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Hello, thank you for the excellent work on Sunshine.
I’m using a game with lsfg-vk and noticed something unusual:
Sunshine does display the game content, but it only shows the base or real frames.
The additional frames generated by lsfg-vk (such as interpolated frames for smoother motion) are not shown in the stream, even though they are visible on the local display.
I’m attaching an image showing the frame counters from the game, Sunshine, and MangoHUD to illustrate the discrepancy.

Question
Is it possible for Sunshine to properly support these extra frames generated by lsfg-vk?
Thanks in advance for your time and for building such a great tool.
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