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df4d441
ArsTechnica update:版本更新与修正
ChuijkYahus Dec 27, 2024
d5fae4a
ArsOcultas update:版本更新,内容完全一致
ChuijkYahus Dec 27, 2024
13ccfa6
NotEnoughGlyphs update:版本更新
ChuijkYahus Dec 27, 2024
cb3db75
StarbuncleMania update:版本更新
ChuijkYahus Dec 27, 2024
d84a6aa
StarbuncleMania fix:缩进统一
ChuijkYahus Dec 27, 2024
ddc90e0
ArsUnification create
ChuijkYahus Dec 28, 2024
fa086a6
ArsUnification update:版本更新
ChuijkYahus Jan 6, 2025
4f140c5
NotEnoughGlyphs update:版本更新
ChuijkYahus Jan 6, 2025
4adcfe6
NotEnoughGlyphs update:版本更新
ChuijkYahus Jan 11, 2025
4649fc4
ArsTechnica update:版本更新
ChuijkYahus Jan 13, 2025
0b88c6e
ArsTechnica hotfix
ChuijkYahus Jan 14, 2025
2351223
NEG hotfix
ChuijkYahus Jan 14, 2025
9ff4070
AllTheArcanistGears update:追加
ChuijkYahus Feb 1, 2025
a81ea8d
ArsControle update:追加
ChuijkYahus Feb 1, 2025
fc64f58
ArsTechnica update:版本更新
ChuijkYahus Feb 1, 2025
8066c98
ArsFauna update:追加,内容与1.20完全一致
ChuijkYahus Feb 1, 2025
79dd861
ArsTechnica update:版本更新
ChuijkYahus Feb 10, 2025
d9f4f0d
ArsKnightsNMages update:追加
ChuijkYahus Feb 13, 2025
f24d966
ArsCreo update:追加
ChuijkYahus Mar 4, 2025
529b1d8
ArsCreo update:同步
ChuijkYahus Mar 4, 2025
37825d8
ArsCreo fix
ChuijkYahus Mar 4, 2025
19473f8
ArsUnification update:版本更新
ChuijkYahus Mar 4, 2025
30042b3
ArsCreo update:版本更新
ChuijkYahus Mar 9, 2025
0e8bbf8
ArsTechnica update:版本更新
ChuijkYahus Mar 10, 2025
f47134b
ArsTechnica ArsControle update:版本更新
ChuijkYahus Mar 23, 2025
febe82a
ArsTechnica update:版本更新
ChuijkYahus Mar 26, 2025
1fb3c0b
AllTheArcanistGear delete
ChuijkYahus Apr 4, 2025
cac2c22
ArsControle NEG StarbuncleMania update:版本更新
ChuijkYahus Apr 5, 2025
ebb564c
ArsControle update:版本更新
ChuijkYahus Apr 7, 2025
164fcac
ArsTechnica NEG update:跟随#5175
ChuijkYahus Apr 15, 2025
154d544
ArsTechnica update:官库更新
ChuijkYahus Apr 15, 2025
23c4847
ArsUnification NEG StarbuncleMania update:版本更新
ChuijkYahus Apr 24, 2025
ea49829
ArsUnification update:版本更新
ChuijkYahus Apr 28, 2025
51c29dc
ArsCaelum update:版本更新
ChuijkYahus Apr 28, 2025
61a428a
ArsTechnica ArsControle update:版本更新
ChuijkYahus May 7, 2025
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2 changes: 1 addition & 1 deletion projects/1.16/assets/ars-creo/ars_creo/lang/zh_cn.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"block.ars_creo.starbuncle_wheel": "卡班克尔跑轮",
"ars_creo.page.starbuncle_wheel": "产生机械动力的旋转力。在其前方放置金块以增加转速。",
"ars_creo.page.behaviors": "Ars Creo也使得新生魔艺方块在动态结构上有了特殊功能,包括法术炮塔和魔源罐。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"
"ars_creo.page.behaviors": "Ars Creo使得法术炮塔和魔源罐等新生魔艺方块在动态结构上有了特殊功能。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"

}
2 changes: 1 addition & 1 deletion projects/1.18/assets/ars-creo/ars_creo/lang/zh_cn.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"block.ars_creo.starbuncle_wheel": "星宝石兽跑轮",
"ars_creo.page.starbuncle_wheel": "产生机械动力的旋转力。在其前方放置金块以增加转速。",
"ars_creo.page.behaviors": "Ars Creo也使得新生魔艺方块在动态结构上有了特殊功能,包括法术炮塔和魔源罐。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"
