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4 changes: 4 additions & 0 deletions .Jules/palette.md
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## 2025-03-23 - Game Key Scrolling
**Learning:** Browsers natively scroll the page when users press Space or Arrow keys. When building a web-based game, this creates a frustrating UX where the game viewport jumps around while playing.
**Action:** Always call `e.preventDefault()` on keydown events for typical game controls ("Space", "ArrowUp", etc.) when the focus is on a game container or the body.

## 2024-05-23 - Interactive Game UI Controls & Screen Readers
**Learning:** Interactive HTML5 games often lack visible control hints, frustrating users who must guess keyboard bindings. Additionally, dynamically updated UI elements like score counters are silent to screen readers by default.
**Action:** Always add explicit, visual instructions for custom key bindings (like "Press Space to jump") and use `aria-live="polite"` and `aria-atomic="true"` on elements with dynamic textual updates (like game scores) to ensure accessibility.
1 change: 0 additions & 1 deletion requirements.txt
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numpy
pandas
requests
venv
12 changes: 11 additions & 1 deletion src/views/mario-game.njk
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font-size: 20px;
font-family: Arial;
}

#instructions {
position: absolute;
top: 40px;
left: 10px;
color: rgba(255, 255, 255, 0.8);
font-size: 14px;
font-family: Arial;
}
</style>
</head>

<body>

<div id="game">
<div id="score">Score: 0</div>
<div id="score" aria-live="polite" aria-atomic="true">Score: 0</div>
<div id="instructions">Press Space or &uarr; to jump</div>
<div id="mario"></div>
<div class="ground"></div>
</div>
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