I'm Guillermo, SSR AI Engineer based in Buenos Aires. I build AI-native solutions for enterprise clients: model integration against core systems, agent workflows, and data pipelines. Years of writing production code end to end let me orchestrate processes across languages at a higher level of abstraction.
In my spare time I hack on two games as a hobby: a web roguelike on a custom ECS engine, and a 3D roguelike in Godot 4 / C#.
What I care about most: products that actually feel good, and teams that write their decisions down. AI is the biggest leverage lever we've had in years for both, if you know how to push it.
AI
Frontend
Backend
Cloud & Tooling
Game Dev