"ars_creo.page.behaviors": "Ars Creo使得法术炮塔和魔源罐等新生魔艺方块在动态结构上有了特殊功能。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"

}
18 changes: 9 additions & 9 deletions projects/1.19/assets/ars-caelum/ars_caelum/lang/zh_cn.json
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
{
"ars_caelum.ritual_desc.ritual_conjure_island_blazing": "生成一个长有烈焰至高树且带有熔岩的岛屿,并将该区域的生物群系转换为至高森林。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_cascading": "生成一个长有奔流至高树和甘蔗且带有珊瑚的岛屿。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_end_portal": "生成一个带有末地传送门的岛屿。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_flourishing": "生成一个长有繁茂至高树、苔藓、发光浆果和竹子的岛屿。并将该区域的生物群系转换为红树林沼泽。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_geode": "生成一个形如紫晶洞的岛屿。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_sculk": "生成一个幽匿岛屿,并将该区域的生物群系转换为深暗之域。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_blazing": "生成一个长有烈焰至高木树、带有熔岩的岛屿,并将该区域的生物群系转换为至高木森林。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_cascading": "生成一个长有奔流至高木树和甘蔗、带有珊瑚的岛屿。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_end_portal": "生成一个带有末地传送门的岛屿。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_flourishing": "生成一个长有繁茂至高木树、苔藓、发光浆果、竹子的岛屿。并将该区域的生物群系转换为红树林沼泽。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_geode": "生成一个形如紫晶洞的岛屿。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_sculk": "生成一个幽匿岛屿,并将该区域的生物群系转换为深暗之域。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_starter": "",
"ars_caelum.ritual_desc.ritual_conjure_island_vexing": "生成一个长有恼人至高树、魔源浆果、蘑菇且带有菌丝的岛屿,并将该区域的生物群系转换为蘑菇岛。此仪式需要一整罐魔源。注意:此仪式运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_village": "召唤至高木村庄岛屿,并会生成若干村民。",
"ars_caelum.ritual_desc.ritual_conjure_island_vexing": "生成一个长有恼人至高木树、魔源浆果、蘑菇且带有菌丝的岛屿,并将该区域的生物群系转换为蘑菇岛。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_village": "召唤一个至高木村庄岛屿,并会生成若干村民。",
"ars_caelum.ritual_desc.ritual_elder_summon": "召唤一定数量的守卫者。以海晶灯增强则生成单个远古守卫者。",
"ars_caelum.ritual_desc.ritual_mana_regeneration": "给予周围所有玩家魔力再生。",
"ars_caelum.ritual_desc.ritual_sedimentation": "将周围共四处水源转化,并在最后被吸收的水源处生成圆石。以深板岩增强则会生成深板岩。",
"ars_caelum.ritual_desc.ritual_sedimentation": "转化周围的四处水源,并在最后被吸收的水源处生成圆石。以深板岩增强则会生成深板岩。",
"ars_caelum.tablet_of": "%s之板",
"item.ars_caelum.ritual_conjure_island_blazing": "烈焰岛屿召唤",
"item.ars_caelum.ritual_conjure_island_cascading": "奔流岛屿召唤",
Expand Down
2 changes: 1 addition & 1 deletion projects/1.19/assets/ars-creo/ars_creo/lang/zh_cn.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"block.ars_creo.starbuncle_wheel": "星宝石兽跑轮",
"ars_creo.page.starbuncle_wheel": "产生机械动力的旋转力。在其前方放置金块以增加转速。",
"ars_creo.page.behaviors": "Ars Creo也使得新生魔艺方块在动态结构上有了特殊功能,包括法术炮塔和魔源罐。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"
"ars_creo.page.behaviors": "Ars Creo使得法术炮塔和魔源罐等新生魔艺方块在动态结构上有了特殊功能。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"

}
27 changes: 27 additions & 0 deletions projects/1.20/assets/ars-caelum/ars_caelum/lang/en_us.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
