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NEEPMeat 翻译更新#5947

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NEEPMeat 翻译更新#5947
ChuijkYahus wants to merge 3 commits intoCFPAOrg:mainfrom
ChuijkYahus:main-neepmeat

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@boring-cyborg boring-cyborg bot added 1.20.x Minecraft 版本标签 Fabric 包含 Fabric 模组 labels Apr 9, 2026
@cfpa-bot cfpa-bot bot added the 40+ 行数标签 label Apr 9, 2026
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cfpa-bot bot commented Apr 9, 2026

模组 🔗 链接 🎨 相关文件
NEEPMeat 🔍 源代码   | 🟩 MCMOD | 📁 对比(Azusa)
语言文件链接1.20-fabric
1.20-fabric
依赖-Fabric API 🔍 源代码   | 🟩 MCMOD |   * *
依赖-GeckoLib 🔍 源代码   | 🟩 MCMOD |   * *

💾 基于此 PR 所打包的资源包:


meatweapons Mod Domain 验证通过。
ℹ meatweapons-1.20-fabric 中英文 Key 相互对应。
ℹ 找到了多个 meatweapons-1.20-fabric 模组内语言文件。不进行模组语言文件检查。


🔛 转到复杂文件 Diff

🔛 Diff:

neepmeat/1.20-fabric
英文 中文
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from food.
Click with a food item in an inventory to feed.
🔽
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from metabolic substrate.
Click with a food item in an inventory to feed.
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用食物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
🔽
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用代谢底物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
neepmeat/1.20-fabric-keys
Key 英文 中文
item.meatweapons.basic_pistol.lore_0 Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from food.
Click with a food item in an inventory to feed.
🔽
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from metabolic substrate.
Click with a food item in an inventory to feed.
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用食物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
🔽
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用代谢底物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
neepmeat/1.20-fabric-术语检查
Key 英文 中文 检查结果
item.meatweapons.basic_pistol.lore_0 Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from food.
Click with a food item in an inventory to feed.
🔽
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from metabolic substrate.
Click with a food item in an inventory to feed.
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用食物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
🔽
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用代谢底物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
✔ 术语 inventory => 物品栏
✔ 术语 item => 物品
neepmeat/1.20-fabric
英文 中文
Flex Silo 变容筒仓
16 slots of 256 items per block. 每个方块有16槽位,每槽可存储256个物品。
Sucks water or liquid food into a Power Flower.
🔽
Sucks water or reconstituted food into a Power Flower.
能将水和液态食物吸入能量花。
🔽
能将水和重组食物吸入能量花。
Crushes food items into Liquid Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
🔽
Crushes food items into Reconstituted Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
将食物物品绞成液态食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的液态食物可在NEEPMeat储罐中混合。
🔽
将食物物品绞成重组食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的重组食物可在NEEPMeat储罐中混合。
Reduces issues when multiple crafts are queued for this block.
When the ingredients for a recipe have arrived, emit an interrupt and then wait for the result of the recipe to be returned before sending further interrupts.
减少大量合成任务堆积导致的问题。
配方的原料到达后,发出中断并进入等待,直到配方产物提交之后再继续发出中断。
🔽
减少大量合成任务堆积导致的问题。
配方的原料到达后,发出中断并进入等待,直到配方产物提交之后再继续发出中断。
示例:
EXTFETCH @(1 2 3)
此指令会在栈顶压入批次数,后跟随物品ID。
Food Carton 盒装食物
Hunger: %s 饥饿值:%s
Saturation: %s 饱和度:%s
Food Bucket
🔽
Reconstituted Food Bucket
液态食物桶
🔽
重组食物桶
Food
🔽
