

[2026-03-01 14:04:22] Client version: 1769025840
[2026-03-01 14:04:22] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-01 14:04:22] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-01 14:04:22] Initialized CSystemDockManagerController: 0
[2026-03-01 14:04:22] Initialized CSystemAudioDeviceController: 0
[2026-03-01 14:04:22] Initialized CSystemDisplayController: 0
[2026-03-01 14:04:22] Initializing bluetooth manager: stub
[2026-03-01 14:04:22] Initialized CSystemPerfController: 0
[2026-03-01 14:04:22] Initialized CSteamUINetworkController: 1
[2026-03-01 14:04:22] Initialized CSystemReportController
[2026-03-01 14:04:22] CGamescopeController: set HDR Enabled: 1
[2026-03-01 14:04:22] CGamescopeController: initalized implementation: linux
[2026-03-01 14:05:11] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-01 14:05:11] CGamescopeController: set include steamui in screenshots: 0
[2026-03-01 14:05:11] CGamescopeController: set allow tearing: 0
[2026-03-01 14:05:11] CGamescopeController: set composite debug: 0
[2026-03-01 14:05:11] CGamescopeController: set composite force: 0
[2026-03-01 14:05:11] Allow drive unmount: 0
[2026-03-01 14:05:11] Allow drive adopt: 0
[2026-03-01 14:05:11] Trim supported: 0 - 
[2026-03-01 14:05:11] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-01 18:39:52] Suspend notification: entering
[2026-03-01 19:14:09] Suspend notification: resuming
[2026-03-02 00:46:06] Suspend notification: entering
[2026-03-02 08:59:36] Suspend notification: resuming
[2026-03-02 09:19:34] Suspend notification: entering
[2026-03-02 09:43:40] Suspend notification: resuming
[2026-03-02 10:52:41] Suspend notification: entering
[2026-03-02 12:24:57] Suspend notification: resuming
[2026-03-02 13:47:49] Suspend notification: entering
[2026-03-02 14:25:02] Suspend notification: resuming
[2026-03-02 14:55:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_COLOR_APP_WANTS_HDR_FEEDBACK
[2026-03-02 14:55:13] CGamescopeControllerLinux::YldGetState(): app-wants: 0


[2026-03-02 15:26:30] Client version: 1769025840
[2026-03-02 15:26:30] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-02 15:26:30] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 15:26:30] Initialized CSystemDockManagerController: 0
[2026-03-02 15:26:30] Initialized CSystemAudioDeviceController: 0
[2026-03-02 15:26:30] Initialized CSystemDisplayController: 0
[2026-03-02 15:26:30] Initializing bluetooth manager: stub
[2026-03-02 15:26:30] Initialized CSystemPerfController: 0
[2026-03-02 15:26:30] Initialized CSteamUINetworkController: 1
[2026-03-02 15:26:30] Initialized CSystemReportController
[2026-03-02 15:26:30] CGamescopeController: set HDR Enabled: 1
[2026-03-02 15:26:30] CGamescopeController: initalized implementation: linux
[2026-03-02 15:26:34] Allow drive unmount: 0
[2026-03-02 15:26:34] Allow drive adopt: 0
[2026-03-02 15:26:34] Trim supported: 0 - 
[2026-03-02 15:26:34] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-02 15:26:34] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-02 15:26:34] CGamescopeController: set include steamui in screenshots: 0
[2026-03-02 15:26:34] CGamescopeController: set allow tearing: 0
[2026-03-02 15:26:34] CGamescopeController: set composite debug: 0
[2026-03-02 15:26:34] CGamescopeController: set composite force: 0


[2026-03-02 15:47:32] Client version: 1769025840
[2026-03-02 15:47:32] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-02 15:47:32] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 15:47:32] Initialized CSystemDockManagerController: 0
[2026-03-02 15:47:32] Initialized CSystemAudioDeviceController: 0
[2026-03-02 15:47:32] Initialized CSystemDisplayController: 0
[2026-03-02 15:47:32] Initializing bluetooth manager: stub
[2026-03-02 15:47:32] Initialized CSystemPerfController: 0
[2026-03-02 15:47:32] Initialized CSteamUINetworkController: 1
[2026-03-02 15:47:32] Initialized CSystemReportController
[2026-03-02 15:47:32] CGamescopeController: set HDR Enabled: 1
[2026-03-02 15:47:32] CGamescopeController: initalized implementation: linux
[2026-03-02 15:47:37] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-02 15:47:37] CGamescopeController: set include steamui in screenshots: 0
[2026-03-02 15:47:37] CGamescopeController: set allow tearing: 0
[2026-03-02 15:47:37] CGamescopeController: set composite debug: 0
[2026-03-02 15:47:37] CGamescopeController: set composite force: 0
[2026-03-02 15:47:37] Allow drive unmount: 0
[2026-03-02 15:47:37] Allow drive adopt: 0
[2026-03-02 15:47:37] Trim supported: 0 - 
[2026-03-02 15:47:37] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-02 23:13:28] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 23:23:28] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 23:24:50] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 23:47:47] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-02 23:53:34] Client version: 1769025840
[2026-03-02 23:53:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-02 23:53:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 23:53:34] Initialized CSystemDockManagerController: 0
[2026-03-02 23:53:34] Initialized CSystemAudioDeviceController: 0
[2026-03-02 23:53:34] Initialized CSystemDisplayController: 0
[2026-03-02 23:53:34] Initializing bluetooth manager: stub
[2026-03-02 23:53:34] Initialized CSystemPerfController: 0
[2026-03-02 23:53:34] Initialized CSteamUINetworkController: 1
[2026-03-02 23:53:34] Initialized CSystemReportController
[2026-03-02 23:53:34] CGamescopeController: set HDR Enabled: 1
[2026-03-02 23:53:34] CGamescopeController: initalized implementation: linux
[2026-03-02 23:53:38] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-02 23:53:38] CGamescopeController: set include steamui in screenshots: 0
[2026-03-02 23:53:38] CGamescopeController: set allow tearing: 0
[2026-03-02 23:53:38] CGamescopeController: set composite debug: 0
[2026-03-02 23:53:38] CGamescopeController: set composite force: 0
[2026-03-02 23:53:38] Allow drive unmount: 0
[2026-03-02 23:53:38] Allow drive adopt: 0
[2026-03-02 23:53:38] Trim supported: 0 - 
[2026-03-02 23:53:38] RescheduleTrimAll: ignoring request because trim is unsupported


[2026-03-02 23:56:17] Client version: 1772502488
[2026-03-02 23:56:17] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-02 23:56:17] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-02 23:56:17] Initialized CSystemDockManagerController: 0
[2026-03-02 23:56:17] Initialized CSystemAudioDeviceController: 0
[2026-03-02 23:56:17] Initialized CSystemDisplayController: 0
[2026-03-02 23:56:17] Initializing bluetooth manager: stub
[2026-03-02 23:56:17] Initialized CSystemPerfController: 0
[2026-03-02 23:56:17] Initialized CSteamUINetworkController: 1
[2026-03-02 23:56:17] Initialized CSystemReportController
[2026-03-02 23:56:17] CGamescopeController: set HDR Enabled: 1
[2026-03-02 23:56:17] CGamescopeController: initalized implementation: linux
[2026-03-02 23:56:21] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-02 23:56:21] CGamescopeController: set include steamui in screenshots: 0
[2026-03-02 23:56:21] CGamescopeController: set allow tearing: 0
[2026-03-02 23:56:21] CGamescopeController: set composite debug: 0
[2026-03-02 23:56:21] CGamescopeController: set composite force: 0
[2026-03-02 23:56:21] Allow drive unmount: 0
[2026-03-02 23:56:21] Allow drive adopt: 0
[2026-03-02 23:56:21] Trim supported: 0 - 
[2026-03-02 23:56:21] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-03 00:16:34] Suspend notification: entering
[2026-03-03 09:27:58] Suspend notification: resuming


[2026-03-03 09:51:45] Client version: 1772502488
[2026-03-03 09:51:45] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-03 09:51:45] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 09:51:45] Initialized CSystemDockManagerController: 0
[2026-03-03 09:51:45] Initialized CSystemAudioDeviceController: 0
[2026-03-03 09:51:45] Initialized CSystemDisplayController: 0
[2026-03-03 09:51:45] Initializing bluetooth manager: stub
[2026-03-03 09:51:45] Initialized CSystemPerfController: 0
[2026-03-03 09:51:45] Initialized CSteamUINetworkController: 1
[2026-03-03 09:51:45] Initialized CSystemReportController
[2026-03-03 09:51:45] CGamescopeController: set HDR Enabled: 1
[2026-03-03 09:51:45] CGamescopeController: initalized implementation: linux
[2026-03-03 09:51:49] Allow drive unmount: 0
[2026-03-03 09:51:49] Allow drive adopt: 0
[2026-03-03 09:51:49] Trim supported: 0 - 
[2026-03-03 09:51:49] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-03 09:51:49] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-03 09:51:49] CGamescopeController: set include steamui in screenshots: 0
[2026-03-03 09:51:49] CGamescopeController: set allow tearing: 0
[2026-03-03 09:51:49] CGamescopeController: set composite debug: 0
[2026-03-03 09:51:49] CGamescopeController: set composite force: 0


