH 2/2] change Hololens to HoloLens --- Documentation/README_BoundsControl.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Documentation/README_BoundsControl.md b/Documentation/README_BoundsControl.md index 824c3a95e9d..0628a784d4d 100644 --- a/Documentation/README_BoundsControl.md +++ b/Documentation/README_BoundsControl.md @@ -121,7 +121,7 @@ The links configuration enables the wireframe feature of bounds control. The fol - **Show wireframe**: controls visibility of the wireframe. ### Proximity effect configuration -Show and hide the handles with animation based on the distance to the hands. It has two-step scaling animation. Defaults are set to Hololens 2 style behavior. +Show and hide the handles with animation based on the distance to the hands. It has two-step scaling animation. Defaults are set to HoloLens 2 style behavior.