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effectslot.cpp
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587 lines (512 loc) · 20.7 KB
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#include "effects/effectslot.h"
#include <QDebug>
#include "control/controlencoder.h"
#include "control/controlpushbutton.h"
#include "effects/backends/effectmanifest.h"
#include "effects/defs.h"
#include "effects/effectbuttonparameterslot.h"
#include "effects/effectchain.h"
#include "effects/effectknobparameterslot.h"
#include "effects/effectparameter.h"
#include "effects/effectsmanager.h"
#include "effects/effectsmessenger.h"
#include "effects/presets/effectpreset.h"
#include "effects/presets/effectpresetmanager.h"
#include "effects/visibleeffectslist.h"
#include "engine/effects/engineeffect.h"
#include "moc_effectslot.cpp"
#include "util/math.h"
// The maximum number of effect parameters we're going to support.
constexpr unsigned int kDefaultMaxParameters = 16;
EffectSlot::EffectSlot(const QString& group,
EffectsManager* pEffectsManager,
EffectsMessengerPointer pEffectsMessenger,
const unsigned int iEffectnumber,
EffectChain* pChainSlot,
EngineEffectChain* pEngineEffectChain)
: m_iEffectNumber(iEffectnumber),
m_group(group),
m_pEffectsManager(pEffectsManager),
m_pPresetManager(pEffectsManager->getEffectPresetManager()),
m_pBackendManager(pEffectsManager->getBackendManager()),
m_pMessenger(pEffectsMessenger),
m_pVisibleEffects(m_pEffectsManager->getVisibleEffectsList()),
m_pChain(pChainSlot),
m_pEngineEffectChain(pEngineEffectChain),
m_pEngineEffect(nullptr) {
VERIFY_OR_DEBUG_ASSERT(m_pEngineEffectChain) {
return;
}
m_pControlLoaded = std::make_unique<ControlObject>(ConfigKey(m_group, "loaded"));
m_pControlLoaded->setReadOnly();
m_pControlNumParameters.insert(EffectParameterType::Knob,
QSharedPointer<ControlObject>(
new ControlObject(ConfigKey(m_group, "num_parameters"))));
m_pControlNumParameters.insert(EffectParameterType::Button,
QSharedPointer<ControlObject>(
new ControlObject(ConfigKey(m_group, "num_button_parameters"))));
for (const auto& pControlNumParameters : std::as_const(m_pControlNumParameters)) {
pControlNumParameters->setReadOnly();
}
m_pControlNumParameterSlots.insert(EffectParameterType::Knob,
QSharedPointer<ControlObject>(
new ControlObject(ConfigKey(m_group, "num_parameterslots"))));
m_pControlNumParameterSlots.insert(EffectParameterType::Button,
QSharedPointer<ControlObject>(
new ControlObject(ConfigKey(m_group, "num_button_parameterslots"))));
for (const auto& pControlNumParameterSlots : std::as_const(m_pControlNumParameterSlots)) {
pControlNumParameterSlots->setReadOnly();
}
// Default to disabled to prevent accidental activation of effects
// at the beginning of a set.
m_pControlEnabled = std::make_unique<ControlPushButton>(ConfigKey(m_group, "enabled"));
m_pControlEnabled->setButtonMode(mixxx::control::ButtonMode::PowerWindow);
connect(m_pControlEnabled.get(),
&ControlObject::valueChanged,
this,
&EffectSlot::updateEngineState);
m_pControlNextEffect = std::make_unique<ControlPushButton>(
ConfigKey(m_group, "next_effect"));
connect(m_pControlNextEffect.get(),
&ControlObject::valueChanged,
this,
&EffectSlot::slotNextEffect);
m_pControlPrevEffect = std::make_unique<ControlPushButton>(
ConfigKey(m_group, "prev_effect"));
connect(m_pControlPrevEffect.get(),
&ControlObject::valueChanged,
this,
&EffectSlot::slotPrevEffect);
m_pControlLoadedEffect = std::make_unique<ControlObject>(
ConfigKey(m_group, "loaded_effect"));
m_pControlLoadedEffect->connectValueChangeRequest(
this,
&EffectSlot::slotLoadedEffectRequest);
connect(m_pVisibleEffects.get(),
&VisibleEffectsList::visibleEffectsListChanged,
this,
&EffectSlot::visibleEffectsListChanged);
// Ignoring no-ops is important since this is for +/- tickers.