[2026-03-03 10:41:21] Client version: 1772502488
[2026-03-03 10:41:21] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-03 10:41:21] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 10:41:21] Initialized CSystemDockManagerController: 0
[2026-03-03 10:41:21] Initialized CSystemAudioDeviceController: 0
[2026-03-03 10:41:21] Initialized CSystemDisplayController: 0
[2026-03-03 10:41:21] Initializing bluetooth manager: stub
[2026-03-03 10:41:21] Initialized CSystemPerfController: 0
[2026-03-03 10:41:21] Initialized CSteamUINetworkController: 1
[2026-03-03 10:41:21] Initialized CSystemReportController
[2026-03-03 10:41:21] CGamescopeController: set HDR Enabled: 1
[2026-03-03 10:41:21] CGamescopeController: initalized implementation: linux
[2026-03-03 10:41:25] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-03 10:41:25] CGamescopeController: set include steamui in screenshots: 0
[2026-03-03 10:41:25] CGamescopeController: set allow tearing: 0
[2026-03-03 10:41:25] CGamescopeController: set composite debug: 0
[2026-03-03 10:41:25] CGamescopeController: set composite force: 0
[2026-03-03 10:41:25] Allow drive unmount: 0
[2026-03-03 10:41:25] Allow drive adopt: 0
[2026-03-03 10:41:25] Trim supported: 0 - 
[2026-03-03 10:41:25] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-03 10:41:39] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 10:42:17] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 10:42:55] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 10:44:22] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 10:50:25] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 10:51:16] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-03 14:01:54] Suspend notification: entering
[2026-03-03 14:14:14] Suspend notification: resuming
[2026-03-03 15:03:22] Suspend notification: entering
[2026-03-03 15:35:09] Suspend notification: resuming
[2026-03-03 16:40:31] Suspend notification: entering
[2026-03-04 04:07:45] Suspend notification: resuming
[2026-03-04 05:00:22] Suspend notification: entering
[2026-03-04 14:18:07] Suspend notification: resuming
[2026-03-04 18:45:04] Suspend notification: entering
[2026-03-04 20:03:15] Suspend notification: resuming
[2026-03-04 21:29:49] Suspend notification: entering
[2026-03-04 21:39:43] Suspend notification: resuming
[2026-03-04 21:48:44] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-04 21:49:10] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-05 00:46:51] Suspend notification: entering
[2026-03-05 09:38:37] Suspend notification: resuming
[2026-03-05 10:12:27] Suspend notification: entering
[2026-03-05 12:13:17] Suspend notification: resuming
[2026-03-05 17:19:57] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-05 19:07:58] Suspend notification: entering
[2026-03-05 19:49:46] Suspend notification: resuming
[2026-03-05 23:45:45] Suspend notification: entering
[2026-03-06 09:50:42] Suspend notification: resuming
[2026-03-06 15:28:21] Suspend notification: entering
[2026-03-06 16:42:29] Suspend notification: resuming
[2026-03-06 17:48:59] Suspend notification: entering
[2026-03-06 18:01:37] Suspend notification: resuming
[2026-03-06 18:02:35] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-07 00:41:32] Suspend notification: entering
[2026-03-07 08:37:16] Suspend notification: resuming
[2026-03-07 09:01:47] Suspend notification: entering
[2026-03-07 09:15:26] Suspend notification: resuming
[2026-03-07 09:36:47] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-07 11:44:37] Suspend notification: entering
[2026-03-07 19:43:27] Suspend notification: resuming
[2026-03-07 22:41:53] Suspend notification: entering
[2026-03-08 10:15:54] Suspend notification: resuming


[2026-03-08 10:20:23] Client version: 1772859008
[2026-03-08 10:20:23] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-08 10:20:23] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:20:23] Initialized CSystemDockManagerController: 0
[2026-03-08 10:20:23] Initialized CSystemAudioDeviceController: 0
[2026-03-08 10:20:23] Initialized CSystemDisplayController: 0
[2026-03-08 10:20:23] Initializing bluetooth manager: stub
[2026-03-08 10:20:23] Initialized CSystemPerfController: 0
[2026-03-08 10:20:23] Initialized CSteamUINetworkController: 1
[2026-03-08 10:20:23] Initialized CSystemReportController
[2026-03-08 10:20:23] CGamescopeController: set HDR Enabled: 1
[2026-03-08 10:20:23] CGamescopeController: initalized implementation: linux
[2026-03-08 10:20:27] Allow drive unmount: 0
[2026-03-08 10:20:27] Allow drive adopt: 0
[2026-03-08 10:20:27] Trim supported: 0 - 
[2026-03-08 10:20:27] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-08 10:20:27] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-08 10:20:27] CGamescopeController: set include steamui in screenshots: 0
[2026-03-08 10:20:27] CGamescopeController: set allow tearing: 0
[2026-03-08 10:20:27] CGamescopeController: set composite debug: 0
[2026-03-08 10:20:27] CGamescopeController: set composite force: 0
[2026-03-08 10:21:51] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:24:33] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-08 10:27:12] Client version: 1772859008
[2026-03-08 10:27:12] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-08 10:27:12] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:27:12] Initialized CSystemDockManagerController: 0
[2026-03-08 10:27:12] Initialized CSystemAudioDeviceController: 0
[2026-03-08 10:27:12] Initialized CSystemDisplayController: 0
[2026-03-08 10:27:12] Initializing bluetooth manager: stub
[2026-03-08 10:27:12] Initialized CSystemPerfController: 0
[2026-03-08 10:27:12] Initialized CSteamUINetworkController: 1
[2026-03-08 10:27:12] Initialized CSystemReportController
[2026-03-08 10:27:12] CGamescopeController: set HDR Enabled: 1
[2026-03-08 10:27:12] CGamescopeController: initalized implementation: linux
[2026-03-08 10:27:16] Allow drive unmount: 0
[2026-03-08 10:27:16] Allow drive adopt: 0
[2026-03-08 10:27:16] Trim supported: 0 - 
[2026-03-08 10:27:16] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-08 10:27:16] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-08 10:27:16] CGamescopeController: set include steamui in screenshots: 0
[2026-03-08 10:27:16] CGamescopeController: set allow tearing: 0
[2026-03-08 10:27:16] CGamescopeController: set composite debug: 0
[2026-03-08 10:27:16] CGamescopeController: set composite force: 0
[2026-03-08 10:27:45] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-08 10:32:52] Client version: 1772859008
[2026-03-08 10:32:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-08 10:32:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:32:52] Initialized CSystemDockManagerController: 0
[2026-03-08 10:32:52] Initialized CSystemAudioDeviceController: 0
[2026-03-08 10:32:52] Initialized CSystemDisplayController: 0
[2026-03-08 10:32:52] Initializing bluetooth manager: stub
[2026-03-08 10:32:52] Initialized CSystemPerfController: 0
[2026-03-08 10:32:52] Initialized CSteamUINetworkController: 1
[2026-03-08 10:32:52] Initialized CSystemReportController
[2026-03-08 10:32:52] CGamescopeController: set HDR Enabled: 1
[2026-03-08 10:32:52] CGamescopeController: initalized implementation: linux
[2026-03-08 10:32:56] Allow drive unmount: 0
[2026-03-08 10:32:56] Allow drive adopt: 0
[2026-03-08 10:32:56] Trim supported: 0 - 
[2026-03-08 10:32:56] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-08 10:32:56] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-08 10:32:56] CGamescopeController: set include steamui in screenshots: 0
[2026-03-08 10:32:56] CGamescopeController: set allow tearing: 0
[2026-03-08 10:32:56] CGamescopeController: set composite debug: 0
[2026-03-08 10:32:56] CGamescopeController: set composite force: 0


[2026-03-08 10:33:16] Client version: 1772859008
[2026-03-08 10:33:16] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-08 10:33:16] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:33:16] Initialized CSystemDockManagerController: 0
[2026-03-08 10:33:16] Initialized CSystemAudioDeviceController: 0
[2026-03-08 10:33:16] Initialized CSystemDisplayController: 0
[2026-03-08 10:33:16] Initializing bluetooth manager: stub
[2026-03-08 10:33:16] Initialized CSystemPerfController: 0
[2026-03-08 10:33:16] Initialized CSteamUINetworkController: 1
[2026-03-08 10:33:16] Initialized CSystemReportController
[2026-03-08 10:33:16] CGamescopeController: set HDR Enabled: 1
[2026-03-08 10:33:16] CGamescopeController: initalized implementation: linux
[2026-03-08 10:33:20] Allow drive unmount: 0
[2026-03-08 10:33:20] Allow drive adopt: 0
[2026-03-08 10:33:20] Trim supported: 0 - 
[2026-03-08 10:33:20] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-08 10:33:20] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-08 10:33:20] CGamescopeController: set include steamui in screenshots: 0
[2026-03-08 10:33:20] CGamescopeController: set allow tearing: 0
[2026-03-08 10:33:20] CGamescopeController: set composite debug: 0
[2026-03-08 10:33:20] CGamescopeController: set composite force: 0
[2026-03-08 10:33:33] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-08 10:38:26] Client version: 1772859008
[2026-03-08 10:38:26] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-08 10:38:26] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:38:26] Initialized CSystemDockManagerController: 0
[2026-03-08 10:38:26] Initialized CSystemAudioDeviceController: 0
[2026-03-08 10:38:26] Initialized CSystemDisplayController: 0
[2026-03-08 10:38:26] Initializing bluetooth manager: stub
[2026-03-08 10:38:26] Initialized CSystemPerfController: 0
[2026-03-08 10:38:26] Initialized CSteamUINetworkController: 1
[2026-03-08 10:38:26] Initialized CSystemReportController
[2026-03-08 10:38:26] CGamescopeController: set HDR Enabled: 1
[2026-03-08 10:38:26] CGamescopeController: initalized implementation: linux
[2026-03-08 10:38:30] Allow drive unmount: 0
[2026-03-08 10:38:30] Allow drive adopt: 0
[2026-03-08 10:38:30] Trim supported: 0 - 
[2026-03-08 10:38:30] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-08 10:38:30] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-08 10:38:30] CGamescopeController: set include steamui in screenshots: 0
[2026-03-08 10:38:30] CGamescopeController: set allow tearing: 0
[2026-03-08 10:38:30] CGamescopeController: set composite debug: 0
[2026-03-08 10:38:30] CGamescopeController: set composite force: 0
[2026-03-08 10:38:45] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:53:21] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 10:56:56] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-08 15:02:58] Suspend notification: entering
[2026-03-08 22:43:08] Suspend notification: resuming
[2026-03-08 23:21:59] Suspend notification: entering
[2026-03-09 04:09:50] Suspend notification: resuming
[2026-03-09 05:01:20] Suspend notification: entering
[2026-03-09 11:08:32] Suspend notification: resuming
[2026-03-09 11:39:52] Suspend notification: entering
[2026-03-09 15:23:19] Suspend notification: resuming
[2026-03-09 16:28:00] Suspend notification: entering
[2026-03-09 17:09:27] Suspend notification: resuming
[2026-03-09 17:40:18] Suspend notification: entering
[2026-03-09 18:17:33] Suspend notification: resuming
[2026-03-09 19:44:06] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-09 21:17:06] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-09 21:27:09] Client version: 1772859008
[2026-03-09 21:27:09] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-09 21:27:09] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-09 21:27:09] Initialized CSystemDockManagerController: 0
[2026-03-09 21:27:09] Initialized CSystemAudioDeviceController: 0
[2026-03-09 21:27:09] Initialized CSystemDisplayController: 0
[2026-03-09 21:27:09] Initializing bluetooth manager: stub
[2026-03-09 21:27:09] Initialized CSystemPerfController: 0
[2026-03-09 21:27:09] Initialized CSteamUINetworkController: 1
[2026-03-09 21:27:09] Initialized CSystemReportController
[2026-03-09 21:27:09] CGamescopeController: set HDR Enabled: 1
[2026-03-09 21:27:09] CGamescopeController: initalized implementation: linux
[2026-03-09 21:27:14] Allow drive unmount: 0
[2026-03-09 21:27:14] Allow drive adopt: 0
[2026-03-09 21:27:14] Trim supported: 0 - 
[2026-03-09 21:27:14] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-09 21:27:14] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-09 21:27:14] CGamescopeController: set include steamui in screenshots: 0
[2026-03-09 21:27:14] CGamescopeController: set allow tearing: 0
[2026-03-09 21:27:14] CGamescopeController: set composite debug: 0
[2026-03-09 21:27:14] CGamescopeController: set composite force: 0


