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/**
* This source file is part of BetterModel.
* Copyright (c) 2024–2026 toxicity188
* Licensed under the MIT License.
* See LICENSE.md file for full license text.
*/
package kr.toxicity.model.test;
import io.papermc.paper.event.entity.EntityPushedByEntityAttackEvent;
import kr.toxicity.model.api.BetterModel;
import kr.toxicity.model.api.animation.AnimationModifier;
import kr.toxicity.model.api.tracker.ModelRotation;
import kr.toxicity.model.api.tracker.TrackerModifier;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.Particle;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public final class RollTester implements ModelTester, Listener {
private final Set<UUID> coolTimeSet = ConcurrentHashMap.newKeySet();
private final Set<UUID> invulnerableSet = ConcurrentHashMap.newKeySet();
@Override
public void start(@NotNull BetterModelTest test) {
Bukkit.getPluginManager().registerEvents(this, test);
var command = test.getCommand("rollinfo");
if (command != null) command.setExecutor((sender, command1, label, args) -> sendRollTime(sender));
}
@Override
public void end(@NotNull BetterModelTest test) {
HandlerList.unregisterAll(this);
}
@EventHandler
public void swap(@NotNull PlayerSwapHandItemsEvent event) {
var player = event.getPlayer();
event.setCancelled(true);
var block = underBlock(player);
if (block.isEmpty()) return;
if (coolTimeSet.contains(player.getUniqueId())) return;
var loc = player.getLocation();
var data = block.getBlockData();
loc.getWorld().spawnParticle(
Particle.BLOCK,
loc,
20,
1,
0.25,
1,
0.2,
data
);
loc.getWorld().playSound(loc, data.getSoundGroup().getBreakSound(), 0.5F, 1.0F);
playRoll(player);
}
@EventHandler
public void hit(@NotNull ProjectileHitEvent event) {
if (event.getHitEntity() instanceof Player player && invulnerableSet.contains(player.getUniqueId())) event.setCancelled(true);
}
@EventHandler
public void quit(@NotNull PlayerQuitEvent event) {
var get = event.getPlayer().getUniqueId();
invulnerableSet.remove(get);
coolTimeSet.remove(get);
}
@EventHandler
public void death(@NotNull PlayerDeathEvent event) {
var get = event.getPlayer().getUniqueId();
invulnerableSet.remove(get);
coolTimeSet.remove(get);
}
@EventHandler
public void damage(@NotNull EntityDamageByEntityEvent event) {
if (event.getEntity() instanceof Player player && invulnerableSet.contains(player.getUniqueId())) event.setCancelled(true);
}
@EventHandler
public void push(@NotNull EntityPushedByEntityAttackEvent event) {
if (event.getEntity() instanceof Player player && invulnerableSet.contains(player.getUniqueId())) event.setCancelled(true);
}
private static @NotNull Block underBlock(@NotNull Player player) {
return player.getLocation().add(0, -1, 0).getBlock();
}
private static boolean sendRollTime(@NotNull Audience audience) {
return BetterModel.limb("steve")
.flatMap(r -> r.animation("roll"))
.map(animation -> {
audience.sendMessage(Component.text()
.append(Component.text("Loop mode: " + animation.loop()))
.appendNewline()
.append(Component.text("Length: " + animation.length() + " second")));
return audience;
})
.isPresent();
}
private void playRoll(@NotNull Player player) {
var input = inputToYaw(player);
BetterModel.limb("steve")
.map(r -> r.getOrCreate(player, TrackerModifier.DEFAULT, t -> t.rotation(() -> new ModelRotation(player.getPitch(), packDegree(input + t.registry().entity().bodyYaw())))))
.ifPresent(t -> {
if (t.animate(b -> true, "roll", AnimationModifier.DEFAULT_WITH_PLAY_ONCE, () -> {
BetterModel.plugin().scheduler().asyncTaskLater(3, () -> coolTimeSet.remove(player.getUniqueId()));
t.close();
})) {
if (coolTimeSet.add(player.getUniqueId()) && invulnerableSet.add(player.getUniqueId())) {
player.addPotionEffect(new PotionEffect(
PotionEffectType.LUCK,
8,
5,
true,
false
));
BetterModel.plugin().scheduler().asyncTaskLater(8, () -> invulnerableSet.remove(player.getUniqueId()));
player.setVelocity(player.getVelocity()
.add(new Vector(0, 0, 0.75).rotateAroundY(-Math.toRadians(input + t.registry().entity().bodyYaw())))
.setY(0.15));
}
} else t.close();
});
}
private static float inputToYaw(@NotNull Player player) {
var input = player.getCurrentInput();
var leftRightDegree = switch (TriState.of(input.isLeft(), input.isRight())) {
case LEFT -> 270F;
case RIGHT -> 90F;
case NOT_FOUND -> -1F;
};
var forwardBackwardDegree = switch (TriState.of(input.isForward(), input.isBackward())) {
case LEFT -> 0F;
case RIGHT -> 180F;
case NOT_FOUND -> -1F;
};
if (forwardBackwardDegree < 0) return Math.max(leftRightDegree, 0);
else if (leftRightDegree < 0) return forwardBackwardDegree;
if (leftRightDegree - forwardBackwardDegree > 180) forwardBackwardDegree += 360;
return (forwardBackwardDegree + leftRightDegree) / 2;
}
private static float packDegree(float degree) {
return degree > 180 ? degree - 360 : degree;
}
private enum TriState {
LEFT,
RIGHT,
NOT_FOUND
;
static @NotNull TriState of(boolean left, boolean right) {
return left ? LEFT : right ? RIGHT : NOT_FOUND;
}
}
}