Prerequisites
Compatibility Issue Type
Mod Conflict (crashes, errors with other mods)
Conflicting Mod(s)
Primary conflicting mod:
Mod Name: Color Saturation
Mod Version: 1.0.0
Mod Source: Local Development
Mod Link: Private project
Additional conflicting mods (if any):
Mod Name: VulkanMod
Mod Version: Latest
Related mods that might be relevant:
Sodium
Issue Description
What exactly happens when both mods are installed?
My mod, "Color Saturation," which utilizes PostEffectProcessor to apply screen-space color filters (Saturation, Hue, Contrast), fails to render or initialize its effects when VulkanMod is active. It works perfectly with Sodium/OpenGL.
What should happen instead?
The mod should ideally be able to hook into the Vulkan rendering pipeline to apply these adjustments, or at least provide a graceful fallback/warning for the user.
Are there any error messages or crashes?
No hard crash, but the effects are completely bypassed/ignored by the Vulkan rendering pipeline.
Does the issue affect specific features or general functionality?
It specifically affects all post-processing color adjustments provided by the Color Saturation mod.
Steps to Reproduce
Install Fabric Loader, Sodium, VulkanMod, VulkanMod Extra, and Color Saturation.
Start Minecraft and load any world.
Observe the screen output; color saturation/contrast filters from the Color Saturation mod are not applied.
Environment Details
.
Crash Logs/Error Messages
Expected Behavior
Both mods should ideally coexist.
The Color Saturation mod should either successfully hook into the rendering pipeline under Vulkan or provide a clear compatibility warning to the user.
Workarounds/Temporary Solutions
No response
Issue Severity
Critical - Complete incompatibility, crashes, or data loss
Testing Scenarios
Additional Information
No response
Prerequisites
Compatibility Issue Type
Mod Conflict (crashes, errors with other mods)
Conflicting Mod(s)
Primary conflicting mod:
Mod Name: Color Saturation
Mod Version: 1.0.0
Mod Source: Local Development
Mod Link: Private project
Additional conflicting mods (if any):
Mod Name: VulkanMod
Mod Version: Latest
Related mods that might be relevant:
Sodium
Issue Description
What exactly happens when both mods are installed?
My mod, "Color Saturation," which utilizes PostEffectProcessor to apply screen-space color filters (Saturation, Hue, Contrast), fails to render or initialize its effects when VulkanMod is active. It works perfectly with Sodium/OpenGL.
What should happen instead?
The mod should ideally be able to hook into the Vulkan rendering pipeline to apply these adjustments, or at least provide a graceful fallback/warning for the user.
Are there any error messages or crashes?
No hard crash, but the effects are completely bypassed/ignored by the Vulkan rendering pipeline.
Does the issue affect specific features or general functionality?
It specifically affects all post-processing color adjustments provided by the Color Saturation mod.
Steps to Reproduce
Install Fabric Loader, Sodium, VulkanMod, VulkanMod Extra, and Color Saturation.
Start Minecraft and load any world.
Observe the screen output; color saturation/contrast filters from the Color Saturation mod are not applied.
Environment Details
.
Crash Logs/Error Messages
Expected Behavior
Both mods should ideally coexist.
The Color Saturation mod should either successfully hook into the rendering pipeline under Vulkan or provide a clear compatibility warning to the user.
Workarounds/Temporary Solutions
No response
Issue Severity
Critical - Complete incompatibility, crashes, or data loss
Testing Scenarios
Additional Information
No response