[2026-03-09 21:34:35] Client version: 1773099986
[2026-03-09 21:34:35] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-09 21:34:35] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-09 21:34:35] Initialized CSystemDockManagerController: 0
[2026-03-09 21:34:35] Initialized CSystemAudioDeviceController: 0
[2026-03-09 21:34:35] Initialized CSystemDisplayController: 0
[2026-03-09 21:34:35] Initializing bluetooth manager: stub
[2026-03-09 21:34:35] Initialized CSystemPerfController: 0
[2026-03-09 21:34:35] Initialized CSteamUINetworkController: 1
[2026-03-09 21:34:35] Initialized CSystemReportController
[2026-03-09 21:34:35] CGamescopeController: set HDR Enabled: 1
[2026-03-09 21:34:35] CGamescopeController: initalized implementation: linux
[2026-03-09 21:34:39] Allow drive unmount: 0
[2026-03-09 21:34:39] Allow drive adopt: 0
[2026-03-09 21:34:39] Trim supported: 0 - 
[2026-03-09 21:34:39] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-09 21:34:39] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-09 21:34:39] CGamescopeController: set include steamui in screenshots: 0
[2026-03-09 21:34:39] CGamescopeController: set allow tearing: 0
[2026-03-09 21:34:39] CGamescopeController: set composite debug: 0
[2026-03-09 21:34:39] CGamescopeController: set composite force: 0
[2026-03-09 21:35:24] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-10 00:48:27] Suspend notification: entering
[2026-03-10 09:59:50] Suspend notification: resuming
[2026-03-10 13:39:39] Suspend notification: entering
[2026-03-10 14:58:30] Suspend notification: resuming
[2026-03-10 18:53:03] Suspend notification: entering
[2026-03-10 19:24:52] Suspend notification: resuming
[2026-03-10 23:37:40] Suspend notification: entering
[2026-03-11 04:34:20] Suspend notification: resuming
[2026-03-11 05:00:32] Suspend notification: entering
[2026-03-11 11:42:39] Suspend notification: resuming
[2026-03-11 12:02:19] Suspend notification: entering
[2026-03-11 12:35:22] Suspend notification: resuming
[2026-03-11 15:52:41] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 15:54:03] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-11 15:54:38] Client version: 1773168360
[2026-03-11 15:54:38] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 15:54:38] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 15:54:38] Initialized CSystemDockManagerController: 0
[2026-03-11 15:54:38] Initialized CSystemAudioDeviceController: 0
[2026-03-11 15:54:38] Initialized CSystemDisplayController: 0
[2026-03-11 15:54:38] Initializing bluetooth manager: stub
[2026-03-11 15:54:38] Initialized CSystemPerfController: 0
[2026-03-11 15:54:38] Initialized CSteamUINetworkController: 1
[2026-03-11 15:54:38] Initialized CSystemReportController
[2026-03-11 15:54:38] CGamescopeController: set HDR Enabled: 1
[2026-03-11 15:54:38] CGamescopeController: initalized implementation: linux
[2026-03-11 15:54:42] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 15:54:42] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 15:54:42] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 15:54:42] CGamescopeController: set allow tearing: 0
[2026-03-11 15:54:42] CGamescopeController: set composite debug: 0
[2026-03-11 15:54:42] CGamescopeController: set composite force: 0
[2026-03-11 15:54:42] Allow drive unmount: 0
[2026-03-11 15:54:42] Allow drive adopt: 0
[2026-03-11 15:54:42] Trim supported: 0 - 
[2026-03-11 15:54:42] RescheduleTrimAll: ignoring request because trim is unsupported


[2026-03-11 15:56:34] Client version: 1773168360
[2026-03-11 15:56:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 15:56:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 15:56:34] Initialized CSystemDockManagerController: 0
[2026-03-11 15:56:34] Initialized CSystemAudioDeviceController: 0
[2026-03-11 15:56:34] Initialized CSystemDisplayController: 0
[2026-03-11 15:56:34] Initializing bluetooth manager: stub
[2026-03-11 15:56:34] Initialized CSystemPerfController: 0
[2026-03-11 15:56:34] Initialized CSteamUINetworkController: 1
[2026-03-11 15:56:34] Initialized CSystemReportController
[2026-03-11 15:56:34] CGamescopeController: set HDR Enabled: 1
[2026-03-11 15:56:34] CGamescopeController: initalized implementation: linux
[2026-03-11 15:56:38] Allow drive unmount: 0
[2026-03-11 15:56:38] Allow drive adopt: 0
[2026-03-11 15:56:38] Trim supported: 0 - 
[2026-03-11 15:56:38] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 15:56:38] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 15:56:38] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 15:56:38] CGamescopeController: set allow tearing: 0
[2026-03-11 15:56:38] CGamescopeController: set composite debug: 0
[2026-03-11 15:56:38] CGamescopeController: set composite force: 0
[2026-03-11 15:57:35] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-11 16:04:34] Client version: 1773168360
[2026-03-11 16:04:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 16:04:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:04:34] Initialized CSystemDockManagerController: 0
[2026-03-11 16:04:34] Initialized CSystemAudioDeviceController: 0
[2026-03-11 16:04:34] Initialized CSystemDisplayController: 0
[2026-03-11 16:04:34] Initializing bluetooth manager: stub
[2026-03-11 16:04:34] Initialized CSystemPerfController: 0
[2026-03-11 16:04:34] Initialized CSteamUINetworkController: 1
[2026-03-11 16:04:34] Initialized CSystemReportController
[2026-03-11 16:04:34] CGamescopeController: set HDR Enabled: 1
[2026-03-11 16:04:34] CGamescopeController: initalized implementation: linux
[2026-03-11 16:04:38] Allow drive unmount: 0
[2026-03-11 16:04:38] Allow drive adopt: 0
[2026-03-11 16:04:38] Trim supported: 0 - 
[2026-03-11 16:04:38] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 16:04:38] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 16:04:38] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 16:04:38] CGamescopeController: set allow tearing: 0
[2026-03-11 16:04:38] CGamescopeController: set composite debug: 0
[2026-03-11 16:04:38] CGamescopeController: set composite force: 0