{
"ars_caelum.ritual_desc.ritual_conjure_island_blazing": "Creates an island of Blazing Archwoods and lava, converts the area to Archwood Forest. Requires a full jar of Source to begin. NOTE: This ritual should be performed at least 14 blocks from any other block. ",
"ars_caelum.ritual_desc.ritual_conjure_island_cascading": "Creates an island of Cascading Archwoods, coral, and sugarcane. Requires a full jar of Source to begin. NOTE: This ritual should be performed at least 14 blocks from any other block. ",
"ars_caelum.ritual_desc.ritual_conjure_island_end_portal": "Creates an island with an end portal. This ritual requires a full jar of Source. NOTE: This ritual must be performed 14 blocks away from other blocks.",
"ars_caelum.ritual_desc.ritual_conjure_island_flourishing": "Creates an island of Flourishing Archwoods, moss, glow berries, and bamboo. Converts the area to Mangrove Swamp. Requires a full jar of Source to begin. NOTE: This ritual should be performed at least 14 blocks from any other block. ",
"ars_caelum.ritual_desc.ritual_conjure_island_geode": "Creates an island in the shape of an Amethyst Geode. Requires a full jar of Source to begin. NOTE: This ritual should be performed at least 14 blocks from any other block. ",
"ars_caelum.ritual_desc.ritual_conjure_island_sculk": "Creates an island of Sculk and turns the biome to Deep Dark. Requires a full jar of Source to begin. NOTE: This ritual should be performed at least 14 blocks from any other block. ",
"ars_caelum.ritual_desc.ritual_conjure_island_starter": "",
"ars_caelum.ritual_desc.ritual_conjure_island_vexing": "Creates an island of Vexing Archwoods, source berries, mycelium, and mushrooms. Converts the area to Mushroom Island. Requires a full jar of Source to begin. NOTE: This ritual should be performed at least 14 blocks from any other block. ",
"ars_caelum.ritual_desc.ritual_conjure_island_village": "Conjures an archwood village island with several villagers.",
"ars_caelum.ritual_desc.ritual_elder_summon": "Summons waves of Guardians. Can be augmented with a Sea Lantern to summon an Elder Guardian.",
"ars_caelum.ritual_desc.ritual_mana_regeneration": "Grants mana regeneration to all players nearby.",
"ars_caelum.ritual_desc.ritual_sedimentation": "Converts four nearby water sources and will produce cobblestone on the last source consumed. Augment with Deepslate to produce Deepslate instead.",
"ars_caelum.tablet_of": "Tablet of %s",
"item.ars_caelum.ritual_conjure_island_blazing": "Conjure Island: Blazing",
"item.ars_caelum.ritual_conjure_island_cascading": "Conjure Island: Cascading",
"item.ars_caelum.ritual_conjure_island_end_portal": "Conjure Island: End Portal",
"item.ars_caelum.ritual_conjure_island_flourishing": "Conjure Island: Flourishing",
"item.ars_caelum.ritual_conjure_island_geode": "Conjure Island: Geode",
"item.ars_caelum.ritual_conjure_island_sculk": "Conjure Island: Deep Dark",
"item.ars_caelum.ritual_conjure_island_starter": "Conjure Island: Starter",
