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Heuristics should avoid Lut3D transforms #1860

@doug-walker

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@doug-walker

There are some API calls such as GetProcessorToBuiltinColorSpace, isColorSpaceLinear, IdentifyInterchangeSpace, and IdentifyBuiltinColorSpace that generate Processors and evaluate pixel values. These are not currently properly avoiding color spaces where the transform stack involves a Lut3D. On some configs, this may result in very long delays if calling one of these functions.

This issue has been reported in OpenImageIO.

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