Deep Dark Delve is a turn-based tactical role-playing game.
You and your small crew must pick your way carefully through treacherous caverns and long-forgotten dungeons in this turn-based tactical RPG!
Slay creatures, gather treasure, and gain enough power to overcome the guardians that would halt your progress into the lost chambers of ancient kings and claim the most glitterful shiny artifacts you've ever seen! Dungeon delving is expensive though, manage your team's resources carefully or risk being lost to the dark.
- Genre: Tactical RPG
- Player: Single player
- Interaction Type: Player vs. Environment
- Tags:
- Rogue-Lite
- Tactical RPG
- Squad-Based
- Procedural
- Dungeon Crawling
- Target Audience:
- Indie game enthusiasts
- TRPG fans
- Age group: late-20 to early-40 year olds
- Platform & Tech Stack:
- PC, itch.io
- Unreal 5.5
- Github (you are here)
- Similar to:
- Final Fantasy Tactics
- Gameplay e.g. class system
- Aesthetics
- Sprite characters
- 3D environments
- Semi-isometric camera
- Shattered Pixel Dungeon
- Procedural generation
- Roguelike systems
- Darkest Dungeon
- Aesthetics
- Character morale system
- Character perma-death
- Final Fantasy Tactics
This project is part of the 0xFF_FAILSTATE! game design studio.