"item.ars_caelum.ritual_conjure_island_vexing": "Conjure Island: Vexing",
"item.ars_caelum.ritual_conjure_island_village": "Conjure Island: Village",
"item.ars_caelum.ritual_elder_summon": "Summon Guardians",
"item.ars_caelum.ritual_mana_regeneration": "Mana Regeneration",
"item.ars_caelum.ritual_sedimentation": "Sedimentation"
}
27 changes: 27 additions & 0 deletions projects/1.20/assets/ars-caelum/ars_caelum/lang/zh_cn.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
{
"ars_caelum.ritual_desc.ritual_conjure_island_blazing": "生成一个长有烈焰至高木树、带有熔岩的岛屿,并将该区域的生物群系转换为至高木森林。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_cascading": "生成一个长有奔流至高木树和甘蔗、带有珊瑚的岛屿。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_end_portal": "生成一个带有末地传送门的岛屿。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_flourishing": "生成一个长有繁茂至高木树、苔藓、发光浆果、竹子的岛屿。并将该区域的生物群系转换为红树林沼泽。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_geode": "生成一个形如紫晶洞的岛屿。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_sculk": "生成一个幽匿岛屿,并将该区域的生物群系转换为深暗之域。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_starter": "",
"ars_caelum.ritual_desc.ritual_conjure_island_vexing": "生成一个长有恼人至高木树、魔源浆果、蘑菇且带有菌丝的岛屿,并将该区域的生物群系转换为蘑菇岛。此仪式需要一整罐魔源。注意:此仪式的运作位置最好距其他方块至少14格。",
"ars_caelum.ritual_desc.ritual_conjure_island_village": "召唤一个至高木村庄岛屿,并会生成若干村民。",
"ars_caelum.ritual_desc.ritual_elder_summon": "召唤一定数量的守卫者。以海晶灯增强则生成单个远古守卫者。",
"ars_caelum.ritual_desc.ritual_mana_regeneration": "给予周围所有玩家魔力再生。",
"ars_caelum.ritual_desc.ritual_sedimentation": "转化周围的四处水源,并在最后被吸收的水源处生成圆石。以深板岩增强则会生成深板岩。",
"ars_caelum.tablet_of": "%s之板",
"item.ars_caelum.ritual_conjure_island_blazing": "烈焰岛屿召唤",
"item.ars_caelum.ritual_conjure_island_cascading": "奔流岛屿召唤",
"item.ars_caelum.ritual_conjure_island_end_portal": "末地传送门岛屿召唤",
"item.ars_caelum.ritual_conjure_island_flourishing": "繁茂岛屿召唤",
"item.ars_caelum.ritual_conjure_island_geode": "晶洞岛屿召唤",
"item.ars_caelum.ritual_conjure_island_sculk": "深暗之域岛屿召唤",
"item.ars_caelum.ritual_conjure_island_starter": "初始岛屿召唤",
"item.ars_caelum.ritual_conjure_island_vexing": "恼人岛屿召唤",
"item.ars_caelum.ritual_conjure_island_village": "村庄岛屿召唤",
"item.ars_caelum.ritual_elder_summon": "召唤守卫者",
"item.ars_caelum.ritual_mana_regeneration": "魔力再生",
"item.ars_caelum.ritual_sedimentation": "沉积"
}
14 changes: 12 additions & 2 deletions projects/1.20/assets/ars-creo/ars_creo/lang/en_us.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,16 @@
{
"block.ars_creo.starbuncle_wheel": "Starbuncle Wheel",
"ars_creo.page.starbuncle_wheel": "Generates rotational force for Create. Placing a gold block in front of the wheel will increase the RPM.",
"ars_creo.page.behaviors": "Ars Creo enables special contraption behaviors for blocks from Ars Nouveau, including Spell Turrets and Source Jars. Basic Spell Turret - Fires a spell on contraption when interacted. Timer Turret - Fires a spell on its interval. Enchanted Spell Turret - Fires a spell every new block visited. Source Jar - Can be consumed by turrets on a contraption."

