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emmy_facade.cpp
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408 lines (325 loc) · 9.29 KB
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/*
* Copyright (c) 2019. tangzx(love.tangzx@qq.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "emmy_debugger/emmy_facade.h"
#include <cstdarg>
#include <cstdint>
#include "nlohmann/json.hpp"
#include "emmy_debugger/transporter/socket_server_transporter.h"
#include "emmy_debugger/transporter/socket_client_transporter.h"
#include "emmy_debugger/transporter/pipeline_server_transporter.h"
#include "emmy_debugger/transporter/pipeline_client_transporter.h"
#include "emmy_debugger/debugger/emmy_debugger.h"
#include "emmy_debugger/debugger/emmy_debugger_lib.h"
#include "emmy_debugger/transporter/transporter.h"
#include "emmy_debugger/api/lua_version.h"
EmmyFacade &EmmyFacade::Get() {
static EmmyFacade instance;
return instance;
}
void EmmyFacade::HookLua(lua_State *L, lua_Debug *ar) {
Get().Hook(L, ar);
}
void EmmyFacade::ReadyLuaHook(lua_State *L, lua_Debug *ar) {
if (!Get().readyHook) {
return;
}
Get().readyHook = false;
auto states = FindAllCoroutine(L);
for (auto state: states) {
lua_sethook(state, HookLua, LUA_MASKCALL | LUA_MASKLINE | LUA_MASKRET, 0);
}
lua_sethook(L, HookLua, LUA_MASKCALL | LUA_MASKLINE | LUA_MASKRET, 0);
auto debugger = Get().GetDebugger(L);
if (debugger) {
debugger->Attach();
}
Get().Hook(L, ar);
}
EmmyFacade::EmmyFacade()
: transporter(nullptr),
isIDEReady(false),
isAPIReady(false),
StartHook(nullptr),
isWaitingForIDE(false),
workMode(WorkMode::EmmyCore),
readyHook(false),
_protoHandler(this) {
}
EmmyFacade::~EmmyFacade() {
}
#ifndef EMMY_USE_LUA_SOURCE
extern "C" bool SetupLuaAPI();
bool EmmyFacade::SetupLuaAPI() {
isAPIReady = ::SetupLuaAPI();
return isAPIReady;
}
#endif
int LuaError(lua_State *L) {
std::string msg = lua_tostring(L, 1);
msg = "[Emmy]" + msg;
lua_getglobal(L, "error");
lua_pushstring(L, msg.c_str());
lua_call(L, 1, 0);
return 0;
}
bool EmmyFacade::TcpListen(lua_State *L, const std::string &host, int port, std::string &err) {
Destroy();
_emmyDebuggerManager.AddDebugger(L);
SetReadyHook(L);
const auto s = std::make_shared<SocketServerTransporter>();
transporter = s;
// s->SetHandler(shared_from_this());
const auto suc = s->Listen(host, port, err);
if (!suc) {
lua_pushcfunction(L, LuaError);
lua_pushstring(L, err.c_str());
lua_call(L, 1, 0);
}
return suc;
}
bool EmmyFacade::TcpSharedListen(lua_State *L, const std::string &host, int port, std::string &err) {
if (transporter == nullptr) {
return TcpListen(L, host, port, err);
}
return true;
}
bool EmmyFacade::TcpConnect(lua_State *L, const std::string &host, int port, std::string &err) {
Destroy();
_emmyDebuggerManager.AddDebugger(L);
SetReadyHook(L);
const auto c = std::make_shared<SocketClientTransporter>();
transporter = c;
// c->SetHandler(shared_from_this());
const auto suc = c->Connect(host, port, err);
if (suc) {
WaitIDE(true);
} else {
lua_pushcfunction(L, LuaError);
lua_pushstring(L, err.c_str());
lua_call(L, 1, 0);
}
return suc;
}
bool EmmyFacade::PipeListen(lua_State *L, const std::string &name, std::string &err) {
Destroy();
_emmyDebuggerManager.AddDebugger(L);
SetReadyHook(L);
const auto p = std::make_shared<PipelineServerTransporter>();
transporter = p;
// p->SetHandler(shared_from_this());
const auto suc = p->pipe(name, err);
return suc;
}
bool EmmyFacade::PipeConnect(lua_State *L, const std::string &name, std::string &err) {
Destroy();
_emmyDebuggerManager.AddDebugger(L);
SetReadyHook(L);
const auto p = std::make_shared<PipelineClientTransporter>();
transporter = p;
// p->SetHandler(shared_from_this());
const auto suc = p->Connect(name, err);
if (suc) {
WaitIDE(true);
}
return suc;
}
void EmmyFacade::WaitIDE(bool force, int timeout) {
if (transporter != nullptr
&& (transporter->IsServerMode() || force)
&& !isWaitingForIDE
&& !isIDEReady) {
isWaitingForIDE = true;
std::unique_lock<std::mutex> lock(waitIDEMutex);
if (timeout > 0)
waitIDECV.wait_for(lock, std::chrono::milliseconds(timeout));
else
waitIDECV.wait(lock);
isWaitingForIDE = false;
}
}
int EmmyFacade::BreakHere(lua_State *L) {
if (!isIDEReady)
return 0;
_emmyDebuggerManager.HandleBreak(L);
return 1;
}
int EmmyFacade::OnConnect(bool suc) {