m_pControlEffectSelector = std::make_unique<ControlEncoder>(
ConfigKey(m_group, "effect_selector"), false);
connect(m_pControlEffectSelector.get(),
&ControlObject::valueChanged,
this,
&EffectSlot::slotEffectSelector);
m_pControlClear =
std::make_unique<ControlPushButton>(ConfigKey(m_group, "clear"));
connect(m_pControlClear.get(),
&ControlObject::valueChanged,
this,
&EffectSlot::slotClear);
for (unsigned int i = 0; i < kDefaultMaxParameters; ++i) {
addEffectParameterSlot(EffectParameterType::Knob);
addEffectParameterSlot(EffectParameterType::Button);
}
m_pControlMetaParameter = std::make_unique<ControlPotmeter>(
ConfigKey(m_group, "meta"), 0.0, 1.0);
// QObject::connect cannot connect to slots with optional parameters using function
// pointer syntax if the slot has more parameters than the signal, so use a lambda
// to hack around this limitation.
connect(m_pControlMetaParameter.get(),
&ControlObject::valueChanged,
this,
[=, this](double value) { slotEffectMetaParameter(value); });
m_pControlMetaParameter->set(0.0);
m_pControlMetaParameter->setDefaultValue(0.0);
m_pControlLoaded->forceSet(0.0);
}
EffectSlot::~EffectSlot() {
//qDebug() << debugString() << "destroyed";
unloadEffect();
}
void EffectSlot::addToEngine() {
VERIFY_OR_DEBUG_ASSERT(!isLoaded()) {
return;
}
VERIFY_OR_DEBUG_ASSERT(!m_pEngineEffect) {
return;
}
m_pEngineEffect = new EngineEffect(
m_pManifest,
m_pBackendManager,
m_pChain->getActiveChannels(),
m_pEffectsManager->registeredInputChannels(),
m_pEffectsManager->registeredOutputChannels());
EffectsRequest* request = new EffectsRequest();
request->type = EffectsRequest::ADD_EFFECT_TO_CHAIN;
request->pTargetChain = m_pEngineEffectChain;
request->AddEffectToChain.pEffect = m_pEngineEffect;
request->AddEffectToChain.iIndex = m_iEffectNumber;
m_pMessenger->writeRequest(request);
}
void EffectSlot::removeFromEngine() {
VERIFY_OR_DEBUG_ASSERT(isLoaded()) {
return;
}
EffectsRequest* request = new EffectsRequest();
request->type = EffectsRequest::REMOVE_EFFECT_FROM_CHAIN;
request->pTargetChain = m_pEngineEffectChain;
request->RemoveEffectFromChain.pEffect = m_pEngineEffect;
request->RemoveEffectFromChain.iIndex = m_iEffectNumber;
m_pMessenger->writeRequest(request);
m_pEngineEffect = nullptr;
}
void EffectSlot::updateEngineState() {
if (!m_pEngineEffect) {
return;
}
EffectsRequest* pRequest = new EffectsRequest();
pRequest->type = EffectsRequest::SET_EFFECT_PARAMETERS;
pRequest->pTargetEffect = m_pEngineEffect;
pRequest->SetEffectParameters.enabled = m_pControlEnabled->toBool();
m_pMessenger->writeRequest(pRequest);
for (const auto& parameterList : std::as_const(m_allParameters)) {
for (auto const& pParameter : parameterList) {
pParameter->updateEngineState();
}
}
}
void EffectSlot::initalizeInputChannel(ChannelHandle inputChannel) {
if (!m_pEngineEffect) {
return;
}
m_pEngineEffect->initalizeInputChannel(inputChannel);
};
EffectManifestPointer EffectSlot::getManifest() const {
return m_pManifest;
}
void EffectSlot::addEffectParameterSlot(EffectParameterType parameterType) {
EffectParameterSlotBasePointer pParameterSlot =
EffectParameterSlotBasePointer();
if (parameterType == EffectParameterType::Knob) {
pParameterSlot = QSharedPointer<EffectKnobParameterSlot>::create(
m_group, m_iNumParameterSlots[parameterType]);
