Make occupants not deal friendly fire to vehicles and buildings they occupy, by default. Tanks for example cannot damage themselves no matter how close they attack, but AT soldiers in transports (most commonly) deal damage to their vehicle/building when they fire too close. Maybe leave a toggle in GameData in case one desires to keep vanilla behavior.
Make occupants not deal friendly fire to vehicles and buildings they occupy, by default. Tanks for example cannot damage themselves no matter how close they attack, but AT soldiers in transports (most commonly) deal damage to their vehicle/building when they fire too close. Maybe leave a toggle in GameData in case one desires to keep vanilla behavior.