window.focus is actually used when we want to close the game and go back to zspin
to implement: window.show will be used when we want to make a pause menu and show stuff.
This is maybe avoidable using hyperlaunch/rocketlauncher (but will not work in linux/osx)
be carefull that when you window.show, inputs are still disabled because zspin window is not focused
window.focus is actually used when we want to close the game and go back to zspin
to implement: window.show will be used when we want to make a pause menu and show stuff.
This is maybe avoidable using hyperlaunch/rocketlauncher (but will not work in linux/osx)
be carefull that when you window.show, inputs are still disabled because zspin window is not focused