} else if (parameterType == EffectParameterType::Button) {
pParameterSlot = QSharedPointer<EffectButtonParameterSlot>::create(
m_group, m_iNumParameterSlots[parameterType]);
}
++m_iNumParameterSlots[parameterType];
const auto pCONumParameterSlots = m_pControlNumParameterSlots[parameterType];
pCONumParameterSlots->forceSet(pCONumParameterSlots->get() + 1);
VERIFY_OR_DEBUG_ASSERT(m_iNumParameterSlots[parameterType] == pCONumParameterSlots->get()) {
return;
}
m_parameterSlots[parameterType].append(pParameterSlot);
}
unsigned int EffectSlot::numParameters(
EffectParameterType parameterType) const {
return m_allParameters.value(parameterType).size();
}
void EffectSlot::setEnabled(bool enabled) {
m_pControlEnabled->set(enabled);
}
EffectParameterSlotBasePointer EffectSlot::getEffectParameterSlot(
EffectParameterType parameterType, unsigned int slotNumber) {
VERIFY_OR_DEBUG_ASSERT(slotNumber <=
(unsigned)m_parameterSlots.value(parameterType).size()) {
return nullptr;
}
return m_parameterSlots.value(parameterType).at(slotNumber);
}
void EffectSlot::loadEffectFromPreset(const EffectPresetPointer pPreset) {
EffectManifestPointer pManifest;
if (pPreset && !pPreset->isEmpty()) {
pManifest = m_pBackendManager->getManifest(pPreset);
}
if (!pManifest) {
loadEffectInner(nullptr, nullptr, true);
return;
}
loadEffectInner(pManifest, pPreset, true);
}
void EffectSlot::loadEffectWithDefaults(const EffectManifestPointer pManifest) {
EffectPresetPointer pPreset = m_pPresetManager->getDefaultPreset(pManifest);
loadEffectInner(pManifest, pPreset, false);
}
void EffectSlot::loadEffectInner(const EffectManifestPointer pManifest,
EffectPresetPointer pEffectPreset,
bool adoptMetaknobFromPreset) {
if (kEffectDebugOutput) {
if (pManifest) {
qDebug() << this << m_group << "loading effect" << pManifest->id();
} else {
qDebug() << this << m_group << "unloading effect";
}
}
unloadEffect();
DEBUG_ASSERT(!m_pManifest);
// The function shall be called only with both pointers set or both null.
DEBUG_ASSERT(pManifest.isNull() == pEffectPreset.isNull());
if (!pManifest || !pEffectPreset) {
// No new effect to load; just unload the old effect and return.
emit effectChanged();
return;
}
// Don't load an effect into the '---' preset. The preset would remain
// selected in WEffectChainPresetSelector and WEffectChainPresetButton and
// therefore couldn't be used to clear the chain.
// Instead, load an empty, nameless preset, then load the desired effect.
if (m_pChain->isEmptyPlaceholderPresetLoaded()) {
m_pChain->loadEmptyNamelessPreset();
}
m_pManifest = pManifest;
addToEngine();
// Create EffectParameters. Every parameter listed in the manifest must have
// an EffectParameter created, regardless of whether it is loaded in a slot.
for (const auto& pManifestParameter : m_pManifest->parameters()) {
// match the manifest parameter to the preset parameter
EffectParameterPreset parameterPreset;
if (pEffectPreset) {
for (const auto& p : pEffectPreset->getParameterPresets()) {
if (p.id() == pManifestParameter->id()) {
parameterPreset = p;
break;
}
}
}
EffectParameterPointer pParameter(new EffectParameter(
m_pEngineEffect,
m_pMessenger,
pManifestParameter,
parameterPreset));
m_allParameters[pManifestParameter->parameterType()].append(pParameter);
}
// Map the parameter slots to the EffectParameters.