[2026-03-11 16:05:13] Client version: 1773168360
[2026-03-11 16:05:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 16:05:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:05:13] Initialized CSystemDockManagerController: 0
[2026-03-11 16:05:13] Initialized CSystemAudioDeviceController: 0
[2026-03-11 16:05:13] Initialized CSystemDisplayController: 0
[2026-03-11 16:05:13] Initializing bluetooth manager: stub
[2026-03-11 16:05:13] Initialized CSystemPerfController: 0
[2026-03-11 16:05:13] Initialized CSteamUINetworkController: 1
[2026-03-11 16:05:13] Initialized CSystemReportController
[2026-03-11 16:05:13] CGamescopeController: set HDR Enabled: 1
[2026-03-11 16:05:13] CGamescopeController: initalized implementation: linux
[2026-03-11 16:05:17] Allow drive unmount: 0
[2026-03-11 16:05:17] Allow drive adopt: 0
[2026-03-11 16:05:17] Trim supported: 0 - 
[2026-03-11 16:05:17] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 16:05:17] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 16:05:17] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 16:05:17] CGamescopeController: set allow tearing: 0
[2026-03-11 16:05:17] CGamescopeController: set composite debug: 0
[2026-03-11 16:05:17] CGamescopeController: set composite force: 0
[2026-03-11 16:08:27] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:12:55] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-11 16:16:14] Client version: 1773168360
[2026-03-11 16:16:14] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 16:16:14] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:16:14] Initialized CSystemDockManagerController: 0
[2026-03-11 16:16:14] Initialized CSystemAudioDeviceController: 0
[2026-03-11 16:16:14] Initialized CSystemDisplayController: 0
[2026-03-11 16:16:14] Initializing bluetooth manager: stub
[2026-03-11 16:16:14] Initialized CSystemPerfController: 0
[2026-03-11 16:16:14] Initialized CSteamUINetworkController: 1
[2026-03-11 16:16:14] Initialized CSystemReportController
[2026-03-11 16:16:14] CGamescopeController: set HDR Enabled: 1
[2026-03-11 16:16:14] CGamescopeController: initalized implementation: linux
[2026-03-11 16:16:18] Allow drive unmount: 0
[2026-03-11 16:16:18] Allow drive adopt: 0
[2026-03-11 16:16:18] Trim supported: 0 - 
[2026-03-11 16:16:18] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 16:16:18] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 16:16:18] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 16:16:18] CGamescopeController: set allow tearing: 0
[2026-03-11 16:16:18] CGamescopeController: set composite debug: 0
[2026-03-11 16:16:18] CGamescopeController: set composite force: 0
[2026-03-11 16:17:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:20:41] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-11 16:22:09] Client version: 1773168360
[2026-03-11 16:22:09] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 16:22:09] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:22:09] Initialized CSystemDockManagerController: 0
[2026-03-11 16:22:09] Initialized CSystemAudioDeviceController: 0
[2026-03-11 16:22:09] Initialized CSystemDisplayController: 0
[2026-03-11 16:22:09] Initializing bluetooth manager: stub
[2026-03-11 16:22:09] Initialized CSystemPerfController: 0
[2026-03-11 16:22:09] Initialized CSteamUINetworkController: 1
[2026-03-11 16:22:09] Initialized CSystemReportController
[2026-03-11 16:22:09] CGamescopeController: set HDR Enabled: 1
[2026-03-11 16:22:09] CGamescopeController: initalized implementation: linux
[2026-03-11 16:22:13] Allow drive unmount: 0
[2026-03-11 16:22:13] Allow drive adopt: 0
[2026-03-11 16:22:13] Trim supported: 0 - 
[2026-03-11 16:22:13] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 16:22:13] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 16:22:13] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 16:22:13] CGamescopeController: set allow tearing: 0
[2026-03-11 16:22:13] CGamescopeController: set composite debug: 0
[2026-03-11 16:22:13] CGamescopeController: set composite force: 0
[2026-03-11 16:23:02] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:33:26] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-11 16:52:05] Client version: 1773168360
[2026-03-11 16:52:05] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 16:52:05] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:52:05] Initialized CSystemDockManagerController: 0
[2026-03-11 16:52:05] Initialized CSystemAudioDeviceController: 0
[2026-03-11 16:52:05] Initialized CSystemDisplayController: 0
[2026-03-11 16:52:05] Initializing bluetooth manager: stub
[2026-03-11 16:52:05] Initialized CSystemPerfController: 0
[2026-03-11 16:52:05] Initialized CSteamUINetworkController: 1
[2026-03-11 16:52:05] Initialized CSystemReportController
[2026-03-11 16:52:05] CGamescopeController: set HDR Enabled: 1
[2026-03-11 16:52:05] CGamescopeController: initalized implementation: linux
[2026-03-11 16:52:09] Allow drive unmount: 0
[2026-03-11 16:52:09] Allow drive adopt: 0
[2026-03-11 16:52:09] Trim supported: 0 - 
[2026-03-11 16:52:09] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 16:52:10] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 16:52:10] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 16:52:10] CGamescopeController: set allow tearing: 0
[2026-03-11 16:52:10] CGamescopeController: set composite debug: 0
[2026-03-11 16:52:10] CGamescopeController: set composite force: 0
[2026-03-11 16:52:31] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 16:54:23] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-11 17:01:56] Client version: 1773168360
[2026-03-11 17:01:56] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-11 17:01:56] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 17:01:56] Initialized CSystemDockManagerController: 0
[2026-03-11 17:01:56] Initialized CSystemAudioDeviceController: 0
[2026-03-11 17:01:56] Initialized CSystemDisplayController: 0
[2026-03-11 17:01:56] Initializing bluetooth manager: stub
[2026-03-11 17:01:56] Initialized CSystemPerfController: 0
[2026-03-11 17:01:56] Initialized CSteamUINetworkController: 1
[2026-03-11 17:01:56] Initialized CSystemReportController
[2026-03-11 17:01:56] CGamescopeController: set HDR Enabled: 1
[2026-03-11 17:01:56] CGamescopeController: initalized implementation: linux
[2026-03-11 17:02:00] Allow drive unmount: 0
[2026-03-11 17:02:00] Allow drive adopt: 0
[2026-03-11 17:02:00] Trim supported: 0 - 
[2026-03-11 17:02:00] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-11 17:02:00] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-11 17:02:00] CGamescopeController: set include steamui in screenshots: 0
[2026-03-11 17:02:00] CGamescopeController: set allow tearing: 0
[2026-03-11 17:02:00] CGamescopeController: set composite debug: 0
[2026-03-11 17:02:00] CGamescopeController: set composite force: 0
[2026-03-11 17:02:04] Suspend notification: entering
[2026-03-11 17:13:56] Suspend notification: resuming
[2026-03-11 17:50:16] Suspend notification: entering
[2026-03-11 18:19:48] Suspend notification: resuming
[2026-03-11 18:21:10] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-11 19:15:49] Suspend notification: entering
[2026-03-11 19:19:49] Suspend notification: resuming
[2026-03-11 19:48:09] Suspend notification: entering
[2026-03-11 20:36:28] Suspend notification: resuming


[2026-03-12 10:31:30] Client version: 1773268655
[2026-03-12 10:31:30] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-12 10:31:30] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-12 10:31:30] Initialized CSystemDockManagerController: 0
[2026-03-12 10:31:30] Initialized CSystemAudioDeviceController: 0
[2026-03-12 10:31:30] Initialized CSystemDisplayController: 0
[2026-03-12 10:31:30] Initializing bluetooth manager: stub
[2026-03-12 10:31:30] Initialized CSystemPerfController: 0
[2026-03-12 10:31:30] Initialized CSteamUINetworkController: 1
[2026-03-12 10:31:30] Initialized CSystemReportController
[2026-03-12 10:31:30] CGamescopeController: set HDR Enabled: 1
[2026-03-12 10:31:30] CGamescopeController: initalized implementation: linux
[2026-03-12 10:31:34] Allow drive unmount: 0
[2026-03-12 10:31:34] Allow drive adopt: 0
[2026-03-12 10:31:34] Trim supported: 0 - 
[2026-03-12 10:31:34] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-12 10:31:34] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-12 10:31:34] CGamescopeController: set include steamui in screenshots: 0
[2026-03-12 10:31:34] CGamescopeController: set allow tearing: 0
[2026-03-12 10:31:34] CGamescopeController: set composite debug: 0
[2026-03-12 10:31:34] CGamescopeController: set composite force: 0
[2026-03-12 13:23:06] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-12 15:10:07] Client version: 1773268655
[2026-03-12 15:10:07] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-12 15:10:07] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-12 15:10:07] Initialized CSystemDockManagerController: 0
[2026-03-12 15:10:07] Initialized CSystemAudioDeviceController: 0
[2026-03-12 15:10:07] Initialized CSystemDisplayController: 0
[2026-03-12 15:10:07] Initializing bluetooth manager: stub
[2026-03-12 15:10:07] Initialized CSystemPerfController: 0
[2026-03-12 15:10:07] Initialized CSteamUINetworkController: 1
[2026-03-12 15:10:07] Initialized CSystemReportController
[2026-03-12 15:10:07] CGamescopeController: set HDR Enabled: 1
[2026-03-12 15:10:07] CGamescopeController: initalized implementation: linux
[2026-03-12 15:10:11] Allow drive unmount: 0
[2026-03-12 15:10:11] Allow drive adopt: 0
[2026-03-12 15:10:11] Trim supported: 0 - 
[2026-03-12 15:10:11] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-12 15:10:11] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-12 15:10:11] CGamescopeController: set include steamui in screenshots: 0
[2026-03-12 15:10:11] CGamescopeController: set allow tearing: 0
[2026-03-12 15:10:11] CGamescopeController: set composite debug: 0
[2026-03-12 15:10:11] CGamescopeController: set composite force: 0
[2026-03-12 16:18:43] Suspend notification: entering
[2026-03-12 18:24:50] Suspend notification: resuming
[2026-03-12 21:32:40] Suspend notification: entering
[2026-03-13 10:13:14] Suspend notification: resuming
[2026-03-13 11:54:31] Suspend notification: entering
[2026-03-13 12:08:31] Suspend notification: resuming
[2026-03-13 13:02:41] Suspend notification: entering
[2026-03-13 15:55:17] Suspend notification: resuming
[2026-03-13 16:20:22] Suspend notification: entering
[2026-03-13 16:23:17] Suspend notification: resuming
[2026-03-13 16:24:41] Suspend notification: entering
[2026-03-13 17:30:34] Suspend notification: resuming
[2026-03-13 19:36:45] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-13 21:23:53] Suspend notification: entering
[2026-03-13 21:46:58] Suspend notification: resuming
[2026-03-13 21:51:07] Suspend notification: entering
[2026-03-13 22:24:12] Suspend notification: resuming
[2026-03-13 23:34:47] Suspend notification: entering
[2026-03-13 23:38:15] Suspend notification: resuming
[2026-03-14 00:10:45] Suspend notification: entering
[2026-03-14 08:55:31] Suspend notification: resuming
[2026-03-14 09:44:00] Suspend notification: entering
[2026-03-14 21:06:05] Suspend notification: resuming
[2026-03-14 23:07:16] Suspend notification: entering
[2026-03-16 13:23:16] Suspend notification: resuming


