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Building FMOD
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To build any of the FMOD targets in Xcode you will need to add FMOD_IOS_SDK_ROOT and FMOD_OSX_SDK_ROOT using Xcode's 
'Source Trees' feature.

To do this, from the Xcode menu go to Xcode/Preferences/Locations. Choose the 'Source Trees' tab. Add FMOD_IOS_SDK_ROOT
and FMOD_OSX_SDK_ROOT with the corresponding paths to the *root* of the respective FMOD SDK.