// The slot order is determined by the order parameters are listed in the preset.
int numTypes = static_cast<int>(EffectParameterType::NumTypes);
for (int parameterTypeId = 0; parameterTypeId < numTypes;
++parameterTypeId) {
const EffectParameterType parameterType =
static_cast<EffectParameterType>(parameterTypeId);
if (pEffectPreset && !pEffectPreset.isNull()) {
m_loadedParameters[parameterType].clear();
for (const auto& parameterPreset :
pEffectPreset->getParameterPresets()) {
if (parameterPreset.hidden() || parameterPreset.isNull()) {
continue;
}
const auto& allParameters = m_allParameters.value(parameterType);
for (const auto& pParameter : allParameters) {
if (pParameter->manifest()->id() == parameterPreset.id()) {
m_loadedParameters[parameterType].append(pParameter);
break;
}
}
}
}
}
loadParameters();
m_pControlMetaParameter->setDefaultValue(pManifest->metaknobDefault());
m_pControlLoaded->forceSet(1.0);
if (m_pEffectsManager->isAdoptMetaknobSettingEnabled()) {
if (adoptMetaknobFromPreset) {
// Update the ControlObject value, but do not sync the parameters
// with slotEffectMetaParameter. This allows presets to intentionally
// save parameters in a state inconsistent with the metaknob.
m_pControlMetaParameter->set(pEffectPreset->metaParameter());
} else {
slotEffectMetaParameter(m_pControlMetaParameter->get(), true);
}
} else {
m_pControlMetaParameter->set(pEffectPreset->metaParameter());
slotEffectMetaParameter(pEffectPreset->metaParameter(), true);
}
// ControlObjects are 1-indexed
m_pControlLoadedEffect->setAndConfirm(m_pVisibleEffects->indexOf(pManifest) + 1);
emit effectChanged();
updateEngineState();
}
void EffectSlot::unloadEffect() {
if (!isLoaded()) {
return;
}
m_pControlLoaded->forceSet(0.0);
m_pControlLoadedEffect->setAndConfirm(0.0);
for (const auto& pControlNumParameters : std::as_const(m_pControlNumParameters)) {
pControlNumParameters->forceSet(0.0);
}
for (const auto& slotList : std::as_const(m_parameterSlots)) {
// Do not delete the slots; clear the parameters from the slots
// The parameter slots are used by the next effect, but the EffectParameters
// are deleted below.
for (auto pSlot : std::as_const(slotList)) {
pSlot->clear();
}
}
for (auto& parameterList : m_allParameters) {
parameterList.clear();
}
for (auto& parameterList : m_loadedParameters) {
parameterList.clear();
}
for (auto& parameterList : m_hiddenParameters) {
parameterList.clear();
}
m_pControlMetaParameter->setDefaultValue(0.0);
m_pManifest.clear();
removeFromEngine();
}
void EffectSlot::loadParameters() {
//qDebug() << this << m_group << "loading parameters";
int numTypes = static_cast<int>(EffectParameterType::NumTypes);
for (int parameterTypeId = 0; parameterTypeId < numTypes;
++parameterTypeId) {
const EffectParameterType parameterType =
static_cast<EffectParameterType>(parameterTypeId);
m_pControlNumParameters[parameterType]->forceSet(
numParameters(parameterType));
int slot = 0;
const auto& loadedParameters = m_loadedParameters.value(parameterType);
for (const auto& pParameter : loadedParameters) {
// LV2 effects may have more parameters than there are slots available
if ((unsigned)slot >= kDefaultMaxParameters) {
return;
}
VERIFY_OR_DEBUG_ASSERT(
slot <= m_parameterSlots.value(parameterType).size()) {
break;
}
m_parameterSlots.value(parameterType)
.at(slot)
->loadParameter(pParameter);
slot++;
}
// Clear any EffectParameterSlots that still have a loaded parameter from before
// but the loop above did not load a new parameter into them.
