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Inventory - Add context menu options for pointers and optics#1328

Merged
jonpas merged 1 commit intomasterfrom
accessories-context-menu
Apr 25, 2020
Merged

Inventory - Add context menu options for pointers and optics#1328
jonpas merged 1 commit intomasterfrom
accessories-context-menu

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@veteran29
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@veteran29 veteran29 commented Apr 25, 2020

When merged this pull request will:

  • title

https://i.imgur.com/1X6U2Xq.mp4

@veteran29 veteran29 added this to the 3.15.2 milestone Apr 25, 2020
@commy2
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commy2 commented Apr 25, 2020

https://i.imgur.com/FtfUJdi.png

Appears to work.

@commy2
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commy2 commented Apr 25, 2020

This branch has not been deployed

@jonpas jonpas changed the title Add inventory context menu options for pointers and optics Inventory - Add context menu options for pointers and optics Apr 25, 2020
@jonpas jonpas merged commit a0ecff5 into master Apr 25, 2020
@jonpas jonpas deleted the accessories-context-menu branch April 25, 2020 19:19
@dedmen
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dedmen commented Apr 26, 2020

How about "next state" instead just add a action for each specific state?

@veteran29
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I don't understand. Can you elaborate?

@PabstMirror
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PabstMirror commented Apr 26, 2020

edit: I think this is what dead means
If an attachment can be 4 different things [light, IR laser, green laser, red laser]
then list all possibilities, instead of "next/previous"

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dedmen commented Apr 27, 2020

Yes that.
Instead of just "Next State"
"Switch to Red Laser"

But we don't have nested context menu? So fear is that it might clutter the menu with too many entries?

@jonpas
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jonpas commented Apr 27, 2020

But we don't have nested context menu? So fear is that it might clutter the menu with too many entries?

It might for attachments with many states, but less so if only available once attached.

@veteran29
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Feel free to do another PR then. I think it's just fluff, attachments rarely have more than 3 states, you can click through them really quickly as the menu is set to not close automatically.

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5 participants