feat: Massive performance overhaul for editor playback#1447
Merged
richiemcilroy merged 31 commits intomainfrom Dec 16, 2025
Merged
feat: Massive performance overhaul for editor playback#1447richiemcilroy merged 31 commits intomainfrom
richiemcilroy merged 31 commits intomainfrom
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Significant improvements to the frame streaming pipeline for the desktop app, focusing on WebSocket frame transmission, compression, and performance monitoring. The main changes include adding frame compression and latency tracking on both the backend (Rust) and frontend (TypeScript), updating dependencies to support LZ4 compression, and enhancing performance logging for debugging and optimization.
Note
Massive playback/rendering perf revamp: WebGPU worker + SharedArrayBuffer frame path, pipelined GPU readback, GPU YUV→RGBA, smarter prefetch/cache; plus mode-cycling hotkey/tray UI and build/deps updates.
stride/height/width; switch towatch-based streaming with per-framecreated_at.frame-worker.ts) with OffscreenCanvas + WebGPU renderer and optional SharedArrayBuffer fast path.set_recording_modecommand.lz4_flex,lru,wgpu-core/hal, Metal/ObjC deps; frontend addslz4-wasm, WebGPU types, WASM/top-level-await plugins.cargo clippydirectly with-D warnings.Written by Cursor Bugbot for commit 33625f0. This will update automatically on new commits. Configure here.
Summary by CodeRabbit
New Features
Performance Improvements
Bug Fixes & Refinements
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