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<html>
<head>
<attribute>
<title>F# Compiler Source Drop, (3.1)</title>
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<body>
<h1>F# Compiler + Library Open Contribution Repository</h1>
<p>This repo is a place where you can contribute to the F# compiler. </p>
<p>The compiler is normally compiled as a set of .NET 4.0 components.</p>
<p><b>Before we start, are sure you're in the right place?</b></p>
<ul>
<li>To learn what F# is and why it's interesting, go to <a href="http://fsharp.org">fsharp.org</a> </li>
<li>To get a free F# environment, go to <a href="http://fsharp.org/use/windows">fsharp.org</a> </li>
<li>If you want to to use F# in Visual Studio 2010, 2012 or 2013, go to <a href="http://fsharp.net">fsharp.net</a>.</li>
</ul>
<p>
To emphasize, this distribution should not be seen as a way to "get" an F#
compiler for immediate use. For that you're better going to <a href="http://fsharp.org">fsharp.org</a>.
</p>
<p>
<b>License:</b> Contributions made to this repo are subject to terms and conditions of the Apache License, Version 2.0. A
copy of the license can be found in the <a href="license.html">License.html</a> file at the root of this distribution.
By using this source code in any fashion, you are agreeing to be bound
by the terms of the Apache License, Version 2.0. You must not remove this notice, or any other, from this software.
</p>
<p>
<b>Questions?</b> If you have questions about the source code, please ask in the issues and discussion forums.
<h3>Compilation Instrucitons</h3>
<p>When you build the compiler using the standard instructions below, you get <tt>fsc.exe</tt>, <tt>fsi.exe</tt>, <tt>FSharp.Core.dll</tt>, <tt>FSharp.Compiler.dll</tt> and some related DLLs.</p>
<p>
The compiler binaries produced are "private" and
strong-named signed with a test key (src\fsharp\test.snk). They use CLI assembly version nunmber 2.9.9.999. You can place these components in the GAC but they will not replace
the components used by normal Visual Studio or normal F# programs.
</p>
<h3>Steps - Building a Proto Compiler </h3>
<pre>
cd src
gacutil /i ..\lkg\FSharp-2.0.50726.900\bin\FSharp.Core.dll
msbuild fsharp-proto-build.proj
</pre>
<p>Note: Make sure you run the .NET 4.0 msbuild.exe, e.g. <tt>C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</tt>.</p>
<p>Optional: NGEN the Proto Compiler for faster future startup (optional)</p>
<pre>
ngen install ..\Proto\net40\bin\fsc-proto.exe
</pre>
<h3>Steps - Building the F# Core Library</h3>
<p>This uses the proto compiler to build the FSharp.Core library, for .NET 4.0 and .NET 2.0.</p>
<pre>
msbuild fsharp-library-build.proj /p:TargetFramework=net40
msbuild fsharp-library-build.proj /p:TargetFramework=net20
</pre>
<p>Note: Make sure you run the .NET 4.0 msbuild.exe, e.g. <tt>C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</tt>.</p>
<h3>Steps - Building the F# Compiler</h3>
<p>This uses the proto compiler to build the FSharp.Compiler.dll and fsc.exe to run on for Mono/.NET 4.0.</p>
<pre>
msbuild fsharp-compiler-build.proj /p:TargetFramework=net40
</pre>
<p>Note: Make sure you run the .NET 4.0 msbuild.exe, e.g. <tt>C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</tt>.</p>
<h3>Notes on the build</h3>
<p>
The prerequisites and build command line for compiling the source (on Windows) are shown
later in this README. Here's the logic of the build:
</p>
<ul>
<li>We first need an existing F# compiler, using the one in the 'lkg' directory. Let's assume this compiler has an FSharp.Core.dll with version X.</li>
<li>
We use this compiler to compile the source in this distribution, to produce a "proto" compiler, in the Proto
directory. When run, this compiler still relies on the FSharp.Core.dll with version X.
</li>
<li>
We use the proto compiler to compile the source for FSharp.Core.dll in this distribution, producing
an FSharp.Core.dll with the version identified in src\source-build-version, usually 1.9.999.
</li>
<li>
We use the proto compiler to compile the source for FSharp.Compiler.dll, fsc.exe, fsi.exe and other
binaries found in this distribution. When run, these binaries will rely on the FSharp.Core.dll with version
1.9.999. This is good, since it means the 1.9.999 binaries now form a consistent, bootstrapped compiler. If
you like you should now be able to throw away the compiler with version X.
</li>
</ul>
<p>
Some additional tools are required to build the compiler, notably fslex.exe, fsyacc.exe,
FSharp.PowerPack.Build.Tasks.dll, FsSrGen.exe, FSharp.SRGen.Build.Tasks.dll and the other
tools found in the lkg directory. These are "Last Known Good" binaries created from a version of the F# Power Pack
on CodePlex. If you like you can throw away these binaries and use your own compiled versions of these.
tools.
</p>
<h3>Use</h3>
<p>Here are some simple tests to validate what you have built by checking <tt>fsi.exe</tt> (F# Interactive) starts up:</p>
<pre>
ngen install ..\Debug\net40\bin\fsi.exe
..\Debug\net40\bin\fsi.exe
1 + 1;;
#q;;
..\Debug\net40\bin\fsi.exe /help
..\Debug\net40\bin\fsc.exe /help
echo printfn "hello world" > hello.fs
..\Debug\net40\bin\fsc.exe hello.fs
copy ..\Debug\net40\bin\FSharp.Core.dll .
hello.exe
del /q FSharp.Core.dll
</pre>
<h3>Running Tests </h3>
<p>TBD</p>
<h3>Some alternative Steps - Building an optimized (Release) compiler for .NET 4.0 profile</h3>
<pre>
msbuild fsharp-compiler-build.proj /p:TargetFramework=net40 /p:Configuration=Release
ngen install ..\Release\net40\bin\fsi.exe
..\Release\net40\bin\fsi.exe
1 + 1;;
#q;;
..\Release\net40\bin\fsi.exe /help
..\Release\net40\bin\fsc.exe /help
echo printfn "hello world" > hello.fs
..\Release\net40\bin\fsc.exe hello.fs
copy ..\Release\net40\bin\FSharp.Core.dll .
hello.exe
del /q FSharp.Core.dll
</pre>
</body>