CurseForge link
https://www.curseforge.com/minecraft/mc-mods/mcqoy
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/mcqoy/
Source/other link
https://github.com/sisby-folk/mcqoy
Mod file size
304.16 KiB
License
(any other license)
What it does
Currently, just provides a visual config GUI for e4mc
Why should it be in the modpack
So that people can toggle e4mc with a visual GUI
Why shouldn't it be in the modpack
- It is not required by e4mc, the config file is already working
- I think some e4mc options exposed by this are very technical/confusing, so it may cause more harm than good. I'll discuss with e4mc first to see what can be done (multiple tabs maybe)
Additional details
Also edit e4mc MMH summary if included
Discord discussion link
No response
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/mcqoy
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/mcqoy/
Source/other link
https://github.com/sisby-folk/mcqoy
Mod file size
304.16 KiB
License
(any other license)
What it does
Currently, just provides a visual config GUI for e4mc
Why should it be in the modpack
So that people can toggle e4mc with a visual GUI
Why shouldn't it be in the modpack
Additional details
Also edit e4mc MMH summary if included
Discord discussion link
No response