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Better animation offsets for pixel characters#376

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AbnormalPoof merged 1 commit into
FunkinCrew:dummy/develop-v0.8.3from
CEliuxJV:pixel_offsets_improvements
Mar 12, 2026
Merged

Better animation offsets for pixel characters#376
AbnormalPoof merged 1 commit into
FunkinCrew:dummy/develop-v0.8.3from
CEliuxJV:pixel_offsets_improvements

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@CEliuxJV CEliuxJV commented Mar 4, 2026

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Description

This pull request makes several improvements to the pixel character offsets:

  • BF (Pixel): Better aligned offsets for singLEFT and singLEFTmiss, singUP and singUPmiss, and the death animation. I also organized his .json file to match the other characters'.
  • GF (Pixel): I removed singUP, an animation that was unused.
  • Pico (Pixel): Better aligned offsets for singUP and singUPmiss, and the death animation.
  • Nene (Pixel): Better aligned offsets for his four knife-raising animations.
  • Senpai: Better aligned offsets for singLEFT, singDOWN, and singUP.
  • Senpai (Angry): Better aligned offsets for his four sing animations.
  • Spirit: Better aligned offsets for his four sing animations. For some reason, Spirit's offsets were originally modified in each of his animations to center him on the game camera, instead of in his global offsets. I changed this to keep his idle at [0, 0]. While doing this, I made sure that his camera and position in his stage were as close to the original as possible.

Screenshots/Videos

To see the changes, you can watch the video I made several months ago for my other PRs (you can skip to the parts of the video where the pixelated characters are shown): https://youtu.be/KMfvUnbRmwQ

The only thing that changes in this video compared to the current PR is a small difference in the offsets of Pico's (Pixel) death animation.

Friday.Night.Funkin.0.8.3.2026.03.04.-.01.11.55.14.mp4

This commit makes improvements for various animations offsets in most of the pixel characters
@github-actions github-actions Bot added status: pending triage Awaiting review. size: medium A medium pull request with 100 or fewer changes. labels Mar 4, 2026
@Hundrec Hundrec added type: enhancement Provides an enhancement or new feature. topic: art and animation Related to visual details and errors in the game. labels Mar 4, 2026
@AbnormalPoof AbnormalPoof added status: reviewing internally Under consideration and testing. and removed status: pending triage Awaiting review. labels Mar 12, 2026
@AbnormalPoof AbnormalPoof self-assigned this Mar 12, 2026
@AbnormalPoof AbnormalPoof added status: accepted PR was approved for contribution. If it's not already merged, it may be merged on a private branch. and removed status: reviewing internally Under consideration and testing. labels Mar 12, 2026
@AbnormalPoof AbnormalPoof changed the base branch from develop to dummy/develop-v0.8.3 March 12, 2026 02:28
@AbnormalPoof AbnormalPoof added this to the 0.8.4 milestone Mar 12, 2026
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Nice! Everything looks correctly positioned.

@AbnormalPoof AbnormalPoof merged commit 735cfc8 into FunkinCrew:dummy/develop-v0.8.3 Mar 12, 2026
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size: medium A medium pull request with 100 or fewer changes. status: accepted PR was approved for contribution. If it's not already merged, it may be merged on a private branch. topic: art and animation Related to visual details and errors in the game. type: enhancement Provides an enhancement or new feature.

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3 participants