[2026-03-16 13:26:51] Client version: 1773367340
[2026-03-16 13:26:51] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-16 13:26:51] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-16 13:26:51] Initialized CSystemDockManagerController: 0
[2026-03-16 13:26:51] Initialized CSystemAudioDeviceController: 0
[2026-03-16 13:26:51] Initialized CSystemDisplayController: 0
[2026-03-16 13:26:51] Initializing bluetooth manager: stub
[2026-03-16 13:26:51] Initialized CSystemPerfController: 0
[2026-03-16 13:26:51] Initialized CSteamUINetworkController: 1
[2026-03-16 13:26:51] Initialized CSystemReportController
[2026-03-16 13:26:51] CGamescopeController: set HDR Enabled: 1
[2026-03-16 13:26:51] CGamescopeController: initalized implementation: linux
[2026-03-16 13:26:55] Allow drive unmount: 0
[2026-03-16 13:26:55] Allow drive adopt: 0
[2026-03-16 13:26:55] Trim supported: 0 - 
[2026-03-16 13:26:55] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-16 13:26:55] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-16 13:26:55] CGamescopeController: set include steamui in screenshots: 0
[2026-03-16 13:26:55] CGamescopeController: set allow tearing: 0
[2026-03-16 13:26:55] CGamescopeController: set composite debug: 0
[2026-03-16 13:26:55] CGamescopeController: set composite force: 0
[2026-03-16 16:20:24] Suspend notification: entering
[2026-03-16 16:32:31] Suspend notification: resuming
[2026-03-16 18:59:42] Suspend notification: entering
[2026-03-16 19:09:45] Suspend notification: resuming
[2026-03-16 22:58:01] Suspend notification: entering
[2026-03-16 22:58:14] Suspend notification: resuming
[2026-03-16 23:09:02] Suspend notification: entering
[2026-03-17 04:38:25] Suspend notification: resuming
[2026-03-17 04:58:59] Suspend notification: entering
[2026-03-17 12:05:56] Suspend notification: resuming
[2026-03-17 13:37:31] Suspend notification: entering
[2026-03-17 16:01:14] Suspend notification: resuming
[2026-03-17 17:00:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-17 18:28:52] Client version: 1773367340
[2026-03-17 18:28:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-17 18:28:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-17 18:28:52] Initialized CSystemDockManagerController: 0
[2026-03-17 18:28:52] Initialized CSystemAudioDeviceController: 0
[2026-03-17 18:28:52] Initialized CSystemDisplayController: 0
[2026-03-17 18:28:52] Initializing bluetooth manager: stub
[2026-03-17 18:28:52] Initialized CSystemPerfController: 0
[2026-03-17 18:28:52] Initialized CSteamUINetworkController: 1
[2026-03-17 18:28:52] Initialized CSystemReportController
[2026-03-17 18:28:52] CGamescopeController: set HDR Enabled: 1
[2026-03-17 18:28:52] CGamescopeController: initalized implementation: linux
[2026-03-17 18:28:57] Allow drive unmount: 0
[2026-03-17 18:28:57] Allow drive adopt: 0
[2026-03-17 18:28:57] Trim supported: 0 - 
[2026-03-17 18:28:57] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-17 18:28:57] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-17 18:28:57] CGamescopeController: set include steamui in screenshots: 0
[2026-03-17 18:28:57] CGamescopeController: set allow tearing: 0
[2026-03-17 18:28:57] CGamescopeController: set composite debug: 0
[2026-03-17 18:28:57] CGamescopeController: set composite force: 0
[2026-03-17 20:18:24] Suspend notification: entering
[2026-03-17 20:29:54] Suspend notification: resuming
[2026-03-18 00:45:09] Suspend notification: entering
[2026-03-18 09:56:46] Suspend notification: resuming
[2026-03-18 13:40:47] Suspend notification: entering
[2026-03-18 16:16:12] Suspend notification: resuming
[2026-03-18 16:53:31] Suspend notification: entering
[2026-03-18 23:03:19] Suspend notification: resuming
[2026-03-19 00:56:48] Suspend notification: entering
[2026-03-19 11:47:59] Suspend notification: resuming
[2026-03-19 14:55:36] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-19 14:58:43] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-19 15:09:51] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-19 16:07:00] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-19 18:29:10] Client version: 1773367340
[2026-03-19 18:29:10] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-19 18:29:10] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-19 18:29:10] Initialized CSystemDockManagerController: 0
[2026-03-19 18:29:10] Initialized CSystemAudioDeviceController: 0
[2026-03-19 18:29:10] Initialized CSystemDisplayController: 0
[2026-03-19 18:29:10] Initializing bluetooth manager: stub
[2026-03-19 18:29:10] Initialized CSystemPerfController: 0
[2026-03-19 18:29:10] Initialized CSteamUINetworkController: 1
[2026-03-19 18:29:10] Initialized CSystemReportController
[2026-03-19 18:29:10] CGamescopeController: set HDR Enabled: 1
[2026-03-19 18:29:10] CGamescopeController: initalized implementation: linux
[2026-03-19 18:29:14] Allow drive unmount: 0
[2026-03-19 18:29:14] Allow drive adopt: 0
[2026-03-19 18:29:14] Trim supported: 0 - 
[2026-03-19 18:29:14] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-19 18:29:14] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-19 18:29:14] CGamescopeController: set include steamui in screenshots: 0
[2026-03-19 18:29:14] CGamescopeController: set allow tearing: 0
[2026-03-19 18:29:14] CGamescopeController: set composite debug: 0
[2026-03-19 18:29:14] CGamescopeController: set composite force: 0
[2026-03-19 20:39:52] Suspend notification: entering
[2026-03-19 21:13:36] Suspend notification: resuming
[2026-03-19 23:49:21] Suspend notification: entering
[2026-03-20 00:01:04] Suspend notification: resuming
[2026-03-20 00:44:53] Suspend notification: entering
[2026-03-20 08:24:34] Suspend notification: resuming
[2026-03-20 08:54:53] Suspend notification: entering
[2026-03-20 15:33:58] Suspend notification: resuming
[2026-03-20 17:25:22] Suspend notification: entering
[2026-03-20 17:38:54] Suspend notification: resuming
[2026-03-20 22:22:13] Suspend notification: entering
[2026-03-21 04:57:18] Suspend notification: resuming
[2026-03-21 06:19:07] Suspend notification: entering
[2026-03-21 09:50:24] Suspend notification: resuming
[2026-03-21 15:55:58] Suspend notification: entering
[2026-03-21 16:53:56] Suspend notification: resuming
[2026-03-21 21:04:47] Suspend notification: entering
[2026-03-21 21:29:50] Suspend notification: resuming
[2026-03-22 01:27:48] Suspend notification: entering
[2026-03-22 05:18:10] Suspend notification: resuming
[2026-03-22 15:31:47] Suspend notification: entering
[2026-03-22 15:51:14] Suspend notification: resuming
[2026-03-22 22:56:35] Suspend notification: entering
[2026-03-23 04:48:33] Suspend notification: resuming


[2026-03-23 04:50:24] Client version: 1773983034
[2026-03-23 04:50:24] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-23 04:50:24] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-23 04:50:24] Initialized CSystemDockManagerController: 0
[2026-03-23 04:50:24] Initialized CSystemAudioDeviceController: 0
[2026-03-23 04:50:24] Initialized CSystemDisplayController: 0
[2026-03-23 04:50:24] Initializing bluetooth manager: stub
[2026-03-23 04:50:24] Initialized CSystemPerfController: 0
[2026-03-23 04:50:24] Initialized CSteamUINetworkController: 1
[2026-03-23 04:50:24] Initialized CSystemReportController
[2026-03-23 04:50:24] CGamescopeController: set HDR Enabled: 1
[2026-03-23 04:50:24] CGamescopeController: initalized implementation: linux
[2026-03-23 04:50:28] Allow drive unmount: 0
[2026-03-23 04:50:28] Allow drive adopt: 0
[2026-03-23 04:50:28] Trim supported: 0 - 
[2026-03-23 04:50:28] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-23 04:50:28] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-23 04:50:28] CGamescopeController: set include steamui in screenshots: 0
[2026-03-23 04:50:28] CGamescopeController: set allow tearing: 0
[2026-03-23 04:50:28] CGamescopeController: set composite debug: 0
[2026-03-23 04:50:28] CGamescopeController: set composite force: 0
[2026-03-23 06:19:03] Suspend notification: entering
[2026-03-23 08:59:37] Suspend notification: resuming
[2026-03-23 16:13:03] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-23 16:16:07] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-23 16:17:35] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-23 18:45:08] Suspend notification: entering
[2026-03-23 18:56:14] Suspend notification: resuming
[2026-03-23 20:00:29] Suspend notification: entering
[2026-03-24 11:21:36] Suspend notification: resuming


[2026-03-24 11:24:01] Client version: 1774306123
[2026-03-24 11:24:01] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-24 11:24:01] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-24 11:24:01] Initialized CSystemDockManagerController: 0
[2026-03-24 11:24:01] Initialized CSystemAudioDeviceController: 0
[2026-03-24 11:24:01] Initialized CSystemDisplayController: 0
[2026-03-24 11:24:01] Initializing bluetooth manager: stub
[2026-03-24 11:24:01] Initialized CSystemPerfController: 0
[2026-03-24 11:24:01] Initialized CSteamUINetworkController: 1
[2026-03-24 11:24:01] Initialized CSystemReportController
[2026-03-24 11:24:01] CGamescopeController: set HDR Enabled: 1
[2026-03-24 11:24:01] CGamescopeController: initalized implementation: linux
[2026-03-24 11:24:06] Allow drive unmount: 0
[2026-03-24 11:24:06] Allow drive adopt: 0
[2026-03-24 11:24:06] Trim supported: 0 - 
[2026-03-24 11:24:06] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-24 11:24:06] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-24 11:24:06] CGamescopeController: set include steamui in screenshots: 0
[2026-03-24 11:24:06] CGamescopeController: set allow tearing: 0
[2026-03-24 11:24:06] CGamescopeController: set composite debug: 0
[2026-03-24 11:24:06] CGamescopeController: set composite force: 0
[2026-03-24 12:45:04] Suspend notification: entering
[2026-03-24 17:30:23] Suspend notification: resuming
[2026-03-24 20:31:19] Suspend notification: entering
[2026-03-24 20:31:32] Suspend notification: resuming
[2026-03-25 01:43:50] Suspend notification: entering
[2026-03-25 10:59:49] Suspend notification: resuming
[2026-03-25 15:38:31] Suspend notification: entering
[2026-03-25 16:48:48] Suspend notification: resuming
[2026-03-25 18:53:59] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-03-26 12:38:51] Client version: 1774306123
[2026-03-26 12:38:51] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-26 12:38:51] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-26 12:38:51] Initialized CSystemDockManagerController: 0
[2026-03-26 12:38:51] Initialized CSystemAudioDeviceController: 0
[2026-03-26 12:38:51] Initialized CSystemDisplayController: 0
[2026-03-26 12:38:51] Initializing bluetooth manager: stub
[2026-03-26 12:38:51] Initialized CSystemPerfController: 0
[2026-03-26 12:38:51] Initialized CSteamUINetworkController: 1
[2026-03-26 12:38:51] Initialized CSystemReportController
[2026-03-26 12:38:51] CGamescopeController: set HDR Enabled: 1
[2026-03-26 12:38:51] CGamescopeController: initalized implementation: linux
[2026-03-26 12:38:55] Allow drive unmount: 0
[2026-03-26 12:38:55] Allow drive adopt: 0
[2026-03-26 12:38:55] Trim supported: 0 - 
[2026-03-26 12:38:55] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-26 12:38:55] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-26 12:38:55] CGamescopeController: set include steamui in screenshots: 0
[2026-03-26 12:38:55] CGamescopeController: set allow tearing: 0
[2026-03-26 12:38:55] CGamescopeController: set composite debug: 0
[2026-03-26 12:38:55] CGamescopeController: set composite force: 0


