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Copy pathGame_refactoring01.java
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133 lines (101 loc) · 3.41 KB
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package game;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Scanner;
import java.util.Set;
public class Game_refactoring01 {
// 메소드를 여러개 만들어서 하긴 했는데 static을 너무 많이 쓴건 아닌지 껄적지근함. static써보는거 처음.
public static Scanner scanner = new Scanner(System.in);
public static final int LENGTH_OF_NUMBER = 3;
public static final int MIN_NUMBER_RANGE = 1;
public static final int MAX_NUMBER_RANGE = 9;
public static Integer[] randomNumberArr = new Integer[LENGTH_OF_NUMBER];
public static String playNumStr;
public static String[] playNumStrArr;
public static int[] playNumIntArr = new int[LENGTH_OF_NUMBER];
public static int strike = 0;
public static int ball = 0;
public static void main(String[] args) {
start();
}
public static void start() {
createRndNumber();
play();
}
public static void createRndNumber() {
List<Integer> oneToNine = new ArrayList<>();
for(int i=MIN_NUMBER_RANGE; i<=MAX_NUMBER_RANGE; i++) {
oneToNine.add(i);
}
Collections.shuffle(oneToNine);
for(int i=0; i<LENGTH_OF_NUMBER; i++) {
randomNumberArr[i] = oneToNine.get(i);
}
}
public static void play() {
System.out.println("숫자를 입력하세요 : ");
int playNumber = scanner.nextInt();
isValidInput(playNumber);
matchWithRndNumber();
printResult();
isRestart();
}
public static void isValidInput(int playNumber) {
playNumStr = String.valueOf(playNumber);
playNumStrArr = playNumStr.split("");
List<String> playNumStrList = Arrays.asList(playNumStrArr);
Set<String> playNumStrSet = new HashSet<>(playNumStrList);
if(playNumStr.contains("0")) {
throw new IllegalArgumentException("0은 입력할 수 없습니다.");
}
if(playNumStrArr.length != LENGTH_OF_NUMBER) {
throw new IllegalArgumentException("세 자리 정수를 입력해주세요");
}
if(playNumStrList.size() != playNumStrSet.size()) {
throw new IllegalArgumentException("같은 숫자는 입력할 수 없습니다.");
}
}
public static void matchWithRndNumber() {
strike = 0;
ball = 0;
List<Integer> randomNumberList = Arrays.asList(randomNumberArr);
for(int i=0; i<LENGTH_OF_NUMBER; i++) {
playNumIntArr[i] = Integer.parseInt(playNumStrArr[i]);
}
for(int i=0; i<LENGTH_OF_NUMBER; i++) {
if(randomNumberList.get(i).equals(playNumIntArr[i])) {
strike++;
}
if(!randomNumberList.get(i).equals(playNumIntArr[i]) && randomNumberList.contains(playNumIntArr[i])) {
ball++;
}
}
}
public static void printResult() {
if(strike == 0 && ball == 0) {
System.out.println("낫싱");
play();
}
if(strike != 3 && (strike != 0 || ball != 0)) {
System.out.println(strike + "스트라이크, " + ball + "볼");
play();
}
if(strike == 3) {
System.out.println("3개의 숫자를 모두 맞히셨습니다!!");
}
}
public static void isRestart() {
System.out.println("게임을 새로 시작하려면 1, 종료하려면 2를 입력하세요.");
int restart = scanner.nextInt();
if(restart == 1) {
start();
}
if(restart == 2) {
System.exit(0);
}
throw new IllegalArgumentException("1 또는 2를 입력해주세요");
}
}