Skip to content

CosmoBytes/Raylib-Tetris

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Raylib-Tetris

Creation of Raylib Tetris implementation from a Youtube Tutorial. This project was based off of the work done here: https://www.youtube.com/watch?v=wVYKG_ch4yM&list=PLwR6ZGPvjVOSRywn9VCQ3yrRVruxzzuo9

Architecture

An example of architect applications in C++, as part of a YouTube mini-series. Loosely based off of the series mentioned

Raylib Tetris

Build

This project was built in Windows and can be built with the activate.ps1 script. Generate project files/build using CMake. I like to make a directory called build at the root and then run. This also uses Ninja build if any dependencies are missing.

\activate.ps1 

from that directory. This will generate relevant project files (eg. Visual Studio Code for me) which you can then use to build and run.

Notes

I chose to use Raylib which runs off of OpenGL (and GLFW) for this due following along in the tutorial mentioned in the description.

License

This repository uses MIT License, so feel free to use this however you like.

Project: Reylib Tetris Description: Tetris Game implemented in Reylib and C++ for learning purposes Source / Reference: https://www.youtube.com/watch?v=wVYKG_ch4yM&list=PLwR6ZGPvjVOSRywn9VCQ3yrRVruxzzuo9

Author: Arcane Compiler Created: December 29th 2025

About

Creation of Raylib Tetris implementation from a Youtube Tutorial. This project was based off of the work done here: https://www.youtube.com/watch?v=wVYKG_ch4yM&list=PLwR6ZGPvjVOSRywn9VCQ3yrRVruxzzuo9

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors