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199 lines (199 loc) · 8.58 KB
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ブッ飛びバズーカ.rb.xml
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199 lines (199 loc) · 8.58 KB
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<xml xmlns="http://www.w3.org/1999/xhtml">
<character x="277" y="279" name="バズーカの弾" costumes="ball5.png" angle="338"></character>
<character x="264" y="198" name="バズーカ" costumes="cat3.png" angle="0"></character>
<character x="544" y="64" name="被害者1" costumes="cat1.png" angle="0"></character>
<block type="character_new" id="1654" x="522" y="-580">
<field name="NAME">被害者1</field>
<statement name="DO">
<block type="events_on_start" id="1655">
<statement name="DO">
<block type="control_loop" id="1699">
<statement name="DO">
<block type="control_if_else" id="1685" inline="true">
<value name="COND">
<block type="sensing_hit" id="1671">
<field name="CHAR">バズーカの弾</field>
</block>
</value>
<statement name="THEN">
<block type="looks_say" id="1759" inline="true">
<value name="TEXT">
<block type="text" id="1760">
<field name="TEXT">キャー殺られた</field>
</block>
</value>
<next>
<block type="character_new" id="1913">
<field name="NAME">バズーカの弾</field>
<statement name="DO">
<block type="looks_hide" id="1915"></block>
</statement>
<next>
<block type="motion_set_angle" id="2006" inline="true">
<value name="ANGLE">
<block type="math_number" id="2007">
<field name="NUM">90</field>
</block>
</value>
<next>
<block type="control_times" id="1774" inline="true">
<value name="COUNT">
<block type="math_number" id="1775">
<field name="NUM">10</field>
</block>
</value>
<statement name="DO">
<block type="motion_move" id="1960" inline="true">
<value name="STEP">
<block type="math_number" id="1961">
<field name="NUM">1000</field>
</block>
</value>
<next>
<block type="motion_rotate_right" id="2189" inline="true">
<value name="ANGLE">
<block type="math_number" id="2190">
<field name="NUM">180</field>
</block>
</value>
<next>
<block type="control_await" id="2111"></block>
</next>
</block>
</next>
</block>
</statement>
<next>
<block type="looks_say" id="2112" inline="true">
<value name="TEXT">
<block type="text" id="2113">
<field name="TEXT">ぐえー</field>
</block>
</value>
<next>
<block type="control_sleep" id="2127" inline="true">
<value name="SEC">
<block type="math_number" id="2128">
<field name="NUM">1</field>
</block>
</value>
<next>
<block type="looks_hide" id="2144"></block>
</next>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
</statement>
</block>
</statement>
</block>
</statement>
</block>
</statement>
</block>
<block type="character_new" id="1264" x="28" y="-503">
<field name="NAME">バズーカ</field>
<statement name="DO">
<block type="events_on_start" id="1265">
<next>
<block type="events_on_key_push_or_down" id="1270">
<field name="KEY">K_S</field>
<field name="POD">push</field>
<statement name="DO">
<block type="character_new" id="1332">
<field name="NAME">バズーカの弾</field>
<statement name="DO">
<block type="motion_go_to_character" id="1331">
<field name="CHAR">バズーカ</field>
<next>
<block type="motion_change_x_by" id="1560" inline="true">
<value name="X">
<block type="math_number" id="1593">
<field name="NUM">96</field>
</block>
</value>
<next>
<block type="looks_show" id="1393">
<next>
<block type="control_loop" id="1607">
<statement name="DO">
<block type="motion_move" id="1652" inline="true">
<value name="STEP">
<block type="math_number" id="1653">
<field name="NUM">10</field>
</block>
</value>
</block>
</statement>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
</statement>
</block>
</statement>
</block>
</next>
</block>
</statement>
</block>
<block type="control_if" id="1789" inline="true" x="141" y="-106">
<value name="COND">
<block type="sensing_hit" id="1790">
<field name="CHAR">被害者1</field>
</block>
</value>
<statement name="THEN">
<block type="control_break" id="1804"></block>
</statement>
<next>
<block type="looks_hide" id="1912"></block>
</next>
</block>
<block type="control_loop" id="1818" x="302" y="44">
<statement name="DO">
<block type="motion_go_to_character" id="1863">
<field name="CHAR">被害者1</field>
<next>
<block type="motion_change_x_by" id="1864" inline="true">
<value name="X">
<block type="math_number" id="1865">
<field name="NUM">48</field>
</block>
</value>
<next>
<block type="motion_change_y_by" id="1910" inline="true">
<value name="Y">
<block type="math_number" id="1911">
<field name="NUM">48</field>
</block>
</value>
</block>
</next>
</block>
</next>
</block>
</statement>
</block>
<block type="character_new" id="1262" x="635" y="67">
<field name="NAME">バズーカの弾</field>
<statement name="DO">
<block type="events_on_start" id="1263">
<statement name="DO">
<block type="looks_hide" id="1286"></block>
</statement>
</block>
</statement>
</block>
</xml>