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Terrain-Tinker-Turbo

Game Play Descriptive Doc Game Design Document Video Demo
WebGL Game Play Google Doc GDD Google Doc

Game Mechanics (How to Play)

  • Track construction mechanic:
    • Use the mouse to drag-and-drop track blocks
    • Use R to rotate a selected track block.
  • Movement mechanic:
    • Uses the keyboard W, A, S, D to control Player 1’s vehicle.
    • Uses the keyboard I, J, K, L to control Player 2’s vehicle.
  • Game end mechanic:
    • Whoever arrives at the destination wins the game.

File Structure

.
├── README.md
├── Terrain-Tinker-Turbo-Source  # Open this folder in your Unity Hub
│   ├── Assembly-CSharp-Editor.csproj
│   ├── Assembly-CSharp.csproj
│   ├── Assets
│   ├── Library
│   ├── Logs
│   ├── Packages
│   ├── ProjectSettings
│   ├── Temp
│   ├── Terrain-Tinker-Turbo-Source.sln
│   ├── UserSettings
│   ├── WebGL Builds  # was set to be gitignore
│   └── obj
└── docs  # GitHub Pages Deployment Source (Manually updated)
    ├── Build
    ├── GUID.txt
    ├── ProjectVersion.txt
    ├── TemplateData
    ├── dependencies.txt
    └── index.html

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