[2026-03-26 12:41:33] Client version: 1774306123
[2026-03-26 12:41:33] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-26 12:41:33] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-26 12:41:33] Initialized CSystemDockManagerController: 0
[2026-03-26 12:41:33] Initialized CSystemAudioDeviceController: 0
[2026-03-26 12:41:33] Initialized CSystemDisplayController: 0
[2026-03-26 12:41:33] Initializing bluetooth manager: stub
[2026-03-26 12:41:33] Initialized CSystemPerfController: 0
[2026-03-26 12:41:33] Initialized CSteamUINetworkController: 1
[2026-03-26 12:41:33] Initialized CSystemReportController
[2026-03-26 12:41:33] CGamescopeController: set HDR Enabled: 1
[2026-03-26 12:41:33] CGamescopeController: initalized implementation: linux
[2026-03-26 12:41:37] Allow drive unmount: 0
[2026-03-26 12:41:37] Allow drive adopt: 0
[2026-03-26 12:41:37] Trim supported: 0 - 
[2026-03-26 12:41:37] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-26 12:41:37] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-26 12:41:37] CGamescopeController: set include steamui in screenshots: 0
[2026-03-26 12:41:37] CGamescopeController: set allow tearing: 0
[2026-03-26 12:41:37] CGamescopeController: set composite debug: 0
[2026-03-26 12:41:37] CGamescopeController: set composite force: 0
[2026-03-26 14:29:31] Suspend notification: entering
[2026-03-26 16:24:20] Suspend notification: resuming
[2026-03-26 18:27:17] Suspend notification: entering
[2026-03-26 19:24:53] Suspend notification: resuming
[2026-03-26 20:59:14] Suspend notification: entering
[2026-03-26 21:47:16] Suspend notification: resuming
[2026-03-26 23:36:49] Suspend notification: entering
[2026-03-27 09:11:04] Suspend notification: resuming
[2026-03-27 11:48:13] Suspend notification: entering
[2026-03-27 12:08:16] Suspend notification: resuming


[2026-03-28 09:52:06] Client version: 1774577504
[2026-03-28 09:52:06] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-28 09:52:06] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-28 09:52:06] Initialized CSystemDockManagerController: 0
[2026-03-28 09:52:06] Initialized CSystemAudioDeviceController: 0
[2026-03-28 09:52:06] Initialized CSystemDisplayController: 0
[2026-03-28 09:52:06] Initializing bluetooth manager: stub
[2026-03-28 09:52:06] Initialized CSystemPerfController: 0
[2026-03-28 09:52:06] Initialized CSteamUINetworkController: 1
[2026-03-28 09:52:06] Initialized CSystemReportController
[2026-03-28 09:52:06] CGamescopeController: set HDR Enabled: 1
[2026-03-28 09:52:06] CGamescopeController: initalized implementation: linux
[2026-03-28 09:52:10] Allow drive unmount: 0
[2026-03-28 09:52:10] Allow drive adopt: 0
[2026-03-28 09:52:10] Trim supported: 0 - 
[2026-03-28 09:52:10] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-28 09:52:10] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-28 09:52:10] CGamescopeController: set include steamui in screenshots: 0
[2026-03-28 09:52:10] CGamescopeController: set allow tearing: 0
[2026-03-28 09:52:10] CGamescopeController: set composite debug: 0
[2026-03-28 09:52:10] CGamescopeController: set composite force: 0
[2026-03-28 11:24:14] Suspend notification: entering
[2026-03-28 18:52:46] Suspend notification: resuming
[2026-03-28 19:12:20] Suspend notification: entering
[2026-03-28 19:58:21] Suspend notification: resuming
[2026-03-28 23:11:58] Suspend notification: entering
[2026-03-29 08:51:15] Suspend notification: resuming


[2026-03-29 22:50:54] Client version: 1774577504
[2026-03-29 22:50:54] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-29 22:50:54] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-29 22:50:54] Initialized CSystemDockManagerController: 0
[2026-03-29 22:50:54] Initialized CSystemAudioDeviceController: 0
[2026-03-29 22:50:54] Initialized CSystemDisplayController: 0
[2026-03-29 22:50:54] Initializing bluetooth manager: stub
[2026-03-29 22:50:54] Initialized CSystemPerfController: 0
[2026-03-29 22:50:54] Initialized CSteamUINetworkController: 1
[2026-03-29 22:50:54] Initialized CSystemReportController
[2026-03-29 22:50:54] CGamescopeController: set HDR Enabled: 1
[2026-03-29 22:50:54] CGamescopeController: initalized implementation: linux
[2026-03-29 22:50:58] Allow drive unmount: 0
[2026-03-29 22:50:58] Allow drive adopt: 0
[2026-03-29 22:50:58] Trim supported: 0 - 
[2026-03-29 22:50:58] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-29 22:50:59] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-29 22:50:59] CGamescopeController: set include steamui in screenshots: 0
[2026-03-29 22:50:59] CGamescopeController: set allow tearing: 0
[2026-03-29 22:50:59] CGamescopeController: set composite debug: 0
[2026-03-29 22:50:59] CGamescopeController: set composite force: 0
[2026-03-30 00:52:03] Suspend notification: entering
[2026-03-30 09:33:02] Suspend notification: resuming
[2026-03-30 11:44:06] Suspend notification: entering
[2026-03-30 11:48:47] Suspend notification: resuming
[2026-03-30 14:03:38] Suspend notification: entering
[2026-03-30 15:40:36] Suspend notification: resuming
[2026-03-30 15:51:25] Suspend notification: entering
[2026-03-30 17:02:33] Suspend notification: resuming
[2026-03-30 17:26:29] Suspend notification: entering
[2026-03-30 17:26:38] Suspend notification: resuming
[2026-03-30 17:26:42] Suspend notification: entering
[2026-03-30 18:04:08] Suspend notification: resuming
[2026-03-30 19:26:05] Suspend notification: entering
[2026-03-30 19:53:29] Suspend notification: resuming


[2026-03-31 15:20:14] Client version: 1774577504
[2026-03-31 15:20:14] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-03-31 15:20:14] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-31 15:20:14] Initialized CSystemDockManagerController: 0
[2026-03-31 15:20:14] Initialized CSystemAudioDeviceController: 0
[2026-03-31 15:20:14] Initialized CSystemDisplayController: 0
[2026-03-31 15:20:14] Initializing bluetooth manager: stub
[2026-03-31 15:20:14] Initialized CSystemPerfController: 0
[2026-03-31 15:20:14] Initialized CSteamUINetworkController: 1
[2026-03-31 15:20:14] Initialized CSystemReportController
[2026-03-31 15:20:14] CGamescopeController: set HDR Enabled: 1
[2026-03-31 15:20:14] CGamescopeController: initalized implementation: linux
[2026-03-31 15:20:18] Allow drive unmount: 0
[2026-03-31 15:20:18] Allow drive adopt: 0
[2026-03-31 15:20:18] Trim supported: 0 - 
[2026-03-31 15:20:18] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-03-31 15:20:18] CGamescopeController: set unified framerate UI enabled: 1
[2026-03-31 15:20:18] CGamescopeController: set include steamui in screenshots: 0
[2026-03-31 15:20:18] CGamescopeController: set allow tearing: 0
[2026-03-31 15:20:18] CGamescopeController: set composite debug: 0
[2026-03-31 15:20:18] CGamescopeController: set composite force: 0
[2026-03-31 16:19:20] Suspend notification: entering
[2026-03-31 16:57:01] Suspend notification: resuming
[2026-03-31 17:42:55] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-03-31 20:48:09] Suspend notification: entering
[2026-04-01 04:17:23] Suspend notification: resuming
[2026-04-01 04:58:35] Suspend notification: entering
[2026-04-01 11:45:04] Suspend notification: resuming
[2026-04-01 12:01:12] Suspend notification: entering
[2026-04-01 16:29:13] Suspend notification: resuming
[2026-04-01 16:40:16] Suspend notification: entering
[2026-04-01 16:41:25] Suspend notification: resuming
[2026-04-01 17:40:17] Suspend notification: entering
[2026-04-01 17:51:13] Suspend notification: resuming


