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webpack.config.js
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66 lines (61 loc) · 1.56 KB
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const path = require('path');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const ScratchWebpackConfigBuilder = require('scratch-webpack-configuration');
const baseConfig = new ScratchWebpackConfigBuilder({
rootPath: __dirname,
enableReact: true
})
.setTarget('browserslist')
.addModuleRule({
test: /\.(svg|png)$/i,
resourceQuery: /^$/,
type: 'asset'
});
const playgroundConfig = baseConfig.clone()
.merge({
entry: {
playground: './src/playground/playground.jsx'
},
output: {
path: path.resolve(__dirname, 'playground')
},
devServer: {
host: '0.0.0.0'
}
})
.enableDevServer(process.env.PORT || 8078)
.addPlugin(new HtmlWebpackPlugin({
template: 'src/playground/index.ejs',
title: 'Scratch 3.0 Paint Editor Playground'
}));
const libraryConfig = baseConfig.clone()
.merge({
entry: {
'scratch-paint': './src/index.js'
},
output: {
library: {
name: 'scratch-paint',
type: 'umd2'
}
}
})
.addExternals([
'@scratch/scratch-svg-renderer',
'minilog',
'prop-types',
'react',
'react-dom',
'react-intl',
'react-intl-redux',
'react-popover',
'react-redux',
'react-responsive',
'react-style-proptype',
'react-tooltip',
'redux'
]);
module.exports = [
playgroundConfig.get(),
libraryConfig.get()
];