Reconstituted Food
液态食物
🔽
重组食物
Converts any tool or armour item into an organism that runs on liquid food. Durability can be replenished in a Bottler.
🔽
Converts any tool or armour item into an organism that runs on reconstituted food. Durability can be replenished in a Bottler.
将任意工具和盔甲改装成消耗液态食物的生物体。可在灌装机中恢复此类物品的耐久度。
🔽
将任意工具和盔甲改装成消耗重组食物的生物体。可在灌装机中恢复此类物品的耐久度。
neepmeat/1.20-fabric-keys
Key 英文 中文
block.neepmeat.flex_silo Flex Silo 变容筒仓
block.neepmeat.flex_silo.lore_0 16 slots of 256 items per block. 每个方块有16槽位,每槽可存储256个物品。
block.neepmeat.power_flower_fluid_port.lore_0 Sucks water or liquid food into a Power Flower.
🔽
Sucks water or reconstituted food into a Power Flower.
能将水和液态食物吸入能量花。
🔽
能将水和重组食物吸入能量花。
block.neepmeat.item_mincer.lore_0 Crushes food items into Liquid Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
🔽
Crushes food items into Reconstituted Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
将食物物品绞成液态食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的液态食物可在NEEPMeat储罐中混合。
🔽
将食物物品绞成重组食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的重组食物可在NEEPMeat储罐中混合。
screen.neepmeat.process_interface.delay_interrupts.tooltip Reduces issues when multiple crafts are queued for this block.
When the ingredients for a recipe have arrived, emit an interrupt and then wait for the result of the recipe to be returned before sending further interrupts.
减少大量合成任务堆积导致的问题。
配方的原料到达后,发出中断并进入等待,直到配方产物提交之后再继续发出中断。
🔽
减少大量合成任务堆积导致的问题。
配方的原料到达后,发出中断并进入等待,直到配方产物提交之后再继续发出中断。
示例:
EXTFETCH @(1 2 3)
此指令会在栈顶压入批次数,后跟随物品ID。
item.neepmeat.food_carton Food Carton 盒装食物
item.neepmeat.food_carton.hunger Hunger: %s 饥饿值:%s
item.neepmeat.food_carton.saturation Saturation: %s 饱和度:%s
item.neepmeat.coarse_meat_bucket Food Bucket
🔽
Reconstituted Food Bucket
液态食物桶
🔽
重组食物桶
block.neepmeat.coarse_meat Food
🔽
Reconstituted Food
液态食物
🔽
重组食物
implant.neepmeat.living_tool_implant.desc_0 Converts any tool or armour item into an organism that runs on liquid food. Durability can be replenished in a Bottler.
🔽
Converts any tool or armour item into an organism that runs on reconstituted food. Durability can be replenished in a Bottler.
将任意工具和盔甲改装成消耗液态食物的生物体。可在灌装机中恢复此类物品的耐久度。
🔽
将任意工具和盔甲改装成消耗重组食物的生物体。可在灌装机中恢复此类物品的耐久度。
neepmeat/1.20-fabric-术语检查
Key 英文 中文 检查结果
block.neepmeat.flex_silo.lore_0 16 slots of 256 items per block. 每个方块有16槽位,每槽可存储256个物品。 ✔ 术语 items => 物品
block.neepmeat.power_flower_fluid_port.lore_0 Sucks water or liquid food into a Power Flower.
🔽
Sucks water or reconstituted food into a Power Flower.
能将水和液态食物吸入能量花。
🔽
能将水和重组食物吸入能量花。
✔ 术语 water => 水
⚠ 术语异常 power => 力量
block.neepmeat.item_mincer.lore_0 Crushes food items into Liquid Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
🔽
Crushes food items into Reconstituted Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
将食物物品绞成液态食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的液态食物可在NEEPMeat储罐中混合。
🔽
将食物物品绞成重组食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的重组食物可在NEEPMeat储罐中混合。
✔ 术语 items => 物品
✔ 术语 item => 物品
✔ 术语 hunger => 饥饿
✔ 术语 saturation => 饱和
✔ 术语 saturation => 饱和度
item.neepmeat.coarse_meat_bucket Food Bucket
🔽
Reconstituted Food Bucket
液态食物桶
🔽
重组食物桶
✔ 术语 bucket => 桶
implant.neepmeat.living_tool_implant.desc_0 Converts any tool or armour item into an organism that runs on liquid food. Durability can be replenished in a Bottler.
🔽
Converts any tool or armour item into an organism that runs on reconstituted food. Durability can be replenished in a Bottler.
将任意工具和盔甲改装成消耗液态食物的生物体。可在灌装机中恢复此类物品的耐久度。
🔽
将任意工具和盔甲改装成消耗重组食物的生物体。可在灌装机中恢复此类物品的耐久度。
⚠ 术语异常 on => 开
✔ 术语 item => 物品