[2026-04-01 20:26:57] Client version: 1774577504
[2026-04-01 20:26:57] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-01 20:26:57] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-01 20:26:57] Initialized CSystemDockManagerController: 0
[2026-04-01 20:26:57] Initialized CSystemAudioDeviceController: 0
[2026-04-01 20:26:57] Initialized CSystemDisplayController: 0
[2026-04-01 20:26:57] Initializing bluetooth manager: stub
[2026-04-01 20:26:57] Initialized CSystemPerfController: 0
[2026-04-01 20:26:57] Initialized CSteamUINetworkController: 1
[2026-04-01 20:26:57] Initialized CSystemReportController
[2026-04-01 20:26:57] CGamescopeController: set HDR Enabled: 1
[2026-04-01 20:26:57] CGamescopeController: initalized implementation: linux
[2026-04-01 20:27:01] Allow drive unmount: 0
[2026-04-01 20:27:01] Allow drive adopt: 0
[2026-04-01 20:27:01] Trim supported: 0 - 
[2026-04-01 20:27:01] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-01 20:27:01] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-01 20:27:01] CGamescopeController: set include steamui in screenshots: 0
[2026-04-01 20:27:01] CGamescopeController: set allow tearing: 0
[2026-04-01 20:27:01] CGamescopeController: set composite debug: 0
[2026-04-01 20:27:01] CGamescopeController: set composite force: 0
[2026-04-01 22:51:33] Suspend notification: entering
[2026-04-02 08:13:49] Suspend notification: resuming
[2026-04-02 09:10:58] Suspend notification: entering
[2026-04-02 09:23:57] Suspend notification: resuming
[2026-04-02 10:28:07] Suspend notification: entering
[2026-04-02 18:17:59] Suspend notification: resuming
[2026-04-02 22:22:37] Suspend notification: entering
[2026-04-03 09:44:24] Suspend notification: resuming
[2026-04-03 13:18:18] Suspend notification: entering
[2026-04-03 14:42:19] Suspend notification: resuming
[2026-04-03 23:41:25] Suspend notification: entering
[2026-04-04 09:49:40] Suspend notification: resuming
[2026-04-04 13:11:12] Suspend notification: entering
[2026-04-04 14:56:34] Suspend notification: resuming
[2026-04-04 21:05:55] Suspend notification: entering
[2026-04-05 08:30:25] Suspend notification: resuming
[2026-04-05 13:18:47] Suspend notification: entering
[2026-04-05 13:19:04] Suspend notification: resuming
[2026-04-05 13:52:45] Suspend notification: entering
[2026-04-05 15:59:00] Suspend notification: resuming
[2026-04-05 22:54:21] Suspend notification: entering
[2026-04-06 08:53:30] Suspend notification: resuming
[2026-04-06 13:33:43] Suspend notification: entering
[2026-04-06 13:54:50] Suspend notification: resuming
[2026-04-06 15:00:50] Suspend notification: entering
[2026-04-06 17:11:07] Suspend notification: resuming
[2026-04-06 18:43:40] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-06 23:52:14] Suspend notification: entering
[2026-04-07 11:14:40] Suspend notification: resuming
[2026-04-07 13:25:36] Suspend notification: entering
[2026-04-07 15:13:23] Suspend notification: resuming
[2026-04-07 17:06:21] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-07 19:41:23] Suspend notification: entering
[2026-04-07 20:31:50] Suspend notification: resuming
[2026-04-07 21:51:58] Suspend notification: entering
[2026-04-07 22:00:55] Suspend notification: resuming


[2026-04-08 10:59:29] Client version: 1775175108
[2026-04-08 10:59:29] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-08 10:59:29] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-08 10:59:29] Initialized CSystemDockManagerController: 0
[2026-04-08 10:59:29] Initialized CSystemAudioDeviceController: 0
[2026-04-08 10:59:29] Initialized CSystemDisplayController: 0
[2026-04-08 10:59:29] Initializing bluetooth manager: stub
[2026-04-08 10:59:29] Initialized CSystemPerfController: 0
[2026-04-08 10:59:29] Initialized CSteamUINetworkController: 1
[2026-04-08 10:59:29] Initialized CSystemReportController
[2026-04-08 10:59:29] CGamescopeController: set HDR Enabled: 1
[2026-04-08 10:59:29] CGamescopeController: initalized implementation: linux
[2026-04-08 10:59:33] Allow drive unmount: 0
[2026-04-08 10:59:33] Allow drive adopt: 0
[2026-04-08 10:59:33] Trim supported: 0 - 
[2026-04-08 10:59:33] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-08 10:59:34] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-08 10:59:34] CGamescopeController: set include steamui in screenshots: 0
[2026-04-08 10:59:34] CGamescopeController: set allow tearing: 0
[2026-04-08 10:59:34] CGamescopeController: set composite debug: 0
[2026-04-08 10:59:34] CGamescopeController: set composite force: 0


[2026-04-08 20:19:58] Client version: 1775605734
[2026-04-08 20:19:58] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-08 20:19:58] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-08 20:19:58] Initialized CSystemDockManagerController: 0
[2026-04-08 20:19:58] Initialized CSystemAudioDeviceController: 0
[2026-04-08 20:19:58] Initialized CSystemDisplayController: 0
[2026-04-08 20:19:58] Initializing bluetooth manager: stub
[2026-04-08 20:19:58] Initialized CSystemPerfController: 0
[2026-04-08 20:19:58] Initialized CSteamUINetworkController: 1
[2026-04-08 20:19:58] Initialized CSystemReportController
[2026-04-08 20:19:58] CGamescopeController: set HDR Enabled: 1
[2026-04-08 20:19:58] CGamescopeController: initalized implementation: linux
[2026-04-08 20:20:04] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-08 20:20:04] CGamescopeController: set include steamui in screenshots: 0
[2026-04-08 20:20:04] CGamescopeController: set allow tearing: 0
[2026-04-08 20:20:04] CGamescopeController: set composite debug: 0
[2026-04-08 20:20:04] CGamescopeController: set composite force: 0
[2026-04-08 20:20:04] Allow drive unmount: 0
[2026-04-08 20:20:04] Allow drive adopt: 0
[2026-04-08 20:20:04] Trim supported: 0 - 
[2026-04-08 20:20:04] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-08 20:20:16] CGamescopeController: YldSetBlurParams: mode:0 radius:0 duration:0
[2026-04-08 20:20:16] CGamescopeController: YldSetBlurParams: mode:0 radius:0 duration:0
[2026-04-08 20:20:19] CGamescopeController: YldSetBlurParams: mode:0 radius:0 duration:0
[2026-04-08 20:20:20] CGamescopeController: YldSetBlurParams: mode:0 radius:0 duration:0
[2026-04-08 21:00:01] Suspend notification: entering
[2026-04-08 21:30:38] Suspend notification: resuming
[2026-04-09 00:01:14] Suspend notification: entering
[2026-04-09 04:15:26] Suspend notification: resuming
[2026-04-09 05:01:34] Suspend notification: entering
[2026-04-09 12:09:27] Suspend notification: resuming
[2026-04-09 13:47:24] Suspend notification: entering
[2026-04-09 18:15:48] Suspend notification: resuming
[2026-04-09 19:16:30] Suspend notification: entering
[2026-04-09 19:42:33] Suspend notification: resuming


[2026-04-10 11:00:42] Client version: 1775703228
[2026-04-10 11:00:42] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-10 11:00:42] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-10 11:00:42] Initialized CSystemDockManagerController: 0
[2026-04-10 11:00:42] Initialized CSystemAudioDeviceController: 0
[2026-04-10 11:00:42] Initialized CSystemDisplayController: 0
[2026-04-10 11:00:42] Initializing bluetooth manager: stub
[2026-04-10 11:00:42] Initialized CSystemPerfController: 0
[2026-04-10 11:00:42] Initialized CSteamUINetworkController: 1
[2026-04-10 11:00:42] Initialized CSystemReportController
[2026-04-10 11:00:42] CGamescopeController: set HDR Enabled: 1
[2026-04-10 11:00:42] CGamescopeController: initalized implementation: linux
[2026-04-10 11:00:47] Allow drive unmount: 0
[2026-04-10 11:00:47] Allow drive adopt: 0
[2026-04-10 11:00:47] Trim supported: 0 - 
[2026-04-10 11:00:47] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-10 11:00:47] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-10 11:00:47] CGamescopeController: set include steamui in screenshots: 0
[2026-04-10 11:00:47] CGamescopeController: set allow tearing: 0
[2026-04-10 11:00:47] CGamescopeController: set composite debug: 0
[2026-04-10 11:00:47] CGamescopeController: set composite force: 0
[2026-04-10 13:00:02] Suspend notification: entering
[2026-04-10 15:50:42] Suspend notification: resuming
[2026-04-10 18:38:20] Suspend notification: entering
[2026-04-10 19:00:38] Suspend notification: resuming
[2026-04-10 23:01:55] Suspend notification: entering
[2026-04-13 12:42:06] Suspend notification: resuming
[2026-04-13 15:35:11] Suspend notification: entering
[2026-04-13 16:14:53] Suspend notification: resuming
[2026-04-13 16:16:47] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-13 17:10:29] Suspend notification: entering
[2026-04-13 17:53:13] Suspend notification: resuming
[2026-04-13 21:57:08] Suspend notification: entering
[2026-04-14 04:26:49] Suspend notification: resuming
[2026-04-14 05:02:56] Suspend notification: entering
[2026-04-14 12:11:12] Suspend notification: resuming
[2026-04-14 15:09:03] Suspend notification: entering
[2026-04-14 17:02:59] Suspend notification: resuming
[2026-04-14 20:31:32] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:34:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:34:25] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:34:36] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:34:48] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:35:20] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_COLOR_APP_WANTS_HDR_FEEDBACK
[2026-04-14 20:35:20] CGamescopeControllerLinux::YldGetState(): app-wants: 0
[2026-04-14 20:36:56] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-04-14 20:43:11] Client version: 1775946595
[2026-04-14 20:43:11] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 20:43:11] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:43:11] Initialized CSystemDockManagerController: 0
[2026-04-14 20:43:11] Initialized CSystemAudioDeviceController: 0
[2026-04-14 20:43:11] Initialized CSystemDisplayController: 0
[2026-04-14 20:43:11] Initializing bluetooth manager: stub
[2026-04-14 20:43:11] Initialized CSystemPerfController: 0
[2026-04-14 20:43:11] Initialized CSteamUINetworkController: 1
[2026-04-14 20:43:11] Initialized CSystemReportController
[2026-04-14 20:43:11] CGamescopeController: set HDR Enabled: 1
[2026-04-14 20:43:11] CGamescopeController: initalized implementation: linux
[2026-04-14 20:43:15] Allow drive unmount: 0
[2026-04-14 20:43:15] Allow drive adopt: 0
[2026-04-14 20:43:15] Trim supported: 0 - 
[2026-04-14 20:43:15] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 20:43:15] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 20:43:15] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 20:43:15] CGamescopeController: set allow tearing: 0
[2026-04-14 20:43:15] CGamescopeController: set composite debug: 0
[2026-04-14 20:43:15] CGamescopeController: set composite force: 0
[2026-04-14 20:46:12] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 20:53:39] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-04-14 21:04:01] Client version: 1775946595
[2026-04-14 21:04:01] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 21:04:01] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:04:01] Initialized CSystemDockManagerController: 0
[2026-04-14 21:04:01] Initialized CSystemAudioDeviceController: 0
[2026-04-14 21:04:01] Initialized CSystemDisplayController: 0
[2026-04-14 21:04:01] Initializing bluetooth manager: stub
[2026-04-14 21:04:01] Initialized CSystemPerfController: 0
[2026-04-14 21:04:01] Initialized CSteamUINetworkController: 1
[2026-04-14 21:04:01] Initialized CSystemReportController
[2026-04-14 21:04:01] CGamescopeController: set HDR Enabled: 1
[2026-04-14 21:04:01] CGamescopeController: initalized implementation: linux
[2026-04-14 21:04:05] Allow drive unmount: 0
[2026-04-14 21:04:05] Allow drive adopt: 0
[2026-04-14 21:04:05] Trim supported: 0 - 
[2026-04-14 21:04:05] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 21:04:05] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 21:04:05] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 21:04:05] CGamescopeController: set allow tearing: 0
[2026-04-14 21:04:05] CGamescopeController: set composite debug: 0
[2026-04-14 21:04:05] CGamescopeController: set composite force: 0
[2026-04-14 21:04:26] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:06:34] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:09:23] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-04-14 21:14:04] Client version: 1775946595
[2026-04-14 21:14:04] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 21:14:04] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:14:04] Initialized CSystemDockManagerController: 0
[2026-04-14 21:14:04] Initialized CSystemAudioDeviceController: 0
[2026-04-14 21:14:04] Initialized CSystemDisplayController: 0
[2026-04-14 21:14:04] Initializing bluetooth manager: stub
[2026-04-14 21:14:04] Initialized CSystemPerfController: 0
[2026-04-14 21:14:04] Initialized CSteamUINetworkController: 1
[2026-04-14 21:14:04] Initialized CSystemReportController
[2026-04-14 21:14:04] CGamescopeController: set HDR Enabled: 1
[2026-04-14 21:14:04] CGamescopeController: initalized implementation: linux
[2026-04-14 21:14:08] Allow drive unmount: 0
[2026-04-14 21:14:08] Allow drive adopt: 0
[2026-04-14 21:14:08] Trim supported: 0 - 
[2026-04-14 21:14:08] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 21:14:08] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 21:14:08] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 21:14:08] CGamescopeController: set allow tearing: 0
[2026-04-14 21:14:08] CGamescopeController: set composite debug: 0
[2026-04-14 21:14:08] CGamescopeController: set composite force: 0
[2026-04-14 21:14:23] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:38:18] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:42:26] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:43:30] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:46:59] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_COLOR_APP_WANTS_HDR_FEEDBACK
[2026-04-14 21:46:59] CGamescopeControllerLinux::YldGetState(): app-wants: 0


