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134 lines (101 loc) · 2.9 KB
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<!DOCTYPE html
PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Mobile Widgets</title>
<link rel="stylesheet" href="style/style.css" />
<link rel="shortcut icon" href="images/favicon.ico" type="image/x-icon" />
<script type="text/javascript" src="js/StructureElts.js"></script>
<script type="text/javascript" src="js/Structure.js"></script>
<script type="text/javascript" src="js/DocElements.js"></script>
</head>
<body>
<script type="text/javascript">
<!--
idCurrentPage = "development_node_RecordTexture";
beginPage();
//-->
</script>
<h1 class="title">RecordTexture node</h1>
<script type="text/javascript">
<!--
addIndex();
//-->
</script>
<script type="text/javascript">addTitle("Interface", 1);</script>
<textarea wrap="off" readonly="readonly" rows="8" cols="80">
RecordTexture {
MFString url "" (not accessible - internal field)
SFTime startTime -1
SFTime stopTime -1
SFBool singleShot FALSE
SFVec2f size 320 240
SFBool enabled TRUE
}
</textarea>
<br/>
<script type="text/javascript">addTitle("Description", 1);</script>
<p>
Similar to <a href="development_node_RecordTexture.html">RecordTexture</a> with
the camera input. Display the camera input as an <a href="development_node_ImageTexture.html">ImageTexture</a>
and record its content according to <b>startTime</b> and <b>stopTime</b> (only
for photo). The resulting file is stored in a file called
"c:/pictures/cadrephoto.jpg" for picture (video can not be recorded).
</p>
<br/>
<script type="text/javascript">addTitle("Fields", 1);</script>
<p>
<b>SFTime startTime -1</b>:<br/>
Video capture start time (in second)
</p>
<p>
<b>SFTime stopTime -1</b>:<br/>
Video capture stop time (in second)
</p>
<p>
<b>SFBool singleShot FALSE</b>:<br/>
Capture a photo (<b>TRUE</b>) or a video (<b>FALSE</b>).
</p>
<p>
<b>SFVec2f size 320 240</b>:<br/>
<b>size</b> field define the output video (or photo) size.
</p>
<p>
<b>SFBool enabled TRUE</b>:
<a href="development_node_Recordtexture.html">Recordtexture</a> node is enabled
(and it displays the camera input) or disabled.
</p>
<br/>
<script type="text/javascript">addTitle("Example", 1);</script>
<textarea wrap="off" readonly="readonly" rows="15" cols="80">
Group
{
children
[
Shape {
appearance Appearance {
texture DEF REC RecordTexture {
startTime 0
stopTime 0
}
}
geometry Rectangle { size 176 220}
}
]
}
</textarea>
<br/>
<script type="text/javascript">
<!--
addBackPageNavigator('widgets_development_nodes_ref', '');
//-->
</script>
<script type="text/javascript">
<!--
endPage();
//-->
</script>
</body>
</html>