for (; slot < m_parameterSlots.value(parameterType).size(); slot++) {
m_parameterSlots.value(parameterType).at(slot)->clear();
}
m_hiddenParameters[parameterType].clear();
const auto& allParameters = m_allParameters.value(parameterType);
for (const auto& pParameter : allParameters) {
if (!m_loadedParameters.value(parameterType).contains(pParameter)) {
m_hiddenParameters[parameterType].append(pParameter);
}
}
}
}
void EffectSlot::hideParameter(EffectParameterPointer pParameter) {
auto parameterType = pParameter->manifest()->parameterType();
VERIFY_OR_DEBUG_ASSERT(
m_allParameters.value(parameterType).contains(pParameter)) {
return;
}
VERIFY_OR_DEBUG_ASSERT(
!m_hiddenParameters.value(parameterType).contains(pParameter)) {
return;
}
m_loadedParameters[parameterType].removeAll(pParameter);
loadParameters();
emit parametersChanged();
}
void EffectSlot::showParameter(EffectParameterPointer pParameter) {
auto parameterType = pParameter->manifest()->parameterType();
VERIFY_OR_DEBUG_ASSERT(
m_allParameters.value(parameterType).contains(pParameter)) {
return;
}
VERIFY_OR_DEBUG_ASSERT(
!m_loadedParameters.value(parameterType).contains(pParameter)) {
return;
}
m_loadedParameters[parameterType].append(pParameter);
loadParameters();
emit parametersChanged();
}
void EffectSlot::swapParameters(EffectParameterType type, int index1, int index2) {
if (index1 == index2) {
return;
}
VERIFY_OR_DEBUG_ASSERT(m_loadedParameters[type].size() > index1) {
return;
}
VERIFY_OR_DEBUG_ASSERT(m_loadedParameters[type].size() > index2) {
return;
}
#if QT_VERSION >= QT_VERSION_CHECK(5, 13, 0)
m_loadedParameters[type].swapItemsAt(index1, index2);
#else
m_loadedParameters[type].swap(index1, index2);
#endif
loadParameters();
emit parametersChanged();
}
void EffectSlot::slotPrevEffect(double v) {
if (v > 0) {
loadEffectWithDefaults(m_pVisibleEffects->previous(m_pManifest));
}
}
void EffectSlot::slotNextEffect(double v) {
if (v > 0) {
loadEffectWithDefaults(m_pVisibleEffects->next(m_pManifest));
}
}
void EffectSlot::slotLoadedEffectRequest(double value) {
// ControlObjects are 1-indexed
int index = static_cast<int>(value) - 1;
if (index < 0 || index >= m_pVisibleEffects->getList().size()) {
return;
}
// loadEffectInner calls setAndConfirm
loadEffectWithDefaults(m_pVisibleEffects->at(index));
}
void EffectSlot::visibleEffectsListChanged() {
if (isLoaded()) {
// ControlObjects are 1-indexed
m_pControlLoadedEffect->setAndConfirm(
m_pVisibleEffects->indexOf(m_pManifest) + 1);
}
}
void EffectSlot::slotEffectSelector(double v) {
if (v > 0) {
loadEffectWithDefaults(m_pVisibleEffects->next(m_pManifest));
} else if (v < 0) {
loadEffectWithDefaults(m_pVisibleEffects->previous(m_pManifest));
}
}
void EffectSlot::slotClear(double v) {
if (v > 0) {
unloadEffect();
emit effectChanged();
}
}
void EffectSlot::syncSofttakeover() {
for (const auto& parameterSlotList : std::as_const(m_parameterSlots)) {
for (const auto& pParameterSlot : std::as_const(parameterSlotList)) {
if (pParameterSlot->parameterType() == EffectParameterType::Knob) {
pParameterSlot->syncSofttakeover();
}
}
}
}
double EffectSlot::getMetaParameter() const {
return m_pControlMetaParameter->get();
}
// This function is for the superknob to update individual effects' meta knobs
// slotEffectMetaParameter does not need to update m_pControlMetaParameter's value
void EffectSlot::setMetaParameter(double v, bool force) {
if (!m_metaknobSoftTakeover.ignore(*m_pControlMetaParameter, v) ||
!m_pControlEnabled->toBool() || force) {
m_pControlMetaParameter->set(v);
slotEffectMetaParameter(v, force);
}
}
void EffectSlot::slotEffectMetaParameter(double v, bool force) {
// Clamp to [0.0, 1.0]
if (v < 0.0 || v > 1.0) {
qWarning() << debugString() << "value out of limits";
v = math_clamp(v, 0.0, 1.0);
m_pControlMetaParameter->set(v);
}
if (!m_pControlEnabled->toBool()) {
force = true;
}
// Only knobs are linked to the metaknob; not buttons
const auto& knobParameters = m_parameterSlots.value(EffectParameterType::Knob);
for (const auto& pParameterSlot : std::as_const(knobParameters)) {
if (pParameterSlot->parameterType() == EffectParameterType::Knob) {
pParameterSlot->onEffectMetaParameterChanged(v, force);
}
}
}