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This repository was archived by the owner on Jul 30, 2022. It is now read-only.

Commit 99ede6a

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die lindie lin
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formatting and fixed additives starting at the 32-bit integer limit
1 parent ac8b722 commit 99ede6a

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2 files changed

+2
-2
lines changed

2 files changed

+2
-2
lines changed

Background.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ public override void Generate()
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pixel.Fade(endTime, endFade, 1, 0);
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};
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ColorBackground(-50, 312855, 329035);
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ColorBackground(0, 312855, 329035);
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#endregion
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HitObject.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -31,8 +31,8 @@ public override void Generate()
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Math.Pow(lastPos.Y - hitobject.Position.Y, 2)) > 10 ? Random(-0.3, 0.3) + Math.PI / 2 : lastDir - 0.1;
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var sprite = pool.Get(hitobject.StartTime, hitobject.StartTime + 1000);
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sprite.Fade(102518, 0);
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sprite.StartTriggerGroup("HitSound", hitobject.StartTime - 35, hitobject.StartTime + 35);
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sprite.Fade(-1, 0);
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sprite.Move(0, hitobject.Position);
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sprite.Rotate(0, angle);
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sprite.ScaleVec(OsbEasing.OutQuint, 0, 1000, 1000, scale, 1000, 0);

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