Will this be sunsetted due to Vulkan adoption by official Minecraft? #730
Replies: 3 comments 3 replies
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I would think so (IMS has already ported sodium to vulkan (saw it in a discord post)) |
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I'd assume there'd probably be room for improvement on the official vulkan implementation and there might still be room for a mod like this, though if Sodium is working with vulkan as the other comment says, contributing there might be a more better option. I loved vulkanmod and I'd hope to still see the developer(s) contributing to more! but also this could be a well deserved break |
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Vulkanmod isn't just switching the rendering engine from opengl to vulkan. It's a complete rewrite of the rendering engine. And vulkanmod uses it's own sets of optimizations. So as far as I'm aware Mojang switching to vulkan is a good thing for vulkanmod. Because then the dev doesn't have to fight with the upstream changes as much as it has been so far. It should also improve mod compatibility since then the mods will have to adapt to vulkan(even if it just for vanilla). But let's see what happens in the future. |
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As stated in this article, Minecraft Java will officially be migrating to Vulkan in the summer: https://www.minecraft.net/en-us/article/another-step-towards-vibrant-visuals-for-java-edition
Do we think VulkanMod will wind down development?
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