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game.py
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61 lines (53 loc) · 1.63 KB
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class Game:
def __init__(self, id):
self.p1Went = False
self.p2Went = False
self.ready = False
self.id = id
self.moves = [None, None] #client,oppenent
self.wins = [0, 0]
self.ties = 0
self.score = [0, 0] #score of 1st player, 2nd player
self.done_bat = [0, 0] #1-batting over, 0-not done
def get_player_move(self, p):
return self.moves[p]
def get_player_score(self, p):
return self.score[p]
def play(self, player, move):
self.moves[player] = move
if player == 0:
self.p1Went = True
else:
self.p2Went = True
def connected(self):
return self.ready
def bothWent(self):
return self.p1Went and self.p2Went
def batsman(self, batsman1, bowler1, score):
print("Playe 1 done:", self.done_bat[0], "Player 2 done:", self.done_bat[1])
p1 = self.moves[batsman1]
p2 = self.moves[bowler1]
print("p1=", p1)
print("p2=", p2)
if p1 == p2:
self.done_bat[batsman1] = 1
print("done_bat=", batsman1)
else:
score = score + int(p1)
print("score[batsman1]", score)
return score
def winner(self):
s1 = self.score[0]
s2 = self.score[1]
print(s1)
print(s2)
if s1 > s2:
winner = 0
elif s1 < s2:
winner = 1
else:
winner = -1
return winner
def resetWent(self):
self.p1Went = False
self.p2Went = False