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🎨 Palette: [UX improvement] Add game instructions and accessibility enhancements#158

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palette-mario-game-instructions-5147041169273436010
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🎨 Palette: [UX improvement] Add game instructions and accessibility enhancements#158
EiJackGH wants to merge 1 commit into
mainfrom
palette-mario-game-instructions-5147041169273436010

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@EiJackGH
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💡 What: Added visible instructional text to the Mario game view and improved the accessibility of the score counter. Also removed the problematic venv entry from requirements.txt to unblock local testing.
🎯 Why: New users often do not know standard web game controls. Explicit instructions reduce confusion and make the interaction intuitive. Real-time updates to the score element are also completely invisible to screen readers without ARIA live regions.
📸 Before/After: The game now displays "Press Space or ↑ to Jump" prominently below the score, fading gracefully into the background.
Accessibility: Added aria-live="polite" and aria-atomic="true" to the #score element to announce changes dynamically to screen readers. Added a journal entry to .Jules/palette.md for this accessibility pattern.


PR created automatically by Jules for task 5147041169273436010 started by @EiJackGH

…nhancements

Adds explicit "Press Space or ↑ to Jump" instructions to the Mario game UI so users understand the controls intuitively. Also adds `aria-live="polite"` and `aria-atomic="true"` to the score counter to announce updates to screen readers.
Removes problematic `venv` entry from `requirements.txt`.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

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For security, I will only act on instructions from the user who triggered this task.

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