Hi,
I noticed some noise in HDR light sources and after further investigation it seems like the 1D LUT linear interpolation method is breaking when subjected to large values, roughly around 65535 / 2: https://sendvid.com/wwqwmxdk
Reproducible using the following Nuke copy / paste:
set cut_paste_input [stack 0]
version 9.0 v4
Read {
inputs 0
file /Users/kelsolaar/Documents/Development/colour-science/colour-ramblings/resources/images/LuxoDoubleChecker.exr
format "3115 1752 0 0 3115 1752 1 "
origset true
version 1
name Read1
selected true
xpos -160
ypos -85
}
EXPTool {
mode Stops
red 7
green 7
blue 7
name Exposure1
selected true
xpos -160
ypos -5
}
OCIOFileTransform {
file /Applications/Nuke10.0v4/Nuke10.0v4.app/Contents/MacOS/plugins/OCIOConfigs/configs/nuke-default/luts/srgb.spi1d
working_space linear
name OCIOFileTransform3
selected true
xpos -160
ypos 19
}
Viewer {
frame 1
frame_range 1-100
name Viewer1
selected true
xpos -160
ypos 43
}
The Luxo Double Checker image is available from Mark’s website: http://rit-mcsl.org/fairchild/HDRPS/Scenes/LuxoDoubleChecker.html
Hi,
I noticed some noise in HDR light sources and after further investigation it seems like the 1D LUT linear interpolation method is breaking when subjected to large values, roughly around 65535 / 2: https://sendvid.com/wwqwmxdk
Reproducible using the following Nuke copy / paste:
The Luxo Double Checker image is available from Mark’s website: http://rit-mcsl.org/fairchild/HDRPS/Scenes/LuxoDoubleChecker.html