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feat: MoE architecture — 4096 experts, top-128 sparse, 4-group hierarchy 4096 experts → router selects top-128 → each runs 16 internal layers → 4 hierarchical groups where expert outputs compose → collapse → token Architecture maps Qwopus's actual MoE structure: Router: 4096×4096 input distance table (which experts respond?) Expert internals: 256×256 per-layer tables (how does each expert think?) Sparse activation: only top-128 of 4096 fire (97% sparsity) Hierarchical meeting: experts compose at 4 intermediate points Performance: 42s for 3 prompts in release (128×16 MatVec per token) → production needs SIMD batching or GPU Output quality still blocked by attractor collapse ("!" dominates). Needs: thinking style temperature + persona routing + ONNX gate correction. https://claude.ai/code/session_01ChLvBfpJS8dQhHxRD4pYNp #110
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feat: MoE architecture — 4096 experts, top-128 sparse, 4-group hierarchy 4096 experts → router selects top-128 → each runs 16 internal layers → 4 hierarchical groups where expert outputs compose → collapse → token Architecture maps Qwopus's actual MoE structure: Router: 4096×4096 input distance table (which experts respond?) Expert internals: 256×256 per-layer tables (how does each expert think?) Sparse activation: only top-128 of 4096 fire (97% sparsity) Hierarchical meeting: experts compose at 4 intermediate points Performance: 42s for 3 prompts in release (128×16 MatVec per token) → production needs SIMD batching or GPU Output quality still blocked by attractor collapse ("!" dominates). Needs: thinking style temperature + persona routing + ONNX gate correction. https://claude.ai/code/session_01ChLvBfpJS8dQhHxRD4pYNp #110
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