🐖 命令列表 | 问题反馈

  • 🔄 勾选这个复选框来强制刷新

@cfpa-bot
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Contributor

cfpa-bot bot commented Apr 9, 2026

模组 🔗 链接 🎨 相关文件
NEEPMeat 🔍 源代码   | 🟩 MCMOD | 📁 对比(Azusa)
语言文件链接1.20-fabric
1.20-fabric
依赖-GeckoLib 🔍 源代码   | 🟩 MCMOD |   * *
依赖-Fabric API 🔍 源代码   | 🟩 MCMOD |   * *

🌌 打包器正在执行, 请耐心等待。


meatweapons Mod Domain 验证通过。
ℹ meatweapons-1.20-fabric 中英文 Key 相互对应。
ℹ 找到了多个 meatweapons-1.20-fabric 模组内语言文件。不进行模组语言文件检查。


🔛 转到复杂文件 Diff

🔛 Diff:

neepmeat/1.20-fabric
英文 中文
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from food.
Click with a food item in an inventory to feed.
🔽
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from metabolic substrate.
Click with a food item in an inventory to feed.
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用食物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
🔽
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用代谢底物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
neepmeat/1.20-fabric-keys
Key 英文 中文
item.meatweapons.basic_pistol.lore_0 Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from food.
Click with a food item in an inventory to feed.
🔽
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from metabolic substrate.
Click with a food item in an inventory to feed.
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用食物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
🔽
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用代谢底物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
neepmeat/1.20-fabric-术语检查
Key 英文 中文 检查结果
item.meatweapons.basic_pistol.lore_0 Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from food.
Click with a food item in an inventory to feed.
🔽
Cobbled together from reanimated flesh.
Comes with a pistol module preinstalled.
Passively generates ammunition from metabolic substrate.
Click with a food item in an inventory to feed.
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用食物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
🔽
由复活的血肉随意拼接而成。
自带手枪模块。
会常态使用代谢底物生成弹药。
在物品栏中使用食物物品点击它即可喂食。
✔ 术语 inventory => 物品栏
✔ 术语 item => 物品
neepmeat/1.20-fabric
英文 中文
Sucks water or liquid food into a Power Flower.
🔽
Sucks water or reconstituted food into a Power Flower.
能将水和液态食物吸入能量花。
🔽
能将水和合成食物吸入能量花。
Crushes food items into Liquid Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
🔽
Crushes food items into Reconstituted Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
将食物物品绞成液态食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的液态食物可在NEEPMeat储罐中混合。
🔽
将食物物品绞成合成食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的合成食物可在NEEPMeat储罐中混合。
Food Carton 盒装食物
Hunger: %s 饥饿值:%s
Saturation: %s 饱和度:%s
Food Bucket
🔽
Reconstituted Food Bucket
液态食物桶
🔽
合成食物桶
Food
🔽
Reconstituted Food
液态食物
🔽
合成食物
Converts any tool or armour item into an organism that runs on liquid food. Durability can be replenished in a Bottler.
🔽
Converts any tool or armour item into an organism that runs on reconstituted food. Durability can be replenished in a Bottler.
将任意工具和盔甲改装成消耗液态食物的生物体。可在灌装机中恢复此类物品的耐久度。
