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gpu_state.h
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133 lines (106 loc) · 2.86 KB
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/*
* This file is part of the gk project (https://github.com/recp/gk)
* Copyright (c) Recep Aslantas.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef gpu_state_h
#define gpu_state_h
#include "common.h"
#include "context.h"
GK_EXPORT
void
gkPushState(GkContext * __restrict ctx);
GK_EXPORT
void
gkPopState(GkContext * __restrict ctx);
GK_EXPORT
void
gkEnableDepthTest(GkContext * __restrict ctx);
GK_EXPORT
void
gkDisableDepthTest(GkContext * __restrict ctx);
GK_EXPORT
void
gkDepthMask(GkContext * __restrict ctx, GLboolean flag);
GK_EXPORT
void
gkDepthFunc(GkContext * __restrict ctx, GLenum func);
GK_EXPORT
void
gkDisableCullFace(GkContext * __restrict ctx);
GK_EXPORT
void
gkEnableCullFace(GkContext * __restrict ctx);
GK_EXPORT
void
gkToggleDoubleSided(GkContext * __restrict ctx, bool doubleSided);
GK_EXPORT
void
gkCullFace(GkContext * __restrict ctx, GLenum face);
GK_EXPORT
void
gkFrontFace(GkContext * __restrict ctx, GLenum face);
GK_EXPORT
void
gkEnableBlend(GkContext * __restrict ctx);
GK_EXPORT
void
gkDisableBlend(GkContext * __restrict ctx);
GK_EXPORT
void
gkBlendFunc(GkContext * __restrict ctx, GLenum src, GLenum dst);
GK_EXPORT
void
gkEnableBlendi(GkContext * __restrict ctx, GLuint buf);
GK_EXPORT
void
gkDisableBlendi(GkContext * __restrict ctx, GLuint buf);
GK_EXPORT
void
gkBlendFunci(GkContext * __restrict ctx,
GLint buf,
GLenum src,
GLenum dst);
GK_EXPORT
void
gkSrcBuff(GkContext * __restrict ctx, GLenum buff);
GK_EXPORT
void
gkDstBuff(GkContext * __restrict ctx, GLenum buff);
GK_EXPORT
void
gkBlendEq(GkContext * __restrict ctx, GLenum eq);
GK_EXPORT
void
gkActiveTexture(GkContext * __restrict ctx,
uint32_t unit);
GK_EXPORT
void
gkBindTextureTo(GkContext * __restrict ctx,
uint32_t unit,
uint32_t target,
uint32_t texid);
GK_EXPORT
void
gkBindTexture(GkContext * __restrict ctx,
uint32_t target,
uint32_t texid);
GK_EXPORT
void
gkBindPrimitive(GkPrimitive * __restrict prim);
GK_EXPORT
void
gkBindPrimInst(GkPrimInst * __restrict primInst);
#endif /* gpu_state_h */