[2026-04-14 21:51:50] Client version: 1775946595
[2026-04-14 21:51:50] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 21:51:50] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:51:50] Initialized CSystemDockManagerController: 0
[2026-04-14 21:51:50] Initialized CSystemAudioDeviceController: 0
[2026-04-14 21:51:50] Initialized CSystemDisplayController: 0
[2026-04-14 21:51:50] Initializing bluetooth manager: stub
[2026-04-14 21:51:50] Initialized CSystemPerfController: 0
[2026-04-14 21:51:50] Initialized CSteamUINetworkController: 1
[2026-04-14 21:51:50] Initialized CSystemReportController
[2026-04-14 21:51:50] CGamescopeController: set HDR Enabled: 1
[2026-04-14 21:51:50] CGamescopeController: initalized implementation: linux
[2026-04-14 21:51:54] Allow drive unmount: 0
[2026-04-14 21:51:54] Allow drive adopt: 0
[2026-04-14 21:51:54] Trim supported: 0 - 
[2026-04-14 21:51:54] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 21:51:54] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 21:51:54] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 21:51:54] CGamescopeController: set allow tearing: 0
[2026-04-14 21:51:54] CGamescopeController: set composite debug: 0
[2026-04-14 21:51:54] CGamescopeController: set composite force: 0
[2026-04-14 21:52:13] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:52:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_COLOR_APP_WANTS_HDR_FEEDBACK
[2026-04-14 21:52:52] CGamescopeControllerLinux::YldGetState(): app-wants: 0
[2026-04-14 21:56:11] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 21:56:20] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_COLOR_APP_WANTS_HDR_FEEDBACK
[2026-04-14 21:56:20] CGamescopeControllerLinux::YldGetState(): app-wants: 0
[2026-04-14 22:10:17] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:10:30] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-04-14 22:12:37] Client version: 1775946595
[2026-04-14 22:12:37] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 22:12:37] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:12:37] Initialized CSystemDockManagerController: 0
[2026-04-14 22:12:37] Initialized CSystemAudioDeviceController: 0
[2026-04-14 22:12:37] Initialized CSystemDisplayController: 0
[2026-04-14 22:12:37] Initializing bluetooth manager: stub
[2026-04-14 22:12:37] Initialized CSystemPerfController: 0
[2026-04-14 22:12:37] Initialized CSteamUINetworkController: 1
[2026-04-14 22:12:37] Initialized CSystemReportController
[2026-04-14 22:12:37] CGamescopeController: set HDR Enabled: 1
[2026-04-14 22:12:37] CGamescopeController: initalized implementation: linux
[2026-04-14 22:12:41] Allow drive unmount: 0
[2026-04-14 22:12:41] Allow drive adopt: 0
[2026-04-14 22:12:41] Trim supported: 0 - 
[2026-04-14 22:12:41] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 22:12:41] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 22:12:41] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 22:12:41] CGamescopeController: set allow tearing: 0
[2026-04-14 22:12:41] CGamescopeController: set composite debug: 0
[2026-04-14 22:12:41] CGamescopeController: set composite force: 0
[2026-04-14 22:12:57] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:14:14] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:15:22] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:15:59] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-04-14 22:18:10] Client version: 1775946595
[2026-04-14 22:18:10] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 22:18:10] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:18:10] Initialized CSystemDockManagerController: 0
[2026-04-14 22:18:10] Initialized CSystemAudioDeviceController: 0
[2026-04-14 22:18:10] Initialized CSystemDisplayController: 0
[2026-04-14 22:18:10] Initializing bluetooth manager: stub
[2026-04-14 22:18:10] Initialized CSystemPerfController: 0
[2026-04-14 22:18:10] Initialized CSteamUINetworkController: 1
[2026-04-14 22:18:10] Initialized CSystemReportController
[2026-04-14 22:18:10] CGamescopeController: set HDR Enabled: 1
[2026-04-14 22:18:10] CGamescopeController: initalized implementation: linux
[2026-04-14 22:18:14] Allow drive unmount: 0
[2026-04-14 22:18:14] Allow drive adopt: 0
[2026-04-14 22:18:14] Trim supported: 0 - 
[2026-04-14 22:18:14] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 22:18:14] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 22:18:14] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 22:18:14] CGamescopeController: set allow tearing: 0
[2026-04-14 22:18:14] CGamescopeController: set composite debug: 0
[2026-04-14 22:18:14] CGamescopeController: set composite force: 0
[2026-04-14 22:18:38] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING


[2026-04-14 22:20:19] Client version: 1775946595
[2026-04-14 22:20:19] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-14 22:20:19] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 22:20:19] Initialized CSystemDockManagerController: 0
[2026-04-14 22:20:19] Initialized CSystemAudioDeviceController: 0
[2026-04-14 22:20:19] Initialized CSystemDisplayController: 0
[2026-04-14 22:20:19] Initializing bluetooth manager: stub
[2026-04-14 22:20:19] Initialized CSystemPerfController: 0
[2026-04-14 22:20:19] Initialized CSteamUINetworkController: 1
[2026-04-14 22:20:19] Initialized CSystemReportController
[2026-04-14 22:20:19] CGamescopeController: set HDR Enabled: 1
[2026-04-14 22:20:19] CGamescopeController: initalized implementation: linux
[2026-04-14 22:20:23] Allow drive unmount: 0
[2026-04-14 22:20:23] Allow drive adopt: 0
[2026-04-14 22:20:23] Trim supported: 0 - 
[2026-04-14 22:20:23] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-14 22:20:23] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-14 22:20:23] CGamescopeController: set include steamui in screenshots: 0
[2026-04-14 22:20:23] CGamescopeController: set allow tearing: 0
[2026-04-14 22:20:23] CGamescopeController: set composite debug: 0
[2026-04-14 22:20:23] CGamescopeController: set composite force: 0
[2026-04-14 22:20:49] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-14 23:48:00] Suspend notification: entering
[2026-04-15 10:36:39] Suspend notification: resuming
[2026-04-15 13:47:47] Suspend notification: entering
[2026-04-15 14:59:18] Suspend notification: resuming
[2026-04-15 17:16:42] Suspend notification: entering
[2026-04-15 18:32:00] Suspend notification: resuming


[2026-04-15 18:35:28] Client version: 1775946595
[2026-04-15 18:35:28] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VIEWPORT_SUPPORTED
[2026-04-15 18:35:28] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-15 18:35:28] Initialized CSystemDockManagerController: 0
[2026-04-15 18:35:28] Initialized CSystemAudioDeviceController: 0
[2026-04-15 18:35:28] Initialized CSystemDisplayController: 0
[2026-04-15 18:35:28] Initializing bluetooth manager: stub
[2026-04-15 18:35:28] Initialized CSystemPerfController: 0
[2026-04-15 18:35:28] Initialized CSteamUINetworkController: 1
[2026-04-15 18:35:28] Initialized CSystemReportController
[2026-04-15 18:35:28] CGamescopeController: set HDR Enabled: 1
[2026-04-15 18:35:28] CGamescopeController: initalized implementation: linux
[2026-04-15 18:35:32] Allow drive unmount: 0
[2026-04-15 18:35:32] Allow drive adopt: 0
[2026-04-15 18:35:32] Trim supported: 0 - 
[2026-04-15 18:35:32] RescheduleTrimAll: ignoring request because trim is unsupported
[2026-04-15 18:35:32] CGamescopeController: set unified framerate UI enabled: 1
[2026-04-15 18:35:32] CGamescopeController: set include steamui in screenshots: 0
[2026-04-15 18:35:32] CGamescopeController: set allow tearing: 0
[2026-04-15 18:35:32] CGamescopeController: set composite debug: 0
[2026-04-15 18:35:32] CGamescopeController: set composite force: 0
[2026-04-15 18:35:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-15 18:40:41] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-15 18:45:15] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
[2026-04-15 18:48:52] Error: CX11WindowProperty: failed to read window property: GAMESCOPE_VROVERLAY_FORWARDING