🔽
将任意工具和盔甲改装成消耗合成食物的生物体。可在灌装机中恢复此类物品的耐久度。
neepmeat/1.20-fabric-keys
Key 英文 中文
block.neepmeat.power_flower_fluid_port.lore_0 Sucks water or liquid food into a Power Flower.
🔽
Sucks water or reconstituted food into a Power Flower.
能将水和液态食物吸入能量花。
🔽
能将水和合成食物吸入能量花。
block.neepmeat.item_mincer.lore_0 Crushes food items into Liquid Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
🔽
Crushes food items into Reconstituted Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
将食物物品绞成液态食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的液态食物可在NEEPMeat储罐中混合。
🔽
将食物物品绞成合成食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的合成食物可在NEEPMeat储罐中混合。
item.neepmeat.food_carton Food Carton 盒装食物
item.neepmeat.food_carton.hunger Hunger: %s 饥饿值:%s
item.neepmeat.food_carton.saturation Saturation: %s 饱和度:%s
item.neepmeat.coarse_meat_bucket Food Bucket
🔽
Reconstituted Food Bucket
液态食物桶
🔽
合成食物桶
block.neepmeat.coarse_meat Food
🔽
Reconstituted Food
液态食物
🔽
合成食物
implant.neepmeat.living_tool_implant.desc_0 Converts any tool or armour item into an organism that runs on liquid food. Durability can be replenished in a Bottler.
🔽
Converts any tool or armour item into an organism that runs on reconstituted food. Durability can be replenished in a Bottler.
将任意工具和盔甲改装成消耗液态食物的生物体。可在灌装机中恢复此类物品的耐久度。
🔽
将任意工具和盔甲改装成消耗合成食物的生物体。可在灌装机中恢复此类物品的耐久度。
neepmeat/1.20-fabric-术语检查
Key 英文 中文 检查结果
block.neepmeat.power_flower_fluid_port.lore_0 Sucks water or liquid food into a Power Flower.
🔽
Sucks water or reconstituted food into a Power Flower.
能将水和液态食物吸入能量花。
🔽
能将水和合成食物吸入能量花。
✔ 术语 water => 水
⚠ 术语异常 power => 力量
block.neepmeat.item_mincer.lore_0 Crushes food items into Liquid Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
🔽
Crushes food items into Reconstituted Food.
The hunger and saturation values of the food item are reflected in the quality of the Food.
Foods of different qualities can be mixed in NEEPMeat tanks.
将食物物品绞成液态食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的液态食物可在NEEPMeat储罐中混合。
🔽
将食物物品绞成合成食物。
原食物回复的饥饿值和饱和度会以产物品质体现。
不同品质的合成食物可在NEEPMeat储罐中混合。
✔ 术语 items => 物品
✔ 术语 item => 物品
✔ 术语 hunger => 饥饿
✔ 术语 saturation => 饱和
✔ 术语 saturation => 饱和度
item.neepmeat.coarse_meat_bucket Food Bucket
🔽
Reconstituted Food Bucket
液态食物桶
🔽
合成食物桶
✔ 术语 bucket => 桶
implant.neepmeat.living_tool_implant.desc_0 Converts any tool or armour item into an organism that runs on liquid food. Durability can be replenished in a Bottler.
🔽
Converts any tool or armour item into an organism that runs on reconstituted food. Durability can be replenished in a Bottler.
将任意工具和盔甲改装成消耗液态食物的生物体。可在灌装机中恢复此类物品的耐久度。
🔽
将任意工具和盔甲改装成消耗合成食物的生物体。可在灌装机中恢复此类物品的耐久度。
⚠ 术语异常 on => 开
✔ 术语 item => 物品

🐖 命令列表 | 问题反馈

  • 🔄 勾选这个复选框来强制刷新

SlimeSB
SlimeSB previously approved these changes Apr 10, 2026
@SlimeSB SlimeSB added the 即将合并 在此标签被添加的 24 小时后 Pull Request 才可被合并 label Apr 10, 2026
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Labels

1.20.x Minecraft 版本标签 40+ 行数标签 Fabric 包含 Fabric 模组 即将合并 在此标签被添加的 24 小时后 Pull Request 才可被合并

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