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README.md

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@@ -170,6 +170,10 @@ How to compile exes:
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7. For successful compilation, **the latest build tools with MFC and ATL libraries is required**
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## Changelog
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**2025.08.07**
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* VodoXleb: Add scope_dynamic_zoom = off for binoculars
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* Ncenka: Dynamic Devices turn on/off (https://github.com/themrdemonized/xray-monolith/pull/318)
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**2025.08.04**
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* Debug renderer supports strings as ids for primitives
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* Moved new ammo aggregation script into item_weapon, directly replacing the old implementation

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