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[Touch.Client] Add net5 project files. (#65)
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Touch.Client/Directory.Build.props

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<Project>
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<PropertyGroup>
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<BaseIntermediateOutputPath>obj\$(_PlatformName)\</BaseIntermediateOutputPath>
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<OutputPath>bin\$(_PlatformName)\$(Configuration)</OutputPath>
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</PropertyGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.iOS.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0</TargetFramework>
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<DefineConstants>NUNITLITE_NUGET</DefineConstants>
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<LangVersion>latest</LangVersion>
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<!-- Currently, NuGet is not able to restore existing Xamarin.iOS packages for a .NET 5 project, so use AssetTargetFallback to tell NuGet that the existing packages work -->
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<AssetTargetFallback>xamarinios10;$(AssetTargetFallback)</AssetTargetFallback>
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<AssemblyName>Touch.Client</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\NUnitLite\TouchRunner\HttpTextWriter.cs">
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<Link>HttpTextWriter.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\NUnitOutputTextWriter.cs">
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<Link>NUnitOutputTextWriter.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\Options.cs">
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<Link>Options.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TcpTextWriter.cs">
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<Link>TcpTextWriter.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestCaseElement.cs">
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<Link>TestCaseElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestElement.cs">
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<Link>TestElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestResultElement.cs">
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<Link>TestResultElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestRocks.cs">
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<Link>TestRocks.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestSuiteElement.cs">
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<Link>TestSuiteElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TouchOptions.cs">
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<Link>TouchOptions.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TouchRunner.cs">
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<Link>TouchRunner.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TouchViewController.cs">
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<Link>TouchViewController.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="NUnitLite">
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<Version>3.12.0</Version>
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</PackageReference>
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<PackageReference Include="MonoTouch.Dialog" CopyLocal="true" IncludeAssets="all">
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<Version>2.0.0-pre1</Version>
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<IncludeAssets>all</IncludeAssets>
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<CopyLocal>true</CopyLocal>
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</PackageReference>
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<PackageReference Include="NUnit.Extension.NUnitV2ResultWriter">
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<Version>3.6.0</Version>
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</PackageReference>
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</ItemGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.tvOS.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0</TargetFramework>
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<DefineConstants>NUNITLITE_NUGET</DefineConstants>
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<LangVersion>latest</LangVersion>
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<!-- Currently, NuGet is not able to restore existing Xamarin.TVOS packages for a .NET 5 project, so use AssetTargetFallback to tell NuGet that the existing packages work -->
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<AssetTargetFallback>xamarintvos10;$(AssetTargetFallback)</AssetTargetFallback>
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<AssemblyName>Touch.Client</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\NUnitLite\TouchRunner\HttpTextWriter.cs">
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<Link>HttpTextWriter.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\NUnitOutputTextWriter.cs">
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<Link>NUnitOutputTextWriter.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\Options.cs">
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<Link>Options.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TcpTextWriter.cs">
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<Link>TcpTextWriter.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestCaseElement.cs">
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<Link>TestCaseElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestElement.cs">
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<Link>TestElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestResultElement.cs">
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<Link>TestResultElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestRocks.cs">
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<Link>TestRocks.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TestSuiteElement.cs">
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<Link>TestSuiteElement.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TouchOptions.cs">
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<Link>TouchOptions.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TouchRunner.cs">
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<Link>TouchRunner.cs</Link>
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</Compile>
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<Compile Include="..\NUnitLite\TouchRunner\TouchViewController.cs">
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<Link>TouchViewController.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="NUnitLite">
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<Version>3.12.0</Version>
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</PackageReference>
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<PackageReference Include="MonoTouch.Dialog" CopyLocal="true" IncludeAssets="all">
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<Version>2.0.0-pre1</Version>
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<IncludeAssets>all</IncludeAssets>
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<CopyLocal>true</CopyLocal>
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</PackageReference>
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<PackageReference Include="NUnit.Extension.NUnitV2ResultWriter">
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<Version>3.6.0</Version>
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</PackageReference>
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</ItemGroup>
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</Project>

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