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This repository was archived by the owner on Jan 3, 2023. It is now read-only.
This repository was archived by the owner on Jan 3, 2023. It is now read-only.

All textures are currently saved as Unsigned (DXGI_FORMAT_BC*_UNORM) #12

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@al2950

Hi

First off, thank you so much this tool, it is superb!

Currently all compressed textures are saved out, at least as far as I can tell, as unsigned textures (DXGI_FORMAT_BC*_UNORM). However for things like normal maps it would be good to have an option to save them out as a signed (SNORM) texture as it requires less processing in the pixel shader.

Could this be easily added?

EDIT NB I cant add labels as requested as I am not a contributor

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