diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 0000000..a5155f0 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,25 @@ +# Contributing +We want to make contributing to this project as easy and transparent as possible. + +## Pull Requests +We actively welcome your pull requests. + +1. Fork the repo and create your branch from `main`. +2. If you've added code that should be tested, add tests. +3. If you've changed APIs, update the documentation. +4. Ensure the test suite passes. +5. Make sure your code lints. +6. If you haven't already, complete the Contributor License Agreement ("CLA"). + +## Contributor License Agreement ("CLA") +In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects. + +Complete your CLA here: + +## Issues +We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue. + +Facebook has a [bounty program](https://www.facebook.com/whitehat/) for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue. + +## License +By contributing, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree. diff --git a/README.md b/README.md index 7cca6e9..5dd7865 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ # Unity-InteractionSDK-Samples Sample projects to showcase the Unity Meta XR Interaction SDK. + +## Licenses + +The [MIT LICENSE](./LICENSE.txt) applies to the majority of the project, however files from [Text Mesh Pro](https://unity.com/legal/licenses/unity-companion-license) are licensed under their respective licensing terms.