return 0;
}
int EmmyFacade::OnDisconnect() {
isIDEReady = false;
isWaitingForIDE = false;
_emmyDebuggerManager.OnDisconnect();
_emmyDebuggerManager.RemoveAllBreakpoints();
if (workMode == WorkMode::Attach) {
_emmyDebuggerManager.RemoveAllDebugger();
}
return 0;
}
void EmmyFacade::Destroy() {
OnDisconnect();
if (transporter) {
transporter->Stop();
transporter = nullptr;
}
}
void EmmyFacade::SetWorkMode(WorkMode mode) {
workMode = mode;
}
WorkMode EmmyFacade::GetWorkMode() {
return workMode;
}
void EmmyFacade::InitReq(InitParams & params) {
if (StartHook) {
StartHook();
}
_emmyDebuggerManager.helperCode = params.emmyHelper;
_emmyDebuggerManager.extNames.clear();
_emmyDebuggerManager.extNames = params.ext;
// 这里有个线程安全问题,消息线程和lua 执行线程不是相同线程,但是没有一个锁能让我做同步
// 所以我不能在这里访问lua state 指针的内部结构
//
// 方案:提前为主state 设置hook 利用hook 实现同步
// fix 以上安全问题
StartDebug();
}
void EmmyFacade::ReadyReq() {
isIDEReady = true;
waitIDECV.notify_all();
}
void EmmyFacade::OnReceiveMessage(nlohmann::json document) {
_protoHandler.OnDispatch(document);
}
bool EmmyFacade::OnBreak(std::shared_ptr<Debugger> debugger) {
if (!debugger) {
return false;
}
std::vector<Stack> stacks;
_emmyDebuggerManager.SetHitDebugger(debugger);
debugger->GetStacks(stacks);
auto obj = nlohmann::json::object();
obj["cmd"] = static_cast<int>(MessageCMD::BreakNotify);
obj["stacks"] = JsonProtocol::SerializeArray(stacks);
transporter->Send(int(MessageCMD::BreakNotify), obj);
return true;
}
void EmmyFacade::OnEvalResult(std::shared_ptr<EvalContext> context) {
if (transporter) {
transporter->Send(int(MessageCMD::EvalRsp), context->Serialize());
}
}
void EmmyFacade::SendLog(LogType type, const char *fmt, ...) {
va_list args;
va_start(args, fmt);
char buff[1024] = {0};
vsnprintf(buff, 1024, fmt, args);
va_end(args);
const std::string msg = buff;
auto obj = nlohmann::json::object();
obj["type"] = type;
obj["message"] = msg;
if (transporter) {
transporter->Send(int(MessageCMD::LogNotify), obj);
}
}
void EmmyFacade::OnLuaStateGC(lua_State *L) {
auto debugger = _emmyDebuggerManager.RemoveDebugger(L);
if (debugger) {
debugger->Detach();
}
if (workMode == WorkMode::EmmyCore) {
if (_emmyDebuggerManager.IsDebuggerEmpty()) {
Destroy();
}
}
}
void EmmyFacade::Hook(lua_State *L, lua_Debug *ar) {
auto debugger = GetDebugger(L);
if (debugger) {
if (!debugger->IsRunning()) {
if (GetWorkMode() == WorkMode::EmmyCore) {
if (luaVersion != LuaVersion::LUA_JIT) {
if (debugger->IsMainCoroutine(L)) {
SetReadyHook(L);
}
} else {
SetReadyHook(L);
}
}
return;
}
debugger->Hook(ar, L);
} else {
if (workMode == WorkMode::Attach) {
debugger = _emmyDebuggerManager.AddDebugger(L);
install_emmy_debugger(L);
if (_emmyDebuggerManager.IsRunning()) {
debugger->Start();
debugger->Attach();
}
// send attached notify
auto obj = nlohmann::json::object();
obj["state"] = reinterpret_cast<int64_t>(L);
this->transporter->Send(int(MessageCMD::AttachedNotify), obj);
debugger->Hook(ar, L);
}
}
}
EmmyDebuggerManager &EmmyFacade::GetDebugManager() {
return _emmyDebuggerManager;
}
std::shared_ptr<Debugger> EmmyFacade::GetDebugger(lua_State *L) {
return _emmyDebuggerManager.GetDebugger(L);
}
void EmmyFacade::SetReadyHook(lua_State *L) {
lua_sethook(L, ReadyLuaHook, LUA_MASKCALL | LUA_MASKLINE | LUA_MASKRET, 0);
}
void EmmyFacade::StartDebug() {
_emmyDebuggerManager.SetRunning(true);
readyHook = true;
}
void EmmyFacade::StartupHookMode(int port) {
Destroy();
// 1024 - 65535
while (port > 0xffff) port -= 0xffff;
while (port < 0x400) port += 0x400;
const auto s = std::make_shared<SocketServerTransporter>();
std::string err;
const auto suc = s->Listen("localhost", port, err);
if (suc) {
transporter = s;
// transporter->SetHandler(shared_from_this());
}
}
void EmmyFacade::Attach(lua_State *L) {
if (!this->transporter->IsConnected())
return;
// 这里存在一个问题就是 hook 的时机太早了,globalstate 都还没初始化完毕
if (!isAPIReady) {
// 考虑到emmy_hook use lua source
isAPIReady = install_emmy_debugger(L);
}
lua_sethook(L, EmmyFacade::HookLua, LUA_MASKCALL | LUA_MASKLINE | LUA_MASKRET, 0);
}
bool EmmyFacade::RegisterTypeName(lua_State *L, const std::string &typeName, std::string &err) {
auto debugger = GetDebugger(L);
if (!debugger) {
err = "Debugger does not exist";
return false;
}
const auto suc = debugger->RegisterTypeName(typeName, err);
return suc;
}