"ars_creo.page.behaviors": "Ars Creo enables special contraption behaviors for blocks from Ars Nouveau, including Spell Turrets and Source Jars. Basic Spell Turret - Fires a spell on contraption when interacted. Timer Turret - Fires a spell on its interval. Enchanted Spell Turret - Fires a spell every new block visited. Source Jar - Can be consumed by turrets on a contraption.",
"itemGroup.ars_creo.general": "Ars Creo",
"ars_creo.display_source.turret.not_enough_space": "Not enough space ",
"ars_creo.display_source.turret.for_turret_status":"for turret status",
"ars_creo.display_source.turret.no_spell": "No Spell set.",
"ars_creo.display_source.turret.spell_name": "Spell: %s",
"ars_creo.display_source.turret.spell": "%s",
"ars_creo.display_source.turret_target": "Spell Turret",
"ars_creo.display_source.source_count": "Source: %s",
"ars_creo.display_source.for_source_status": "for source status",
"ars_creo.display_source.source_jar": "Source Amount",
"ars_creo.display_source.turret": "Spell"
}
14 changes: 12 additions & 2 deletions projects/1.20/assets/ars-creo/ars_creo/lang/zh_cn.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,16 @@
{
"block.ars_creo.starbuncle_wheel": "星宝石兽跑轮",
"ars_creo.page.starbuncle_wheel": "产生机械动力的旋转力。在其前方放置金块以增加转速。",
"ars_creo.page.behaviors": "Ars Creo也使得新生魔艺方块在动态结构上有了特殊功能,包括法术炮塔和魔源罐。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。"

"ars_creo.page.behaviors": "Ars Creo使得法术炮塔和魔源罐等新生魔艺方块在动态结构上有了特殊功能。基础法术炮塔:在与其交互时施法。定时法术炮塔:每段施法间隔进行一次施法。附魔法术炮塔:每经过一格进行一次施法。魔源罐:其中魔源可被法术炮塔抽取。",
"itemGroup.ars_creo.general": "Ars Creo",
"ars_creo.display_source.turret.not_enough_space": "空间不足以",
"ars_creo.display_source.turret.for_turret_status":"显示炮塔信息",
"ars_creo.display_source.turret.no_spell": "未设定法术。",
"ars_creo.display_source.turret.spell_name": "法术:%s",
"ars_creo.display_source.turret.spell": "%s",
"ars_creo.display_source.turret_target": "法术炮塔",
"ars_creo.display_source.source_count": "魔源:%s",
"ars_creo.display_source.for_source_status": "显示魔源信息",
"ars_creo.display_source.source_jar": "魔源量",
"ars_creo.display_source.turret": "法术"
}
Original file line number Diff line number Diff line change
Expand Up @@ -14,15 +14,33 @@

"item.knightsnmages.noble_sword": "Noble Sword",
"item.knightsnmages.elite_wand": "Enchanter's Elite Wand",
"item.knightsnmages.dark_sword": "Flambard",
"item.knightsnmages.elite_spell_book": "Elite Spellcast Book",

"item.knightsnmages.elite_mage_helmet": "Elite Battlemage Hat",
"item.knightsnmages.elite_mage_chestplate": "Elite Battlemage Chestplate",
"item.knightsnmages.elite_mage_chestplate": "Elite Battlemage Robes",
"item.knightsnmages.elite_mage_leggings": "Elite Battlemage Leggings",
"item.knightsnmages.elite_mage_boots": "Elite Battlemage Boots",
"item.knightsnmages.blue_knight_helmet": "Noble Knight Helmet",
"item.knightsnmages.blue_knight_chestplate": "Noble Knight Chestplate",
"item.knightsnmages.blue_knight_leggings": "Noble Knight Leggings",
"item.knightsnmages.blue_knight_boots": "Noble Knight Boots",
"item.knightsnmages.dark_knight_helmet": "Dark Knight Helmet",
"item.knightsnmages.dark_knight_chestplate": "Dark Knight Chestplate",
"item.knightsnmages.dark_knight_leggings": "Dark Knight Leggings",
"item.knightsnmages.dark_knight_boots": "Dark Knight Boots",
"item.knightsnmages.mage_allthemodium_helmet": "Allthemodium Battlemage Hat",
"item.knightsnmages.mage_allthemodium_chestplate": "Allthemodium Battlemage Robes",
"item.knightsnmages.mage_allthemodium_leggings": "Allthemodium Battlemage Leggings",
"item.knightsnmages.mage_allthemodium_boots": "Allthemodium Battlemage Boots",
"item.knightsnmages.mage_vibranium_helmet": "Vibranium Battlemage Hat",
"item.knightsnmages.mage_vibranium_chestplate": "Vibranium Battlemage Robes",
"item.knightsnmages.mage_vibranium_leggings": "Vibranium Battlemage Leggings",
"item.knightsnmages.mage_vibranium_boots": "Vibranium Battlemage Boots",
"item.knightsnmages.mage_unobtainium_helmet": "Unobtainium Battlemage Hat",
"item.knightsnmages.mage_unobtainium_chestplate": "Unobtainium Battlemage Robes",
"item.knightsnmages.mage_unobtainium_leggings": "Unobtainium Battlemage Leggings",
"item.knightsnmages.mage_unobtainium_boots": "Unobtainium Battlemage Boots",

"block.knightsnmages.elite_source_gem_block": "Elite Source Gem Block",
"block.knightsnmages.noble_source_gem_block": "Noble Source Gem Block",
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